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Thread: FFXIV is 65% Complete     submit to reddit submit to twitter

  1. #1
    Hydra
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    FFXIV is 65% Complete

    Final Fantasy XIV, the second online game in the Final Fantasy universe, is currently sixty-five percent complete development. An new Famitsu interview with Square Enix reveals that both the PlayStation 3 version and PC versions of the game are progressing smoothly. The MMORPG was announced last year at E3 for a simultaneous worldwide release on both PlayStation 3 and PC in 2010. With seven months left to go in the year, do you think it’ll make it?
    Source: http://scrawlfx.com/2010/04/final-fa...medium=twitter

    WEWTY N TEH PWNFISH?

  2. #2
    Hydra
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    15% since Gamescon (in 8 months)? Thankfully development is hardly a linear process eh? ;P

  3. #3
    RIDE ARMOR
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    mathematically, according to when the rapture tech demo was released (considering 0% completion, even though the engine was already done), and 50% @ gamescom, that puts the expected completion date somewhere in Q3 2011.

    They better pick up the pace.

    (i know that isn't how development and percantage works...)

  4. #4
    Hydra
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    but I forgot: that 50% at gamescon was "gfx completion" so there's still hope!

  5. #5
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    I'm no expert by any means. However, I can imagine the development is something like this. The game is seperated among different teams, battle system, quests, missions, creature design, equipment design, etc. If the game is at 65%, its possible there is one team that is responsible for something that accounts for 20% of the game. They may be partially through with it, but they dont count it until its complete and added into the game. In this way, the game may shoot up from 65% to 80%+ over night. If this doesnt make sense I'm sure someone here will correct me.

  6. #6
    Hydra
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    Quote Originally Posted by Siatdiat View Post
    I'm no expert by any means. However, I can imagine the development is something like this. The game is seperated among different teams, battle system, quests, missions, creature design, equipment design, etc. If the game is at 65%, its possible there is one team that is responsible for something that accounts for 20% of the game. They may be partially through with it, but they dont count it until its complete and added into the game. In this way, the game may shoot up from 65% to 80%+ over night. If this doesnt make sense I'm sure someone here will correct me.
    /crosses fingers

  7. #7
    The Defense is ready, Your Honor
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    Pretty much what I said earlier, in regards to the release date. They picked a good time to release the game, because even if they delay it by 4-6 months, the only true competition they'll have at that point is Cata.

    We'll see if they listen to their developers (wait until its finished before launch) or to their shareholders (hold true to the release date, buggy game be damned!). We all know how games that follow the latter end up.

  8. #8
    New Odin
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    Quote Originally Posted by Siatdiat View Post
    I'm no expert by any means. However, I can imagine the development is something like this. The game is seperated among different teams, battle system, quests, missions, creature design, equipment design, etc. If the game is at 65%, its possible there is one team that is responsible for something that accounts for 20% of the game. They may be partially through with it, but they dont count it until its complete and added into the game. In this way, the game may shoot up from 65% to 80%+ over night. If this doesnt make sense I'm sure someone here will correct me.
    I can't say I know much about the subject either, but what I've always thought is that JP's (maybe others too) design all of the game's features at the same time, and not one by one.

    So now if every area of the game is about 80% ready that could in some twisted way translate to the whole game being 65% ready.

    /nod /nod.

  9. #9
    Chram
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    dont forget a large part of the game is going to be influenced by alpha test feedback so i don't think they included that in this figure.

    wtb FF button irl.

    also wtb famitsu interview.

  10. #10
    Ridill
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    hey OP, U should post this in http://www.bluegartr.com/forum/showthread.php?t=92629 thread that you alrdy made... last thing we need is you to post more BS threads that are harping on the same topic and gonna create the same type of speculation/drama that the other threads you create alrdy generate.

  11. #11
    Salvage Bans
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    Think of it like stacking Haste, the more Complete+% they equip, the faster they go.

  12. #12
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Ziero View Post
    Think of it like stacking Haste, the more Complete+% they equip, the faster they go.
    Well played.

  13. #13
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    Quote Originally Posted by Siatdiat View Post
    I'm no expert by any means. However, I can imagine the development is something like this. The game is seperated among different teams, battle system, quests, missions, creature design, equipment design, etc.

    If the game is at 65%, its possible there is one team that is responsible for something that accounts for 20% of the game. They may be partially through with it, but they dont count it until its complete and added into the game. In this way, the game may shoot up from 65% to 80%+ over night. If this doesnt make sense I'm sure someone here will correct me.
    It's something like that. Some things can make incremental progress easily (i.e. adding more quests once the quest system is up), other stay unusable for a very long time then, seemingly overnight, everything just works (Physics is notoriously like this) - usually because it's made up of several things which all have to completely work to for it to be of any use whatsoever: so you never have "it kinda works" situations, it's just always either completely broken or completely working.

    Also depends on what the missing pieces are. Sometimes it's just a matter of delaying chunks of the game till later, so they just sit at 0-10% for a while, until you finally decide to push to get it done (usually because you've finished all the other more important things), then it goes up to ~90% fairly fast (and then you get stuck forever on the last 10% because the freaking bugs won't go away <_<; ).

  14. #14
    Yoshi P
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    so 65% is what 3x attack speed?

  15. #15
    Melee Summoner
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    They probably just pulled that percentage out of the arsch

  16. #16
    Hydra
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    Quote Originally Posted by rufus9 View Post
    They probably just pulled that percentage out of the arsch
    I dare say it has a quite pungent smell.

  17. #17
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    I am apporx. 35%-40% done with my life, dont mean I wont die tomorrow......lol

  18. #18
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    he does'nt even cite his sources for this information. i needz proof. i doubt its 65%, its probably more.

  19. #19
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    meh, sometime in '10 is enough even if it ends up slipping into '11 although I'm quite eager to play :D

  20. #20
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    It is also not outside the possibility that they may......GASP........release it at not quite 100%. Its happened before........

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