http://www.t-ono.net/Gaming-News/Tim...-BlazBlue.html
http://www.famitsu.com/game/news/1238639_1124.html
FUCK.
YES.
VALKENHAYN.
Fuck Makoto, this is what I wanted from the start.
I'm going to bet money right now that he plays like Slayer.
I would be on that like stink on poo because Slayer was/is fucking awesome
Slayer was the fucking man.
never liked slayer, especially his dash then again i will buy this DLC I just hope they add jubei someday.
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arcsys giving you your moneys worth: http://www.youtube.com/watch?v=-FMIRr8D3zg
Fuck, I never noticed how much heat a lvl3 impact granted.
As broken as that looks, it seems to rely on tager's hitbox around hits 6-8. I'd place it on the same level as that 200% heat Arakune combo in terms of usefulness. (even though Makoto's does double the damage ouput >.>)
Still, even it that did work on all characters (ignoring the effort it takes to get 100% heat in the first place, at which point you wouldn't even be able to land more than half of that without the opponent losing), we all know who the real champion here is.
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Arcsys making a properly balanced fighting game is a sign of the Apocalypse.
Thankfully we're safe from that ever happening.
lol, yeah, that combo looks like it relies on Tager's hitbox for sure. I have to admit, I'd love to see someone pull that off in an actual match online, just for the sake of imagining the Tager player throwing his controller through the TV.
I don't think BB will ever be perfectly balanced, so I totally agree with Krandor on that one. At least it's better balanced than GG ever was though.
Level 3 impacts are awesome, but the biggest problem Makoto has is agonizingly small hitboxes for all of her attacks (save for a couple), and the fact that timing a Lv.3 Impact outside of a DD takes some practice and doesn't combo well at all.
LOL WHAT?!?!?
BB is beyond fixing in the balance, looking back at CT, look at how much more overpowered Nu and Arakune were compared to the entire cast. Now in CS look at Litchi and Bang compared to the rest of the cast, sure everyone has a fighting chance but not when a truly skilled player comes w/ those 2 characters in either variation.
Guilty Gear was A LOT more balanced, look at #reload, every character was good, besides the fact that bridget/slayer/eddie/robo-ky were gdlk in that variation, at least everyone had a chance. Accent Core is well balanced too, while the top 6 (Eddie, Testament, Millia, May, Jam, Slayer, Potemkin) are good as hell, they still can get beaten really easily by any character, w/ the possible exception of Johnny. GG was favored by many because of how well the balance was, and it was by far ArcSys's most balanced game, also a huge reason why it's still in Tougeki SBO for 3v3s.
So now here's hoping to my wishes that guilty gear comes back, if it does, for sure i'm dropping every fighter to go back to owning w/ May.
I never played Accent Core or #Reload, last one I played was GGXX and I seem to remember it being poorly balanced, but maybe my personal memory is misleading me.
I'm pretty sure GG is done though, didn't ArcSys come out and say that BlazBlue was the successor to GG, etc, etc?
nah, it was due to some shit between arcsys and sega because sega bought out sammy which held the rights to guilty gear, but the composer for BB/Creator of GG Daisuke Ishiwatari stated that the game isn't dead and he is already hinting at plans for a new GG for 360/ps3.
http://kotaku.com/5436740/guilty-gea...up-for-360-ps3
GGXX was poorly balanced yes, Sol was ahead of everyone and so was Slayer, but Sol mostly because of his dustloop. Thus why the different variations came out, you could say Accent core is the best guilty gear as far as balance, it is my favorite guilty gear also, but #reload is 2nd for me, I loved using Bridget and May in #reload. /Slash and XX can go to hell. lol
Also, Guilty Gear XX Accent Core still has another 4 years at Tougeki SBO before it retires, amazing how the game continues to evolve, the finals for '09 were incredible considering that one team had top/mid tiers (testament/millia/venom) vs. low/mid tiers (johnny/bridget/zappa).
http://www.youtube.com/watch?v=McKEw_gWi-o
http://www.youtube.com/watch?v=F_x7P9N4Z00
http://www.youtube.com/watch?v=3tGUCPfGovw
http://www.youtube.com/watch?v=zQT3cX1w5vE
http://www.youtube.com/watch?v=Z8zz06xWIBA
sorry for derailing the thread, i saw the match again and that shit made me jump off my chair at how good the zappa was. lol
Oh I agree entirely, but you know every time these videos pop up from here until the next version of BlazBlue, the sky is going to start falling for some people. I have no doubts when Valkenhayn and Platinum release that people will find combos like this (i.e. not possible in actual application against a human opponent) and people will go batshit over them.
Yea cause Nu was the tippyist of top tier and not sitting where ragnas sitting now right?(even though ragna is now b+ tier in japan since hes predictable) Nu was only top tier because of match ups against characters like tager and ragna and having 5-5s with the rest of the cast even arakune and rachel.BB is beyond fixing in the balance, looking back at CT, look at how much more overpowered Nu and Arakune were compared to the entire cast. Now in CS look at Litchi and Bang compared to the rest of the cast, sure everyone has a fighting chance but not when a truly skilled player comes w/ those 2 characters in either variation.
So seeing your bias against nu and no mention of rachel being able to pressure for 10+ seconds straight, being able to get 5-6k off 50 heat and a couple winds, or the fact she had the best mix up in the game coupled with being able to guard break you easily with that same mix up. All that shows me you have no idea what youre talking about and just see tier lists and throw them out everytime you lose to some 5dd 4dd spamming nu.
The combo i linked isnt broken in anyway because it requires a fatal counter (off a move thats easy mode to see coming not to mention even if you get hit by it itll be because of mix up not countering) 100% heat and corner and maybe even against tager only. This thread seems pointless if everytime something cool comes along its "broken".
Sorry forgot that rachel was a character in the game. ;p
for the record, i've played BB:CT plenty, i know the matchups, i was a Noel player, I'm not one of those morons who loses to a 5dd4dd nu. I also see in the post that you didn't mention the fact that I also mentioned CT arakune, that character was bullshit as well. You obviously never played me while i still played CT if you say that I have no idea what i'm talking about.
All i'm saying is that as far as balance, GG was definitely the best example of ArcSys's ability to balance characters, i'm sure like a lot of people, I would love to have GG come back. I just don't know wtf ArcSys thinks when it comes to balancing BB because imo, they completely fucked up. Sure it's a fun game but the game is in definite favor of 2-3 characters.
Want an example? Look at devastation 2010, tell me how many other character you see besides Nu/Arakune/Rachel.