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  1. #141
    Rainbow Dash was here,
    Applejack is a silly filly.

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    I do love the way my "residential area" sort of evolved though. I always planned ahead of time so it was like I built for 10 when I had 7, then more came and I built roughly for 25, then 10 more came and I built for 50 or so. It sort of looked like a spiral but not really, it was just sort of cool how that turned out.

    The only thing in my dorf fortress that's even remotely designed well is the bedrooms are all kind of together and waste as little space as possible, the dining room is right next to the food storage, and the food storage is right next to the kitchen/still/fishery. Other than that I have one huge room that I put all my workshops in side by side and then I made another huge room across the hall for them to put all their finished goods in and that was that. Otherwise it's just like wtfever do whatever you want. I dont have to worry about any efficiency because it's just like whatever.

    If I keep playing this save state I dont think I'll have any problems with any hostile threats. I made a wall around my entire thing. Then after that I figured out how to make a bridge, then I figured out how to make a moat, then I figured out how to make a lever make the bridge into a drawbridge. And before I even learned how to make a moat I already learned how to make and use siege weapons so I'm really not concerned about hostiles.

    It just seems like my biggest difficulty is keeping my idlers below 10 to which I summarily just set them all to smooth something.

  2. #142
    Rainbow Dash was here,
    Applejack is a silly filly.

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    This was my first game where I had someone go into a strange mood and I was freaking out for a while because I thought he was going to do something like shiro described and go insane and kill everyone. But he didnt, he just made a masterful horse saddle thing and we dont even have any horses. It happened to two or three more people and they made masterful whatevers but it was all useless 'cause one was like a bone crossbow or something.

  3. #143
    Rainbow Dash was here,
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    I really just dont even know what to do now it doesnt seem hard at all. I can sit here and expand my dorf fort all day without any difficulty. No one's dying, everyone is happy. When I let them idle for too long they just throw parties at the chalk statue and drink and are happy. I eventually set them back to work again I think they'd get unhappy if they never had any work to do though.

  4. #144
    Rainbow Dash was here,
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    Somehow it's like I dont find dorf fort fun but yet I still play it for like 5 hours at a time.

  5. #145
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    try building an upside down pyramid, the architecture behind it will keep you busy for awhile and give your dorfs something better to do

    im on year 4 of my current save, i have over 100 dorfs and all they do is grow helmets, pigtails, and mine.

    the helmets become prepared meals, the pigtails become cloth, and the stones become crafts

    then i export everything to get stuff im missing (in this save i dont have any trees or shrubs or water)

    i plan on making a skyscraper, then at the top floor expanding the floor until the entire map is considered "inside" because the floor acts as a roof to the things below it, im trying to find out if the sun exists basically

  6. #146
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    oh and i dont use dyes, lyes, metalsmithing of any kind, theres very few animals that come by so i have an animal farm from what migrants bring in, i slaughter the babies. my idle workers float around 20

  7. #147
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    also ive been playing since 8 am today, to right now

  8. #148
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    i have more free time than a consecutive life sentence convict

  9. #149
    Rainbow Dash was here,
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    Your ideas intrigue me and I have no idea how to do them

    How does one farm animals

  10. #150
    Rainbow Dash was here,
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    How does one build upward?

  11. #151
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    at this point i didnt really have anything to add i just wanted to chain post as much as you did

  12. #152
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    but you broke it, damnit

  13. #153
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    well for starters i'd need to do some cheap ascii art, so ill just direct you to http://df.magmawiki.com/index.php/40d:Mega_construction

  14. #154
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    animals stay put if you have cages, they automatically cage themselves, its kinda funny

    you can even put those cages in your meeting area and it would be considered a zoo

  15. #155
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    but basically i just let them bang each other, once i have alot of males and females of a species, i just slaughter the babies right away. it produces skin, bones, skulls, fat, meat

    i convert that to leater, bone crossbows, totems, tallow, and prepared meals in order

  16. #156
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    ive built an upside down pyramid myself, its not square because i suck at building corners first like the mega construction guide suggests i do

  17. #157
    Rainbow Dash was here,
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    Quote Originally Posted by greatandfoolish View Post
    animals stay put if you have cages, they automatically cage themselves, its kinda funny

    you can even put those cages in your meeting area and it would be considered a zoo
    Seriously? lol

    Is it cages or animal traps?

    Why do I need animal traps for fishing and small land animals?

  18. #158
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    idk ive never used animal traps, if i had a fisherdwarf to start with they were able to catch fish on their own somehow

    and its cages, positive, im looking at them right now

  19. #159
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    i think traps are used to hold onto an animal, you can execute a command to tame it at a kennel

  20. #160
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    but sometimes the dwarfs slaughter it and eat it before you successfully tame it

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