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  1. #1821
    Relic Shield
    Join Date
    Jul 2010
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    1,843
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    Carbuncle

    i was wondering wtf you were doing last night bech , thought you were lvling synergy with a bot.

  2. #1822
    I pullout to go pee.
    Join Date
    Sep 2008
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    Carbuncle
    WoW Realm
    Winterhoof

    Nah I did that awhile ago , but yeah been trying for the past few days ;/

  3. #1823
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
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    Fenrir

    At least you got DA+3, I'm getting near that point and my best is still STP+4 DA+2.

  4. #1824
    Hydra
    Join Date
    Oct 2008
    Posts
    120
    BG Level
    3

    So glad I'm not alone in this shit lol, I'm 210 tatters in and best I have is 3DA/3sTP

  5. #1825
    Banned.

    Join Date
    Oct 2007
    Posts
    533
    BG Level
    5

    So only huginn feet are worth a damn really?

  6. #1826
    ccl
    ccl is offline
    Old Merits
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    Sep 2008
    Posts
    1,016
    BG Level
    6
    FFXI Server
    Asura

    Quote Originally Posted by TheDangerousDave View Post
    So only huginn feet are worth a damn really?
    With current price(150m+ on asura) and salvage/adoulin so "close", unless you're having a ton of gil, I wouldn't bother with them unless you're a Ryu drg lol.

    Shands/Slegs(if the augment is confirmed) seems good too.

  7. #1827
    xXNyteFyreXx420Sharingan
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    Fenrir

    Don't forget Ukko's and MS Reso for Huginn feet. I think the only other moderately useful piece in that set is legs for Entropy... One of the less useful sets, though Spurrina arguably takes the cake in that department. Rest of the sets mostly come out useful for one job or another.

  8. #1828
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
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    Spurrina Gages are pretty great for summoner (even the NQs are the second best BP hands) and the hat is obviously awesome. The rest of the pieces are somewhat flawed:

    * Legs are the best Dark Magic legs in the game, but 1 point of dark magic is just 1 MAcc for the jobs that can wear it (except on Aspir II for BLM).
    * The Nails are great MAcc for enfeebling spells, which either no one needs anymore or they have a better source of.
    * The Doublet is approximately equal to Nares Saio in terms of damage (14 INT, 8 MAB vs. 15 MAB), but substantially worse in MAcc. Refresh +1 in your nuking set is a bonus, but BLM soro is passe.

    The augments really don't help this set and the base pieces aren't too great either. Head is the only one with a useful augment, and the augment entirely justifies the piece. Were I re-making it:
    Body: MAcc+10/Affinity +1
    Hands: Avatar: Haste +15/20%
    Legs: Enhances the effect of Drain/Aspir +25/30%
    Feet: Enfeebling Magic potency +5~6% (a la RDM AF3+2 body)

    Huginn legs are also good for Upheaval and Catastrophe, I think.
    * Haubert is . . . confusing... and terrible... and terribly confusing.
    * Coronet looks like Ares Mask +1, which I think we're about to see another (two) of shortly.
    * Hands might have some kind of role as a high-Acc TP piece for one of those jobs, but I don't know which.
    2x Haste augments (and MDB/Conserve TP, what the fuck?) for this set was a mistake. Most of these jobs are already swimming in Haste options for standard DD TP pieces. If they had put Haste on the body that would be a different discussion. Were I re-making it:
    Coronet: Critical Hit Rate +9~10%
    Body: Haste +6~7%
    Hands: DT -5~6%
    Legs: WS damage +4~5%

  9. #1829
    BG Content
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    Jun 2007
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    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Byrthnoth View Post
    Spurrina Gages are pretty great for summoner (even the NQs are the second best BP hands) and the hat is obviously awesome. The rest of the pieces are somewhat flawed
    Why exactly is the hat awesome? As active utility piece (i.e. disregarding the augment) it is VERY significantly worse than Hyaline Hat. NQ augment is relatively worthless since there's refresh hairpin, so you're left with HQ augment. While refresh+2 on head is nice, it has already existed on RDM+2 relic head, which may mean at some point in the future it will slowly spread its way onto gear for other jobs. And, even if it doesn't, until MP conservation becomes a significant issue again (and recent posts from the dev team have indicated that they want to avoid that, for the most part), it seems massively overpriced to just add 1/tick refresh.

