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  1. #321
    blax n gunz
    Join Date
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    God was more interested in taking our money than saving our souls anyway. There was an IGN interview from 10 years ago that's a direct quote

    "Render unto God what is God's"

  2. #322
    Relic Shield
    Join Date
    Nov 2005
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    WoW Realm
    Akama

    God and science had a merger, now the parent company of science is only interested in the quickest route possible to becoming rich. LAZY ASS RELIGIONS. I CANT BELIEVE MONKEYS AND HUMANS BOTH HAVE HANDS. THEY SHOULD HAVE THOSE CLAW THINGS FROM THOSE ARCADE GAMES BUT THEN EVEN THAT WOULD BE JUST REUSING ANOTHER IDEA.

  3. #323
    Celeste
    Guest

    I tried coming back to World of Warcraft last month, but I found the zones to be dull after the 4th or 5th grind through them. I'm really excited about Azeroth being revamped. I'll definitely give the game another whirl when Cataclysm is released.

  4. #324
    RIDE ARMOR
    Join Date
    Jun 2010
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    13
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    1
    WoW Realm
    Eitrigg

    Quote Originally Posted by Eaglestrike View Post
    Personally, I love these changes. I don't like 25-man raids, I have a low tolerance for stupidity and just people in general. This will let me avoid some more people and I already have a decent small group of people to play with. Currently we're putting 3 nights a week into 25's and then only getting one night (if that!) to put into our 10-man, which just isn't happening. One lockout for 10's will give us up to 4 nights to work on content if we really want to get it done, sounds good to me.
    I have to agree. There's a lot of legwork involved to even get a 25man raid together. Generally, at least on my server, you're going to have at least 5 of those 25 who are just stupid players. Even end-game guilds on a lot of servers have several players who aren't at the same level as the rest.

    For me personally, the 10mans have an added benefit as I prefer to pvp/arena. As it stands now, some items from pve (25mans) are best in slots for arena. These are mainly trinkets (solace, dfo, dbw) but also jewelry and even some armor from 25man raids is ideal in arena. For a small pvp guild, its much more desirable to be able to obtain these items in a 10man setting rather than having to pug a 25 man group or settle for playing with people who are going to make mistakes (a lot of mistakes)

  5. #325
    Ridill
    Join Date
    Aug 2005
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    22,165
    BG Level
    10

    Quote Originally Posted by Eaglestrike View Post
    Yeah well if all the people who created WoW and those other games left before BC, I sure like the people making WoW now more than them. I didn't play in vanilla but everything I see of it playing alts and hear of it from old players sounds like it's nothing special and another terrible grindy MMO.
    Yeah, I would pretty much describe it as:

    Vanilla = What EQ2 should have been

    TBC = What EQ2 could have been

    LK = What WoW should have started out as

  6. #326
    Banned.

    Join Date
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    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Eaglestrike View Post
    Yeah well if all the people who created WoW and those other games left before BC, I sure like the people making WoW now more than them. I didn't play in vanilla but everything I see of it playing alts and hear of it from old players sounds like it's nothing special and another terrible grindy MMO.
    I started with WoTLK, but yeah, I never felt like I missed on anything. Making grinding easier is a good thing. I still pay for the game, I just don't hate it.

    Sure, 40m raids kinda sound epic...or at least, it sound epic until you realize how much of a pain it is to deal with large group of people online. Aside this...what else am I missing? The sense of accomplishment that make me feel like a special snowflake? I will pass.

  7. #327
    Ridill
    Join Date
    Aug 2005
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    40 mans really didn't feel that much different, there was more space but pretty much exactly enough to fit in 15 more people.

  8. #328
    RIDE ARMOR
    Join Date
    May 2006
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    4
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    0

    god damn having to switch to a goblin for enhancement do not want.

  9. #329
    Banned.

    Join Date
    Oct 2006
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    Waiting out on new races for shaman, space cows do not want.

  10. #330
    YOU ARE SEARED
    Dungeon Master of the House of Weave

    Join Date
    May 2007
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    BG Level
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    WoW Realm
    Kilrogg

    Quote Originally Posted by Klistel View Post
    god damn having to switch to a goblin for enhancement do not want.
    Quote Originally Posted by Tajin View Post
    Waiting out on new races for shaman, space cows do not want.
    What the hell are you two talking about?

  11. #331
    Relic Weapons
    Join Date
    Feb 2008
    Posts
    384
    BG Level
    4

    Quote Originally Posted by Tajin View Post
    Waiting out on new races for shaman, space cows do not want.
    Dwarf. The Wildhammer clan refused to help the alliance because they wanted defeat the entire horde. Now that the alliance and horde are officially at war again, I assume the wildhammer have no reason not to join the alliance.

  12. #332
    Sassy Tyrant
    Join Date
    Jun 2007
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    2,313
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    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    Draenei are awesome wtf

  13. #333
    King Bitcher of Bitchington
    Join Date
    Jul 2006
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    FFXIV Character
    Chuggs M'koul
    FFXIV Server
    Cactuar

    priest, shammy, rogue and druid cata talents are up on mmo-champ

    as a healing priest and druid I find some of the talents to be strange.... disc has one that heals low-life members if you cast smite and then just other offensive talents.

    not too impressed so far but I'm sure things will change/be adjusted

    edit: err well I guess it's to make leveling as them easier?

  14. #334
    Banned.

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    Nov 2005
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    FFXI Server
    Shiva
    WoW Realm
    Cho'gall

    Quote Originally Posted by Koul View Post
    priest, shammy, rogue and druid cata talents are up on mmo-champ

    as a healing priest and druid I find some of the talents to be strange.... disc has one that heals low-life members if you cast smite and then just other offensive talents.

    not too impressed so far but I'm sure things will change/be adjusted

    edit: err well I guess it's to make leveling as them easier?
    It makes leveling easier, gives them something to do once you outgear places and helps PvP. So pretty much all it doesn't do is help during raid progression which is no big deal really.

  15. #335
    King Bitcher of Bitchington
    Join Date
    Jul 2006
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    FFXIV Character
    Chuggs M'koul
    FFXIV Server
    Cactuar

    Quote Originally Posted by Eaglestrike View Post
    It makes leveling easier, gives them something to do once you outgear places and helps PvP. So pretty much all it doesn't do is help during raid progression which is no big deal really.
    aahh yeah, didn't even think about that. makes sense. I was expecting something different, I don't know what but just not those type of talents.

  16. #336
    blax n gunz
    Join Date
    May 2005
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    Murderous Intent (3 points) - When you Backstab an enemy that is at or below 35% health, you instantly recover 10/20/30 Energy.
    Oh look, they want rogues to use Backstab. Isn't that adorable.

  17. #337
    Ridill
    Join Date
    Jul 2008
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    11,253
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    Quote Originally Posted by Correction View Post
    Oh look, they want rogues to use Backstab. Isn't that adorable.
    They will find this ability to be horribly OP come launch and have to nerf the hell out of it. Or some other rogue talent, always happens.

  18. #338
    RIDE ARMOR
    Join Date
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    Eredar

    I'd be absolutely shocked if blizz is able to do make 10 and 25m the same difficulty.

  19. #339
    Banned.

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    25m already aren't THAT difficult (normal modes) except because is the same area and more people.

  20. #340
    Sinner
    Join Date
    Dec 2006
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    2,240
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    7

    I sort of like the direction Discipline Priest seems to be going

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