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  1. #361
    Ridill
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    Quote Originally Posted by fantasticdan View Post
    Yeah, cool abilities like +20% bandage potency and +10% dmg for 5 seconds on a long cooldown were really going to turn this game upside down. Imagine how fun that shit would've been.



    There are plenty of new talent abilities/effects in cata as well, so I don't see what your point is.
    Such as? Maybe I missed them but I didn't really see any new abilities in the 4 talent trees on MMO-Champ that have been released yet. I saw a few interesting effects like the patch of ground for druids but no new abilities.

  2. #362
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    Quote Originally Posted by Meresgi View Post
    Pretty sure in WoTLK we all got 6 new abilities each and a handful of talents.

    Warriors for WoTLK got:

    Titan's grip
    Bladestorm
    Enraged Regeneration
    Heroic Throw
    Shockwave
    Shattering Throw

    Unless you're just saying 3 learned abilities and not talking about talents.
    Paladins in BC:
    Avenging Wrath
    Crusader Aura
    Seal of Blood or Corruption

    And as well, more than just 3 abilities are coming to each class. Check the priest disc tree and druid balance tree to see new abilities there. There are just 3 guaranteed abilities per class.

  3. #363
    Sinner
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    Honestly, while I don't mind them scrapping the idea (ostensibly cata will be released sooner), I would have enjoyed the random things PotT would've provided

  4. #364
    Ridill
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    Quote Originally Posted by Eaglestrike View Post
    Paladins in BC:
    Avenging Wrath
    Crusader Aura
    Seal of Blood or Corruption

    .
    Right but im more referencing WoTLK.

    Pallies got
    Beacon
    Hammer of Reck
    DS
    Sacred Shield
    Shield of Right


    I'm not expecting to get like 9 new abilities this expansion but I did think that the Path of Titans was a nice idea to compensate for the lack of new abilities coming in with Cataclysm. Even if it was just a bonus to stats depending on your spec, it was still a nice little addition that didn't make me go "Oh awesome, my DK gets a whole 3 new abilities.

  5. #365
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    Druids already have 6 new abilities confirmed coming bud.

    Mushrooms, Solar Beam, Starsurge, Pulverize, Skull Bash, Thrash.

  6. #366
    Ridill
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    Must have missed an update. All I saw for druids was :

    [Thrash]
    [Stampeding Roar]
    [Wild Mushroom]

    I do see pulverize in the tree now for feral, never played a druid so it didnt look new or out of place to me.

  7. #367
    Mithra Ero-Sensei
    Sex Manthra

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    wtb 6 new things for hunter, although I'm really interested to see camo in use

  8. #368
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    Quote Originally Posted by Gulkeeva View Post
    wtb 6 new things for hunter, although I'm really interested to see camo in use
    Stable slot, stable slot, stable slot, stable slot, stable slot, no more ammo, camo.


    There :D

  9. #369
    Relic Horn
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    It seems to me as if hunters got the shaft as far as new moves for PvE are concerned.

  10. #370
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    trap launcher, and besides lolelemental charged arrows i dont see what would hunters need.

  11. #371
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    Quote Originally Posted by Meresgi View Post
    Must have missed an update. All I saw for druids was :

    [Thrash]
    [Stampeding Roar]
    [Wild Mushroom]

    I do see pulverize in the tree now for feral, never played a druid so it didnt look new or out of place to me.
    Two spells in the balance tree too.

  12. #372
    Mithra Ero-Sensei
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    Quote Originally Posted by Daydreamer View Post
    It seems to me as if hunters got the shaft as far as new moves for PvE are concerned.
    somewhat cept.. camo if that can be used during a fight after feign would be nice boost.. for something like explosive shot/chimera shot

    the new shot atm.. is... well... >.>

  13. #373
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    Hunters are getting a complete new system, that's change enough really. Everything is going to work different.

  14. #374
    Ridill
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    I wish they weren't changing the DK system, I wont judge it yet since there's no information out on it, but I like how complex the DK rotation is and being able to slip in runic power dumps and make the most of my class while still staying aware of raid dangers...from the sounds of it it they are going to dumb it down...I hope not to the point of fury warrior dps though >.>

  15. #375
    Mithra Ero-Sensei
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    Quote Originally Posted by Eaglestrike View Post
    Hunters are getting a complete new system, that's change enough really. Everything is going to work different.
    The change.. to energy is kinda... blah for burst damage anyway (and leveling) but I guess its good if we get more fights like lich king (holy crap does he rape my mana in 10man)

  16. #376
    Lee
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    * The classic Honor titles will be coming back and rewarded to the top teams each season. (Details on WoR)
    I really hope they don't go through with this or they do something to at least keep the veterans/old-school PvPers identifiable by changing the titles that they currently have (Veteran High Warlord Name perhaps?) and adding the old ones as the "new ones".

    It seriously makes my stomach turn.

  17. #377
    Ridill
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    If the "no losing rating" thing is still how it's going to be, it'll end up being a massive grind.

    I don't mind other people getting my title, long as they have to go through the same shit.


    However, I'll be extraordinarily pissed if they take away old titles and do it like arena titles. Bad enough that we lose gladiator every season.

  18. #378
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    Regarding Path of the Titans removal:

    Quote Originally Posted by blizzard
    'Too complex'? Do you mean like animating new dances 'too complex' or 'we think it's too complex for the player' 'too complex'?


    The latter


    Lol

  19. #379
    Sandworm Swallows
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    So now that they have killed the AA system, basically aren't adding any new talents, and pushing back dungeons that were planned for launch, what are they keeping?

  20. #380
    E. Body
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    Level 85!

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