I'm sure this has been ask/answered a million times, but I don't care.
Anyone place to get LTTP, Link's awakening and the GBA Zelda games anywhere? Stupid "What do gamers want?" thread making me nostalgia.
I'm sure this has been ask/answered a million times, but I don't care.
Anyone place to get LTTP, Link's awakening and the GBA Zelda games anywhere? Stupid "What do gamers want?" thread making me nostalgia.
Demonoid?
www.emuparadise.org is where I got for my ROMs and Emulators, and if I am correct they have all Zelda games so have at it![]()
I have been trying to find the ISO for twilight Princess forever, cause using Those red white yellow A/V cables on a HDTV makes anything connected to it look like shit...
Thanks for the website :D
http://www.bitgamer.com/details.php?id=10583
Also, use component cables on your wii.
>.> I have a gamecube & wii (both) with the component cables and it is literally night and day compared to the basic A/V cables for twilight princess. Sure you can run it on an emulator, but what if the person doesn't have a modern system to support it. Most i7's can now run Dolphin + Monster Hunter Tri and still get pockets of lag in areas with more than 5 active NPC's/etc. While the wii is limited to 480p, it looks a hell of a lot better than 480i with the in-box cables regardless.
http://jayfng.spaces.live.com/blog/c...78B!1340.entry
holy shit hi-res zelda is nice, thank you good sir.
http://www.bitgamer.com/details.php?id=10583
This link brings me to a login page for which I don't have info to access.
as far as Dolphin Emulator is concerned, I run an i5 3.2 w/ 1 GB dedicated
and so far i have run Windwaker and Twilight Princess on it with virtually no lag issues. Though I do get some audio issues. Like in TP where I get sound effects but practically no music, and Windwaker goes good but some of the music will do a "skip" thing like the needle bouncing on a record player.
Also the Emulator I use was made for 64 bit OS, if that holds any bearing.
Personally, I feel Dolphin needs a little more tweaking, you shouldn't require a freaking quad core CPU to run a game made for a system released in 2001, but I may not be seeing the whole picture. Oh I would probably slow down on the idea of a Wii emulator, unless you somehow get a control scheme mastered.
When you say "1 GB dedicated". Do you mean RAM? Or Videocard RAM? As for your audio issues, every game requires tweaking for the most part to run perfect (same goes for most playstation emulated games). 64-bit version of Dolphin is nice, you'll gain an easy 10-17 FPS boost if you have the hardware backing it.
Last but not least, even though the technology these games use IS dated and old compared to our current-day computer specifications. They are almost completely different in terms of how they process data, along with how they function with hardware they are designed for specifically.
What do you mean "unless you somehow get a control scheme mastered?". Do you mean the Wiimote?
edit: You need a bitgamer invite in order to download from there. Ask in the technology section under the torrent invite thread, or on 4chan /v/, /g/, etc.
I DLd every game but MM OOT and TP and it feels good man. <3
Shall keep me entertained on the plane <3
1st question: VRAM
2nd: yes the Wiimote, aren't most Wii games configured to use it?
Also, I have always wondered what makes chipsets from say a Gamecube so vastly different from today's PC chipsets in terms of processing data. Difficulty processing low-tech data with a high-end machine, I don't understand how that's possible. If you are able to explain. PM it to me please if that makes it irrelevant to the thread.
The Wiimote itself can be emulated with a keyboard and mouse, or another controller which has support. Same goes for the nunchuk, etc.
If you wanna research the biggest differences, when it comes down the road of the actual processors. Read up here.
http://en.wikipedia.org/wiki/RISC
http://en.wikipedia.org/wiki/Complex..._set_computing
There are also other instruction sets, such as SIMD, but you'll get the idea I suppose.
edit: Also a decent plethora of Gamecube/Console hardware explanation a few pages in.
http://www.anandtech.com/show/858/1
Yea, I was thinking keyboard and mouse as far as emulating a Wiimote. Wouldn't there be continuing issues with using that though? I mean the mouse can only do so much. How would I play table tennis or swordplay or say a game like Red Steel? I assume that requires more complex movements.