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  1. #801
    Bagel
    Join Date
    Aug 2008
    Posts
    1,419
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Corresapolonia View Post
    and you can shuffle the position of your damn moogle.
    He's right in the middle of the rug, it's really inconvienent when I'm trying to get rowdy with a big strong elvaan

  2. #802
    Relic Weapons
    Join Date
    Dec 2004
    Posts
    395
    BG Level
    4
    FFXIV Character
    Vann Zirk
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Rune Chopper + 1 MP merit + sanction/sigil/blood of the vampire refresh keeps the latent active yes?

  3. #803
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Only half the time, which makes it suck

  4. #804
    Relic Weapons
    Join Date
    Dec 2004
    Posts
    395
    BG Level
    4
    FFXIV Character
    Vann Zirk
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Does 2mp/tick work full time or have to be 3?

  5. #805
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    3

  6. #806
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Where is a good place to do undead for trial 608. Has to be under Lightning Weather or on the Day. The Wiki says Garliage has thunder, but it must be some rare shit because I haven't seen it. Other than that I can't find a good place to start, pretty much looking at just the day and that is pretty ugh.

  7. #807
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Arximiro View Post
    Where is a good place to do undead for trial 608. Has to be under Lightning Weather or on the Day. The Wiki says Garliage has thunder, but it must be some rare shit because I haven't seen it. Other than that I can't find a good place to start, pretty much looking at just the day and that is pretty ugh.
    You're probably going to be stuck just doing it on thundersday =/

  8. #808
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Cairthenn View Post
    Pretty sure it's 5hrs

    Also, you have RMT doing "high level" things still? baffling
    Bahamut was closed for a million years so.. they're all back in full force now.

    Quote Originally Posted by cdgreg View Post
    Do they actually sell helmets? Or just farm for terror shield?
    They farm shield and log out. We asked to buy and a mule somewhere else just spammed us with NO BOX.

  9. #809
    Gimp like a Pro!
    Join Date
    Oct 2009
    Posts
    541
    BG Level
    5
    FFXI Server
    Ragnarok

    i'm getting d/c'd every 5 fucking minutes.
    and it's not that my internet went off or something. i have a broadband connection and everything else works just fine.
    Maybe it's because Asura needs some maintenance perhaps. My sending in the game is normal like always, but after a couple of minutes i can't attack and after 2 minutes or so the d/c button comes upon my char.

    just asking if someone else in the EU region is facing the same problems here.

    ffs this sucks

  10. #810
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Are the two MAB+5 MAcc+ set earrings any good for sch? Or can I just go Moldy earring/something else? Wanna know whether to camp these. D;

  11. #811
    Old Merits
    Join Date
    Feb 2008
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    1,033
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    Phoenix

    well since nothing except moldy/novio makes a better pair for damage, that's your answer really

  12. #812
    The Spooniest of Bards
    Join Date
    Nov 2009
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    1,676
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    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by Chen View Post
    well since nothing except moldy/novio makes a better pair for damage, that's your answer really
    That's what I thought, wasn't sure if there was another earring that when paired with moldy had similar MAcc or MAB or any other "This earring goes here and that's that" earrings. I guess I'll get to camping these! Thanks~

  13. #813
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    There is actually an earring that has +2 MAB when augmented and 1 macc from a SS i've seen. So that would be +7 MAB.

  14. #814
    So hard we fuck rocks
    Join Date
    Jan 2009
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    3,043
    BG Level
    7
    FFXI Server
    Sylph

    or Moldy/Crapaud

  15. #815
    With milk. With love
    Join Date
    Apr 2005
    Posts
    1,629
    BG Level
    6
    FFXI Server
    Siren
    WoW Realm
    Cenarion Circle

    Ixion Cape vs. Hecate's Cape. Which would you use on BLM and why?

  16. #816
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Kimiko View Post
    Ixion Cape vs. Hecate's Cape. Which would you use on BLM and why?
    Hecate's on anything above T2(?) because MAB will do more for the spell than base INT. 3MAC should do more than 5INT for most things that you nuke. If someone who has the actual math wants to step in, go ahead. Hecate's Cape will generally be better, though.


    A question of my own - I brought this up in my LS and it involves more speculation and theorizing than it does coming up with a hard answer: After the level cap changes, will currency prices fall, rise, or stay the same? Given my understanding, I felt they would fall for a while and then go back up after a few months. Just looking for opinions.

  17. #817
    Nidhogg
    Join Date
    Jul 2007
    Posts
    3,597
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    7
    FFXI Server
    Asura
    WoW Realm
    Gurubashi

    We had that discussion on vent recently, Cair. We all pretty much came to the conclusion that currency prices will rise simply because the demand for them will certainly go up, as I'm sure more people will want to upgrade relics.