  10. #1830
    BG Content
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    Lakshmi
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    Quote Originally Posted by Slycer View Post
    Why exactly is the hat awesome? As active utility piece (i.e. disregarding the augment) it is VERY significantly worse than Hyaline Hat. NQ augment is relatively worthless since there's refresh hairpin, so you're left with HQ augment. While refresh+2 on head is nice, it has already existed on RDM+2 relic head, which may mean at some point in the future it will slowly spread its way onto gear for other jobs. And, even if it doesn't, until MP conservation becomes a significant issue again (and recent posts from the dev team have indicated that they want to avoid that, for the most part), it seems massively overpriced to just add 1/tick refresh.
    If I think of "awesome" mage gear that has been released since Nares, that's pretty much Spurrina head and Akasha Chaps. Neither of them are going to change the way we play, but both are clear upgrades for some of the jobs that can wear them.
    SCH - 1 MP/tick body + Spurrina Coif is the same as the Nefer or Heka/Nefer set.
    SMN - Caller's Horn is already 2 MP/tick
    RDM - Duelist's Chapeau +2 is already 2MP/tick
    BLM - Spurrina gives +1 MP/tick in the idle set
    BLU - I'm not sure, but Spurrina probably give +1 MP/tick while disengaged

    So yeah, I guess it's not "obviously awesome," but it's "obviously the best part of the set."

  11. #1831
    Banned.

    Join Date
    Oct 2007
    Posts
    533
    BG Level
    5

    Yeah augments could have been way better. I can forsee salvage update making Legion about as useful as Einherjar post Abyssea.

  12. #1832
    Banned.

    Join Date
    Jun 2007
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    1 year ago an alla I eyeballed that if each salvage usukane piece is getting +2% stronger, it's beating full AF3+2, so we can have hopes, though knowing SE, it's going to end up in side grades. Salvage was already a side grade at the time and most of the gear was junk.

  13. #1833
    CoP Dynamis
    Join Date
    Dec 2011
    Posts
    262
    BG Level
    4

    Quote Originally Posted by pchan View Post
    1 year ago an alla I eyeballed that if each salvage usukane piece is getting +2% stronger, it's beating full AF3+2, so we can have hopes, though knowing SE, it's going to end up in side grades. Salvage was already a side grade at the time and most of the gear was junk.
    But then that means it would all essentially still be worthless to people who are gearing appropriately, and not still using 5/5 AF3+2, yes?

    Upgrades to the average joe are certainly nice, but the real people who are hungry for content at the moment are the ones who literally have nothing else to obtain for their job.

  14. #1834
    Flowery Twats
    Join Date
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    How was most salvage gear junk or sidegrades when it first came out?

  15. #1835
    Old Odin
    Join Date
    Oct 2006
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    Asura

    Post Your Augmented Items VI: Show off your JPs

    Quote Originally Posted by noodles355 View Post
    How was most salvage gear junk or sidegrades when it first came out?
    ecxept for usukane and morrigan, most sets had only 1 or 2 pieces that were reslly good. marduk was just shit for the jobs ob it ecxept dome pieces for brd. ares lacked major haste back then. skadi lacked in some parts exept for feet and leg. sadly sky/kings gear still surpassed salvage gear for most jobs in the slots.

    edit: typing via phone is shit

  16. #1836
    Relic Shield
    Join Date
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    6

    They all were situational except MNK PUP BLM RDM. other jobs had one or 2 geat pieces.

  17. #1837
    A. Body
    Join Date
    Jun 2007
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    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by mdkuser View Post
    They all were situational except MNK PUP BLM RDM. other jobs had one or 2 geat pieces.

    ^ This

    Usukane was nice for MNK.
    Body,feet for SAM

    Ares - body,legs for DRK, fresh body for PLD

    Skadi - Hands for RA, feet for movement

    Morrigan - good overall at the time for BLM,RDM,BLU

    Marduk - legs for BRD? refresh body

  18. #1838
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Skadi Legs were top TP piece for a long time.

  19. #1839
    A. Body
    Join Date
    Jun 2007
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    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by NynJa View Post
    Skadi Legs were top TP piece for a long time.

    Good call, forgot about them!

  20. #1840
    D. Ring
    Join Date
    Jul 2008
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    FFXI Server
    Phoenix

    Usu pants were the second best sam ws legs, skadi body for thf ws, marduk feet were top in slot for cures, and hands for idle.

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