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  1. #2521
    blax n gunz
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    Quote Originally Posted by Katlan View Post
    think ppl are disappointed that the final raid is a reskinned dragonblight that will prolly have some ambiance changes akin to a Dynamis
    Because Dynamis turned people off with its aesthetics?

  2. #2522
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    Mount Hyjal layout was used twice, but I don't know many players who complained about it. Hell, most didn't even realized it was the same map because they feel completely different, are approached from a different angle, and tell different story. If they do a good job, it could be the same here.


    Personally, I don't mind a rehash for storytelling reason as long I can see an effort somewhere else in the raid. I will need more than a bridge coming out of the lava to impress me if Dragonblight is left intact.

  3. #2523
    Ridill
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    Quote Originally Posted by Kaylia View Post
    Mount Hyjal layout was used twice, but I don't know many players who complained about it. Hell, most didn't even realized it was the same map because they feel completely different, are approached from a different angle, and tell different story. If they do a good job, it could be the same here.
    Hyjal was used for the raid before the leveling content, AND we had an entire expansion in between those before it was reused again. But like I said, I'm going to reserve final judgement till we see some in game shots and stuff, but right now its looking very small. My issue isn't the copy pasta so much as it's the copypasta within such a small field. What about maybe fighting near a fallen Naxxramas? Or what about the alliance and horde bases in that area? Or the actual dragonshrines in the area? *shrug* maybe they are included, which would be cool, but like I stated before, I can already see 8 boss fight placements set out in just those maps.

  4. #2524
    Ridill
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    Quote Originally Posted by Correction View Post
    Because Dynamis turned people off with its aesthetics?
    Dynamis was awesome back in the day (can't speak for how it is now)

    Quote Originally Posted by Kaylia View Post
    I will need more than a bridge coming out of the lava to impress me if Dragonblight is left intact.
    no shit, worst excuse for a CS ever. SSC's bridge was way more epic and that didn't need a CS

  5. #2525
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    Quote Originally Posted by Correction View Post
    Because Dynamis turned people off with its aesthetics?
    Exactly. I'm pretty sure most of us remember the first time we entered Dynamis better than most content we did. The music, the mood...that shit was scary! Five years down the line, not so much, but the aesthetics were still right.

  6. #2526
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    I don't see the problem with dragonblight. They said there will be what, 7-8 bosses with deathwing twice?

    If they make Dragonblight ground mounts only, thats a big fucking instance. Run around in a giant circle and kill all 3-4 bosses on outside. Into tower, 1-3 bosses going up levels. Then fight the first deathwing fight where you get on his back flying towards the maelstrom - then the last fight being AT the maelstrom.

    You guys are starting to sound like mmo-champion/blizzard forums

  7. #2527
    Ridill
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    Did they say they were making Dragonblight only mounts? I would actually enjoy that, I miss the old AQ40 needing mounts and shit. Also isn't 8 bosses including deathwing twice? Or did I misread that statement on MMO-Champion?

  8. #2528
    Ridill
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    I dont like that they are changing shred glyph to also work for mangle. All that means is they intend to do more fights where its a pita to atk from behind and less melee friendly

  9. #2529
    Chram
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    Deathwing's fights sound really cool. I know its the same boss multiple times but i like fighting multiple forms like that, reminds me of old FF villains with the way they have different forms across the game. Yeah this is back to back to back but still I think its a pretty neat allusion to those epic encounters.

  10. #2530
    blax n gunz
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    Tyrande's looking good :D

  11. #2531
    Ridill
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    Horns on the red drake mounts are ridiculously huge. Really needs to be toned down.

  12. #2532
    Sinner
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    What.

    Holy
    • Divine Hymn now heals up to 5 targets, up from 3. Maximum of 20 heals, up from 12.
    • State of Mind has been replaced with Heavenly Voice Increases the healing done by your Divine Hymn spell by 50/100%, and reduces the cooldown by 2.5/5 minutes.


    Discipline
    • Atonement now affect a friendly target within 100 yards, up from 15.
    Thank fucking god, now I can stop hearing all the QQ about them needing to buff Divine Hymn for holy. Atonement change is nice I suppose, I don't use it often but when I do there are times I'd like it to reach a little further.

    Further edit: PTR stuff, as far as I'm aware.

  13. #2533
    Relic Shield
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    Quote Originally Posted by Katlan View Post
    I dont like that they are changing shred glyph to also work for mangle. All that means is they intend to do more fights where its a pita to atk from behind and less melee friendly
    It's a huge gain for fights such as al'akir and rag where we couldn't get behind utilizing the most efficient strategies, soloing, etc. It's a big QoL upgrade, and something many ferals have been asking for, for a while. DPE between shred and mangle is marginal compared to mangle vs shred + rip timer, although once we get 2t13 it won't be as important.

  14. #2534
    Ridill
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    Quote Originally Posted by Slott View Post
    It's a huge gain for fights such as al'akir and rag where we couldn't get behind utilizing the most efficient strategies, soloing, etc. It's a big QoL upgrade, and something many ferals have been asking for, for a while. DPE between shred and mangle is marginal compared to mangle vs shred + rip timer, although once we get 2t13 it won't be as important.
    Oh I agree, and I like the change... but after hearing how they are buffing melee in raids and stuff, I only see it as an excuse for blizzard to make more fights where you can't atk from behind

  15. #2535
    blax n gunz
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    Quote Originally Posted by Katlan View Post
    Oh I agree, and I like the change... but after hearing how they are buffing melee in raids and stuff, I only see it as an excuse for blizzard to make more fights where you can't atk from behind
    Given what we've heard about it, that seems pretty much a given for most of the Deathwing fight.

  16. #2536
    Relic Weapons
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    "... These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time."

    wat.

  17. #2537
    Yoshi P
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    deathwing is gonna be a fun fight :3

  18. #2538
    Hyperion Cross
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    Season 11 sets; all =

    Especially DK. Looks suspiciously like T10

    But they all look boring in general.

  19. #2539
    Ridill
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    What the fuck @ Death Knight pvp set...looks mighty familiar...hmmm

    http://media.mmo-champion.com/images...r/warrior1.jpg


    I think Paladin and rogue look pretty badass imo though, the paladin especially looks like it's really in depth.

    But my question is...most pvp tiers build on the previous tier...so why do none of these look like the previous pvp sets at all? Warrior went from being plate with spikes and fire to being fucking Viking tribal shit.

    Also where the fuck is my DK Tier 13? They released all classes AND pvp but still not dk tier?

  20. #2540
    Hyperion Cross
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    Quote Originally Posted by Meresgi View Post
    Also where the fuck is my DK Tier 13? They released all classes AND pvp but still not dk tier?
    Hero Class. Wait for it

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