Shit, should have stocked up on perfects while ah was flooded with them for 5g a piece lol.
Yes, those are the daily ones.
Shit, should have stocked up on perfects while ah was flooded with them for 5g a piece lol.
Yes, those are the daily ones.
Apparently my draenei is obsessed with wearing a skirt even when she isn't.
Spoiler: show
Its persistent through WoW resets so I have no idea how to get rid of this bug lol Happened when I equipped a certain leg piece and haven't been able to get rid of it since last night. Trying to look around to see if its my compute or an actual game bug <_<
clearly you need to remove all your clothes and post more screens so we can examine and assess the situation
http://us.battle.net/wow/en/forum/to...3960?page=2#31
Chaos Orbs can only be need rolled by people with production skills that can use them
Still don't like the fact that they're BoP at all but this is at least a little better
The price will drop if they actually go to people who can use them.
Anyway, with truegold price hovering around 1-2k, even if the orb were more common, the price would remain high. Right now, there is a better balance between craft imo. Sure, it's the end user that is paying the bill, but again, it's all luxury gears (icc crafted gears was going for the same price in the first few weeks).
The orbs don't bother me too much. Reminds me of the good old days of TBC when those stupid crafting items dropped in ssc/tk and you had to assign them to crafters.
I quit WoW mid-Wrath. People must have ridiculous amounts of money now. I'm making 1-3k per day just selling green quality gems that are the used for the JC daily. 100g each seems ridiculous to me, but whatever.
If that price holds, I have around 30000 gold worth of shitty uncut gems.
Is Deathwing going to be Cataclysm's final boss? Sure, that's what Blizzard said, so probably, but I'm curious to see how they could deal with the Emerald nightmare before Deathwing itself.
N'Zath, the old god behind the nightmare, was implied to be the Old God behind Deathwing's madness. In video game term, that would make him a bigger/more important baddie than Deathwing himself. The emerald nightmare was also very important since the beginning of WoW (Dream wyrm, Hakkar, Wailing Caverns, Teldrassil corruption, ysera in dragonblight/hyjal, malfurion's nightmare), unlike Deathwing who was sleeping in Deepholm and didn't do much.
I'm not certain how many raids they are planning, and they could definitively slip N'zath raid before Deathwing if they want, but lore wise, it kinda feel like it should come after it. It could also lead to a new expansion, but they said there will be another old god this expansion.
I approve this.Originally Posted by deathwing's entry on wowwiki
I'm guessing we're gonna get a CoT dungeon that's involved with the Emerald Nightmare, to get all the information and backstory behind it currently.
Which will lead into the Emerald Dream for the next expansion.
We're beating down Old Gods too quickly. When do we get to find out what happens when they're all gone? I guess you can say technically some of them aren't dead, but are they really going to say they come out of their hole, we hit them and they sink back down and we re-seal them? I haven't heard that's what we've been doing...
It's been hinted throughout some quests, and even during the twilight invasion, that Deathwing was bestowed upon the power to create the Cataclysm (what has happened). Basically he is just a puppet being controlled, but it all depends if Blizz decided to go that route or if it's saved for the next xpac. They can just as easily make a final raid once deathwing is defeated, or do the whole "Kill one evil and another rises" type of thing to lead into N'Zath for the next xpac. I believe Deathwing will be to what Illidian was to tbc
last xpac of WoW... all the old gods come back to slaughter those who banished them.. and blizz makes an impossible raid encounter lol
There was 5 old gods sealed on Azeroth by the Titan, but we don't how if there is similar being somewhere else. At this point, they could pull anything they want out of the Twisting Nether. They still have a lot of explaining to do about old god and demons origin.
I kinda agree they are unimpressively weak for overhyped godike being though.
[edit]
Well, considering Sargaras was the strongest Titan, and that Titans were able to stop Old Gods early in Azeroth's history,it's not a stretch to think we can defeat them.
Well, Illidan and Arthas were still the main bad guy of their own expansion even if they werent the last (or toughest one in Illidan's case). They were answering no one, and were in control of the events until their demise. The bonus raid was a transition more than anything.Originally Posted by Katlan
What I was trying to say is that unlike Arthas and Illidan, Deathwing feel more like a tool used by N'zath. Althought, I guess you could say that Old god were involved with both Arthas and Illidan, it was not as directly as it is here, and they were not active at the same time.
I'm going over the main bad guys who are still alive, am I missing anyone?
