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  1. #1461
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
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    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Narol View Post
    Just to reinforce, I even said when I mentioned it that the only thing I even really use MNK/THF for is farming. As in farming Too Weak mobs that can't fight back.

    I've heard some justification for MNK/THF versus gods (which hasn't sold me on bringing MNK to gods) but against DI... no just no.
    I've seen people using MNK/THF at DI (It's not THAT bad), but then again everyone used to automatically /THF to the thing as if it was amazing. MNK/WAR would do far better.

  2. #1462
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    It really isn't that bad, but the time between 300% TP Sneak Attack Fully Boosted Footwork Dragon Kicks is too long.

  3. #1463
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    314
    BG Level
    4

    I don't quite remember where I saw it - but I think someone had posted a good way to solo/duo the Bead S, SCNM NM's.

    I'm interested in getting a hat, so I'd like to know how I can fight these NM's myself.

    (Big Note, I'm a noob at the rdm/nin thing - so any tips/pointers would be appreciated as well)

  4. #1464
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,037
    BG Level
    6
    FFXIV Character
    Teia Rabishu
    FFXIV Server
    Balmung
    FFXI Server
    Leviathan

    It really isn't that bad, but the time between 300% TP Sneak Attack Fully Boosted Footwork Dragon Kicks is too long.
    If you're going to do that, you might as well just sub WHM and use Chi Blast.

  5. #1465
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,037
    BG Level
    6
    FFXIV Character
    Teia Rabishu
    FFXIV Server
    Balmung
    FFXI Server
    Leviathan

    MNK/WHM Chi Blast works great provided you're doing it 5 years ago.

  6. #1466
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Marcicus View Post
    Well, Phalanx2 isn't exactly great until it's maxed out right? I was thinking about unlocking it and dumping the rest in Dia3.
    still use for phalanx2 with the incoming lvl80/sch?

  7. #1467
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    I still got bounding boots, vbelt, custom M gloves, woodsman/rajas. So while I'm not gonna spend 1.5m in bullets to 75, am I gonna be better off w/ sword or dagger?

  8. #1468
    BEHEMOR IS COME
    TAKE ALL HIGH QUALITY

    Join Date
    Feb 2009
    Posts
    498
    BG Level
    4
    FFXIV Character
    Dont Kare
    FFXIV Server
    Balmung
    FFXI Server
    Cerberus
    WoW Realm
    Uther

    Quote Originally Posted by seiji View Post
    still use for phalanx2 with the incoming lvl80/sch?
    You'd think if you wanted to do this, you would accession Phalanx 1 on yourself because it's stronger.

  9. #1469
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by xIndustrialxAngelx View Post
    I don't quite remember where I saw it - but I think someone had posted a good way to solo/duo the Bead S, SCNM NM's.

    I'm interested in getting a hat, so I'd like to know how I can fight these NM's myself.

    (Big Note, I'm a noob at the rdm/nin thing - so any tips/pointers would be appreciated as well)
    They're all straight-tankable RDM/NIN with the exception of the Goblin and the THF (names eluding me, haven't slept). Slow II is essential for all of them, you'll want a MDT set for Observant Zekka (and echo drops ^-^). Paralyze, Bind, Gravity works on none of them. Your main damage comes from Bio/Poison and nukes, Ceremonial Daggers if that's your thing (not mine, so meh). The PLD will take you the longest due to it's ability to Cure IV if you aren't meleeing it, but it's also the easiest and good practice in my opinion. The WAR is most likely the hardest solo, it's attacks are (literally) random intervals and cannot be slowed because they are all Head Butt, which will stun you if it lands and can fuck you over if even one does.

    Sorry for wall of text, I'm beyond tired. Thorny will probably quote his old post later. Honestly, they aren't very difficult at all, with the exception of the WAR which still annoys me even with near capped recast timers.

  10. #1470
    New Merits
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    Sep 2009
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    209
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by seiji View Post
    still use for phalanx2 with the incoming lvl80/sch?
    Considering one of the best uses for Phalanx II is early Salvage floors (where you're unlikely to have a JA cell for a while), it could still be useful. As for other situations, having Phalanx II would allow you to use charges on Haste/Refresh/Stoneskin/Enspells/whatever and still be able to phalanx other people.

  11. #1471
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Kayatani View Post
    Considering one of the best uses for Phalanx II is early Salvage floors (where you're unlikely to have a JA cell for a while), it could still be useful. As for other situations, having Phalanx II would allow you to use charges on Haste/Refresh/Stoneskin/Enspells/whatever and still be able to phalanx other people.
    because using haste/refresh with aoe charge will make it more potent?
    imo aoe phalanx+cycled haste > aoe haste+cycled phalanxII if you need to phalanx everybody in your PT (didn't do any MP math so it might be wrong)

    I already suggest aoe enspell but watch out for stupid rdms enspelling you when you have haste samba

  12. #1472
    Old Merits
    Join Date
    Jun 2007
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    1,038
    BG Level
    6
    FFXI Server
    Asura
    WoW Realm
    Emerald Dream

    Any suggestions for S/SM Tanihwa stratedgies?

