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  1. #1
    Puppetmaster
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    People are forgetting what SE visions......

    People are forgetting what SE visions......

    ....Character growth. Can a new born baby kick a soccer ball into a net their 1st day into a new world? Can a new born baby make a peanut a jelly sandwich? Can a new born baby change an oil filter after 5000 miles? Can a new born baby cut through metal with the newly forge katana that was give to them? No they can't. Just like everything else in the universe, everything must grow before its potential is realized and/or seen.

    I see everyone, who is complaining, talking about the battle system being to slow. Forget it being an alpha. What game do you all know, that gives everything at the beginning with no learning curve? Or, "What are all these tools/functions for, I'm confused,overwhelmed?"

    For all the mmo's I can remember. I don't recall any of them getting fast and furious until endgame/level cap. SE wants growth to be a big part of this game, and I can tell you that nothing fast is going to happen to our characters till their growth is at its fullest.

    Look at any mmo, they always start of slow, combat wise, and it gets crazier the more you grow your character. Even ones that starts off being fast to most people, becomes even faster as their growth develops.

    The only thing people should be looking at and reviewing, till this beautiful piece of art comes out, is how fluid the animation is,(walking, running, battle, emotes, crafting)the visuals, draw distance, and the progression of how the servers are stabilizing to load of the people logging in. Because, even when the game comes out and all the above are in perfect shape, your character is still going to have some growing to do. And that one swipe or strike, you can only do,will turn into a 5-6hit combo/magic burst(whatever it may be..).

    Also go in knowing this is not an action RPG. I see a lot of these new f2p mmos going that route. Get that out of your head going in. This is a tradition RPG mmo with a battle system, like most people have deduce, to be a little along the lines of ff9,10 11,12 with its own originality.

    With a battle system that will be a little faster paced that 11, the vets can all agree, it should be fun as heck. And, when a year from now, we all are laughing at the foolish things that were ranted about in some of these forums.

    The review going on now are premature and silly and have no merit where the battle system is concerned.

    Peace out! One

  2. #2
    Ridill
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    You're thinking about wrong kind of slow dude.
    Nothing will make the battler faster later on if every skill takes ages to load and use and has huge recasts (though recasts don't seem to be much of a problem here).

  3. #3
    I'm not safe on my island
    Nikkei will still get me.

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    Does the OP seem like an idiot because his english sucks, or does he seem like an idiot because he is an idiot?

  4. #4
    Salvage Bans
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    I don't think many of us here have even complained about the speed of combat, unless I missed something :S

  5. #5
    Hydra
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    My gripe is the lackluster animation/effects of weaponskills and abilities (and sound effects). I wanted something a bit more fancy-schmancy other than re-iterations of FFXI weapon skills. Again, my only gripe and this may change, so whatever...

    /hops along...

  6. #6
    Sea Torques
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    Great new thread.

  7. #7
    Ridill
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    Quote Originally Posted by Zeno View Post
    My gripe is the lackluster animation/effects of weaponskills and abilities (and sound effects). I wanted something a bit more fancy-schmancy other than re-iterations of FFXI weapon skills. Again, my only gripe and this may change, so whatever...

    /hops along...
    I would assume this will change, since it is the Alpha and everything, most animations/SFX havn't been fully implemented.

  8. #8
    A. Body
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  9. #9
    blax n gunz
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    Quote Originally Posted by Kuya View Post
    Does the OP seem like an idiot because his english sucks, or does he seem like an idiot because he is an idiot?
    Why can't it be both?

  10. #10
    New Spam Forum
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    Relax guys. I'm sure the iPad will have a better use in the future. Steve Jobs is such an intelligent human being and I feel that anything he supports is more than enough reason for me to endorse his decisions.

  11. #11
    New Odin
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    Quote Originally Posted by Jollipop View Post
    I don't think many of us here have even complained about the speed of combat, unless I missed something :S
    Yeah it's not an issue for us.. but goddamn I've read some other sites (non-XIV related) and people act like retards there.

    If it's not fast paced, it's boring and sucks!

  12. #12
    Ridill
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    Quote Originally Posted by Kuya View Post
    Does the OP seem like an idiot because his english sucks, or does he seem like an idiot because he is an idiot?
    is an idiot

    holy shit combat is slow because its fuckin alpha and they arent implementing changes until beta. old news is old. no MMO combat system has been in it's final stages during alpha or early beta

  13. #13
    Custom Title
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    battles are pretty decently paced. Its no FFXIII but its slightly faster than XI. Then again it really depends on what you're fighting.

    I also hope that battle animations get flashier.. but I think we should all remember that XIV is an online game and flashy effects are trickier to implement in MMO settings. Also, like in every other FF, theres always progression - especially with spell animation lol.
    Like, Fire in FFXIII looks pretty simple too.

    Cure in XIV already looks fancier than XIIIs tho, so thats kind of a cool thing.

  14. #14
    Relic Shield
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    Why is this thread still here? And why are people seriously replying to it?

  15. #15
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
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    Quote Originally Posted by Cadsuane View Post
    Why is this thread still here? And why are people seriously replying to it?
    ^