Sargeras: Killed his avatar (Medivh) in WC1, but he isn't dead. Possibly the unknown demon leader mentioned at the end of Undercity battle.
Kil'jaeden: Not quite sure where he is, but he didn't die during the Summoning.
N'zath: Messing with the Emeral Dream
2 more unamed Old God
Balnazzar: Was killed by Varimathras in WC3, was killed again by us in normal WoW, but recently turned the scarlet crusade into zombie
Mal'Ganis: Was killed by Arthas in WC3, but survived somehow and pulled the string behind Scarlet Onslaught (he might still attempt something with the current LK).
Varimathras: Ran away after the battle for undercity.
Medivh has been MiA for a while too (not an enemy but doesnt bring good news usually)
Er, no. Illidan was a pawn of Kil'jaeden and the Burning Legion from the moment Archimonde failed. Arthas purportedly slew the spirit of his own humanity and that of Ner'zhul, who was initially granted the power of the Lich King by, yes, Kil'jaeden; in doing so, he assimilated Kil'jaeden's "gift" into himself, which (if the general trend of the Legion is any indication) put him squarely in their control. The final cutscene also alludes to such an idea, since clearly some force was "released" from Arthas before he died.
The Old Gods are still, hierarchically speaking, the most dangerous foe on Azeroth, as they were responsible for the corruption of both Sargeras and Deathwing. Almost every step of the path Deathwing has followed has been part of their plan to some degree as they attempt to free Sargeras from his prison, and hopefully, themselves. It's Lovecraftian lore at its finest, they're the most omnipresent "villain" entity but by having these lieutenants that do their bidding, the story is able to keep these BBEGs (Big Bad Evil Guy) mysterious enough that they can still feel ominous at almost every turn.
Edit for the above...
Kil'jaeden is the supreme leader of the Burning Legion; he was appointed as Sargeras' lieutenant, and took control when Sargeras was banished.
Medivh is dead.
N'zath created the spark of the Nightmare, presumably as a means to torture and/or corrupt Ysera and Malfurion Stormrage for thwarting the Old Gods' plans to release Sargeras and themselves via the Dragon Soul.
The nathrezim are somewhat of an enigma since they have been killed or resurrected somewhat arbitrarily, but demonology in other RPGs tells me that you can't ever kill a demon, only banish it; so that would explain the continual return of Balnazzar and Mal'Ganis. However, the dreadlords aren't stupid and know that the Legion is powerful, and liable to destroy them if they defy the Legion's wishes. Odds are good that they're still in their employ, thanks to the exchange with Varimathras at the Battle for Undercity.
Illidan is not serving Kil'jaeden in Burning Crusade, he was running away from him after his faillure, and attempted to strengthen his own force to fight him back and get his revenge on Arthas. He was addicted to magic, but I don't think he was ever controlled directly or not bu the Burning legion, even if he sided with them a few time.
Originally Posted by wiki
Unless I'm missing something, I think you got it backward. Sargaras (as a titan) was corrupted by demon he fought and ended up turning into one. The Old God were pulling the string to bring Sargaras to Azeroth because the destruction would would free them from their prison.Originally Posted by Norellicus
Originally Posted by wiki
Your own quote doesn't support the idea that Sargeras was corrupted by a demon, and most places aren't specific about what drove him mad, so I can't say for sure either that he was corrupted by an old god. But that's generally their MO, so it wouldn't surprise me; it's already clear he was being manipulated by them to some extent, as the Demon Soul was empowered by them, purportedly to set Sargeras free, but ultimately unbeknownst to him the use of the artifact would set them free in the process due to the immense power contained within it.
I doubt we're actually killing the Old Gods, or either not enough of them to make a difference, or in a non-permanent way. The above suggests that killing them is directly damaging in some way to AzerothThe Curse of Flesh had grown so malign however it had symbiotically bound the infant world to the Old Gods, and their destruction would have ensured the annihilation of Azeroth. Instead, the Pantheon neutralized the power of the Old Gods, and sealed the entities away within the deeps of the world for the remainder of its existence. After the Old Gods were contained and their elemental servants banished, the spirits of the elements again settled into balance, and Azeroth's ability to birth and sustain life returned. The Titans reseeded the world, re-created the Earthen and empowered defensive measures, such as the Titanic Watchers and the Dragon Aspects. They then departed from the world anew, leaving Azeroth to once again await the awakening of the first mortal beings.
Old Gods probably had something to do with Sargeras' corruption, but probably not all of it.