  13. #1473
    Fake Numbers
    Join Date
    Mar 2009
    Posts
    93
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    what are the best set ups for drk cat1 merits?
    thinking it over i came down to 3 different set ups
    *souleatter/last resort recast
    or
    *last resort effect/recast
    or
    *souleatter/ last resort effect

    most seem to like the middle option praising it is uber cuz you atk faster for the 30sec, but with pulling hate, animations and what not it seems to lose its value more so then souleatter with it's slightly more forgiving 1min duration(plus gains in hp post update!). Personally i think these merits suck lol but i'm out to cap merits so looking for any input.

  14. #1474
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    I did SE/Last Resort Effect but it seems to not be a very popular choice. I'm not a huge fan of timer merits since usually theres a pause where you don't want to use a JA the very same second it comes up due to the mob being almost dead, bad timing, not fighting anything atm, etc. I'm sure some mathologists will pull some numbers out from somewhere so what do I know.

  15. #1475
    Old Merits
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    Feb 2008
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    1,033
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    Phoenix

    tsuko argueing that DD cor in exp makes little difference made my head hurt

    just shows you play with shit CORs.

    SAM/WAR with near perfect gear(hauby+1/speedbelt/polearm/8/8merits in advance) at lv. 63 for birds and the DD COR did almost 1/3 of my dmg, and 1/2 of the average polearm SAM at 63.

    i guess when you smn burn your jobs mostly (which i'm NOT against) you forget the grind and cors impact, leading to retarded comments

  16. #1476
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Chen View Post
    tsuko argueing that DD cor in exp makes little difference made my head hurt

    just shows you play with shit CORs.

    SAM/WAR with near perfect gear(hauby+1/speedbelt/polearm/8/8merits in advance) at lv. 63 for birds and the DD COR did almost 1/3 of my dmg, and 1/2 of the average polearm SAM at 63.

    i guess when you smn burn your jobs mostly (which i'm NOT against) you forget the grind and cors impact, leading to retarded comments
    Are you retarded? Tsuko said that a COR that isn't DDing isn't going to have a noticable impact over a bard. He's advocating them DDing and saying there's no point in having a COR if they don't.

  17. #1477
    Old Merits
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    Jun 2007
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    Asura
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    Emerald Dream

    Can you stop tainting these forums with your worthless drama?

    I am sure there is many COR V BRD threads you can shit on.

    ---------------------->

    I'll ask again cause my original two posts where lost between the childish bickering.

    Any decent set ups for Taniwha with S and SM ? ( Rune 17/18 ) I know BLM x3 WHM PLD BRD works okay, pain in the ass to get those jobs sometimes. Also is there a maze solo able so I can farm marbles? Would be nice to make a solo tabula so I don't have to keep making groups lol

  18. #1478
    Raskolnikov filibuster deoxymonohydroxinate
    Join Date
    Jul 2007
    Posts
    114
    BG Level
    3
    FFXI Server
    Caitsith

    If you're talking cor pre-joyeuse, I would probably go with dagger in most situations. Just melee for TP and shoot every so often. It really doesn't cost all that much.

    Post-joyeuse it gets cheap to actually play the job right. Throw in leaden salute and it gets even cheaper because you can use any damage bullet and it doesn't matter. If you're in a situation where the mobs aren't greater colibri Leaden Salute will perform.

    The cost of COR is minimal in the bullet damage department. Card prices can stack up pretty quickly though.

    It's not that expensive to buy a stack of steel bullets for 120k and those let you do the most damage on your QD's without expending them as well as last you 1188 slug shots/detonators.

    That's 902,880 damage with underestimating that each slug shot/detonator would be 800 damage and you miss 5% of those.

    Leaden Salute can easily average 500-700 damage on anything that isn't dark resistant so if you're smart you'd buy a stack of bronze bullets for that costing roughly 30k/stack.

    So you're looking at less than 200k in consumables to put out respectable damage that will help speed up almost any situation you're in. Depending on how often you play that 200k in consumables will last you a long time. The main exception being mobs you can't get into melee range for or don't want to cause TP spam.

    I know you keep saying you want to be a roll whore but I'm telling you right now it's boring as hell and you'll likely regret it in the end because you'll absolutely hate playing the job.

  19. #1479
    Old Merits
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    Feb 2008
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    Phoenix

    Quote Originally Posted by Thorny View Post
    Are you retarded? Tsuko said that a COR that isn't DDing isn't going to have a noticable impact over a bard. He's advocating them DDing and saying there's no point in having a COR if they don't.
    Quote Originally Posted by Tsuko_Asura View Post
    lol@ the people saying having a rollwhore COR in a party is going to somehow have a meaningful effect on productivity
    was talking about this, suck his dick in another thread, he's wrong here.

    anyway you want to take it, whether he means it as everyone else took it, a cor not DD'ing, or as dropping from 4 dd/nin nin rdm to to 3dd/nin cor(dice/pull only, no dd) nin rdm, as no improvement (standard exp pt example, he's still wrong)

  20. #1480
    Salvage Bans
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    Sep 2008
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    812
    BG Level
    5
    FFXI Server
    Ifrit

    I don't think what you quoted means what you think it means.

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