    If they were to make Dynamis instanced, I hypothesized that the prices would either stay the same, or fall, simply because more people could just go in and low man cities. However if Dynamis stays the same, demand will increase a lot more than supply from what I've noticed in the past. People thought currency prices would fall when they decreased the price of glasses, and instead the exact opposite happened, because more people wanted to upgrade relics thinking price of currency would fall.

    I'm sure it varied from server to server.

  18. #818
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
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    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Yeah there are definitely a ton of factors involved. My reasoning that the low-man groups would now provide a significant amount to currency to the market whilst larger groups would practically clear zones, greatly increasing the supply. I also assumed that demand may not rise but instead stay the same..sure more people would see relics as an obtainable thing, but a great deal will also be waiting in anticipation of the "new" relics.

    Of course, when Dynamis inevitably fades out as a regular endgame activity, prices will go back up. At that point, however, it won't truly matter because you could get a nice amount of currency with only a few friends.

  19. #819
    Cerberus
    Join Date
    Nov 2009
    Posts
    436
    BG Level
    4

    Quote Originally Posted by Cairthenn View Post
    Hecate's on anything above T2(?) because MAB will do more for the spell than base INT. 3MAC should do more than 5INT for most things that you nuke. If someone who has the actual math wants to step in, go ahead. Hecate's Cape will generally be better, though.
    For a blm with decent MAB gear (novio, weskit/morri, moldative, yigit feet) ixion cape will win on on t1-4 (on t4 and t3 the difference on puddings was 1 damage more with ixion cape), for burst2 and I imagine ga3 (never tested) hecate will be better.

    Anything you are not capping macc on you would likely be benefitting from 1int=1macc as dINT should be less than +10 (if you assume that is how it works) so Ixion Cape would probably win there.

  20. #820
    Radsourceful

    Join Date
    Jul 2007
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    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Kimiko View Post
    Ixion Cape vs. Hecate's Cape. Which would you use on BLM and why?
    Depends heavily on Spell tier and Target.

    Using my gear assumptions:
    125INT, +69MAB (inc traits) before any cape or neck applied.
    This accounts for Damage Only, since int/mab will be different for resist cases where you care about macc as well.
    Matlab here: http://pastebin.com/ppNQuKd8 PM me for specific INT/MAB comparisons if you don't have access to Matlab.

    Thunder4 w/out Ugga (Lmg.+1 when not using Ugga, for all cases):
    Target <120INT Hecate>Ixion
    Thunder4 w/ Ugga:
    Target <100INT Hecate>Ixion
    Blizz4 w/out Ugga:
    Target <100INT Hecate>Ixion
    Blizz4 w/ Ugga:
    Target <83 INT Hecate>Ixion
    Thunder3 w/out Ugga:
    Target <80INT Hecate>Ixion
    Thunder3 w/ Ugga:
    Target <60INT Hecate>Ixion
    Blizz3 w/out Ugga:
    Target <63INT Hecate>Ixion
    Blizz3 w/ Ugga:
    Target <44INT Hecate>Ixion

    T4 and AM2 Hecate will usually win, T3 will occasionally win, but even Blizz4 you're better off with Ixion on puddings if Ugga is active.

    However: Best possible case for Hecate (Thunder4, Target has 0 Int, Ugga inactive) is only 7 more damage than Ixion, Worst case of these 4, Blizz3 w/ target @150 INT is only 5 less damage.

    RAMPANT SPECULATION FROM HERE ON:
    Spoiler: show
    If you don't get another MAB Trait, and Tier-V spells don't have a different M value from Tier-IV's, but only V increases, Hecate will pull away more.

    Theoretical Spell: Stone V, V=600 M=2. -10MAB since I don't have stone potency merits, but an extra 2 INT from being level 80.

    w/out Ugga
    Target Int <~165 Hecate>Ixion
    w/ Ugga
    Target Int <150 Hecate>Ixion

    Hecate gains a bunch here because you lose mab from merits and gain int from level (and from spell V increase, indirectly).

    If (and this is even more a shot in the dark, StoneV might be close to real stats) you look ahead to thunder V, assuming level 99
    M=2 V=750 INT+8 Level 75->99, MAB+4 (one more trait assumed)

    Hecate>Ixion up to ~200 Target INT.


    Edit: Also, I didn't floor anything, Ixion will gain a little bit if I did, since Hecate bonus won't apply over certain sections.

    Edit2: Pics http://i48.tinypic.com/who38m.jpg X: Target Int, Y: DMG Difference

    Edit3: Answering the actual Question, both. Ixion if I could only have 1, but store Hecate for updates.

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