i was wondering wtf you were doing last night bech , thought you were lvling synergy with a bot.
i was wondering wtf you were doing last night bech , thought you were lvling synergy with a bot.
Nah I did that awhile ago, but yeah been trying for the past few days ;/
At least you got DA+3, I'm getting near that point and my best is still STP+4 DA+2.
So glad I'm not alone in this shit lol, I'm 210 tatters in and best I have is 3DA/3sTP
So only huginn feet are worth a damn really?
Don't forget Ukko's and MS Reso for Huginn feet. I think the only other moderately useful piece in that set is legs for Entropy... One of the less useful sets, though Spurrina arguably takes the cake in that department. Rest of the sets mostly come out useful for one job or another.
Spurrina Gages are pretty great for summoner (even the NQs are the second best BP hands) and the hat is obviously awesome. The rest of the pieces are somewhat flawed:
* Legs are the best Dark Magic legs in the game, but 1 point of dark magic is just 1 MAcc for the jobs that can wear it (except on Aspir II for BLM).
* The Nails are great MAcc for enfeebling spells, which either no one needs anymore or they have a better source of.
* The Doublet is approximately equal to Nares Saio in terms of damage (14 INT, 8 MAB vs. 15 MAB), but substantially worse in MAcc. Refresh +1 in your nuking set is a bonus, but BLM soro is passe.
The augments really don't help this set and the base pieces aren't too great either. Head is the only one with a useful augment, and the augment entirely justifies the piece. Were I re-making it:
Body: MAcc+10/Affinity +1
Hands: Avatar: Haste +15/20%
Legs: Enhances the effect of Drain/Aspir +25/30%
Feet: Enfeebling Magic potency +5~6% (a la RDM AF3+2 body)
Huginn legs are also good for Upheaval and Catastrophe, I think.
* Haubert is . . . confusing... and terrible... and terribly confusing.
* Coronet looks like Ares Mask +1, which I think we're about to see another (two) of shortly.
* Hands might have some kind of role as a high-Acc TP piece for one of those jobs, but I don't know which.
2x Haste augments (and MDB/Conserve TP, what the fuck?) for this set was a mistake. Most of these jobs are already swimming in Haste options for standard DD TP pieces. If they had put Haste on the body that would be a different discussion. Were I re-making it:
Coronet: Critical Hit Rate +9~10%
Body: Haste +6~7%
Hands: DT -5~6%
Legs: WS damage +4~5%
Why exactly is the hat awesome? As active utility piece (i.e. disregarding the augment) it is VERY significantly worse than Hyaline Hat. NQ augment is relatively worthless since there's refresh hairpin, so you're left with HQ augment. While refresh+2 on head is nice, it has already existed on RDM+2 relic head, which may mean at some point in the future it will slowly spread its way onto gear for other jobs. And, even if it doesn't, until MP conservation becomes a significant issue again (and recent posts from the dev team have indicated that they want to avoid that, for the most part), it seems massively overpriced to just add 1/tick refresh.
If I think of "awesome" mage gear that has been released since Nares, that's pretty much Spurrina head and Akasha Chaps. Neither of them are going to change the way we play, but both are clear upgrades for some of the jobs that can wear them.
SCH - 1 MP/tick body + Spurrina Coif is the same as the Nefer or Heka/Nefer set.
SMN - Caller's Horn is already 2 MP/tick
RDM - Duelist's Chapeau +2 is already 2MP/tick
BLM - Spurrina gives +1 MP/tick in the idle set
BLU - I'm not sure, but Spurrina probably give +1 MP/tick while disengaged
So yeah, I guess it's not "obviously awesome," but it's "obviously the best part of the set."
Yeah augments could have been way better. I can forsee salvage update making Legion about as useful as Einherjar post Abyssea.
1 year ago an alla I eyeballed that if each salvage usukane piece is getting +2% stronger, it's beating full AF3+2, so we can have hopes, though knowing SE, it's going to end up in side grades. Salvage was already a side grade at the time and most of the gear was junk.
But then that means it would all essentially still be worthless to people who are gearing appropriately, and not still using 5/5 AF3+2, yes?
Upgrades to the average joe are certainly nice, but the real people who are hungry for content at the moment are the ones who literally have nothing else to obtain for their job.
How was most salvage gear junk or sidegrades when it first came out?
ecxept for usukane and morrigan, most sets had only 1 or 2 pieces that were reslly good. marduk was just shit for the jobs ob it ecxept dome pieces for brd. ares lacked major haste back then. skadi lacked in some parts exept for feet and leg. sadly sky/kings gear still surpassed salvage gear for most jobs in the slots.
edit: typing via phone is shit
They all were situational except MNK PUP BLM RDM. other jobs had one or 2 geat pieces.
Skadi Legs were top TP piece for a long time.
Usu pants were the second best sam ws legs, skadi body for thf ws, marduk feet were top in slot for cures, and hands for idle.