As a first pass comparison I'm going to make a lot of assumptions to keep things simple. Results are not necessarily completely accurate.
1: User is level 80 with 301 base skill, 16 skill from merits, and that base damage calculations remain as they are now. Total base damage: 37 (would go to 38 with Faith Torque).
2: Target is comparable to level 82 greater colibri. So, level 87 with 315 defense with Dia II.
Stats:
+6 Store TP (Rajas + Brutal)
+5 fStr
14 WSC
510 attack (~425 base plus 85 for YCBs)
10% crit rate
5% KA merits
100% accuracy (will adjust for accuracy later, if needed)
0% haste (not relevant for these comparisons)
Baseline: d18/delay+48, no mods
Melee hit: 37 + 18 + 5 = 60
Melee kick: 37 + 5 = 42
cRatio = 1.269
D = damage
r = cRatio
c = crit rate
Avg melee hit = D * r + D * c
Avg melee hit = 60 * 1.269 + 60 * .1 = 82.14
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
TP per hit: 4.9 * 1.06 = 5.1
17 hits between weaponskills.
Hits per round: 2 + .1 + .175 = 2.275
Overage hits: 50% of hits over the first, plus 50% chance of second round = 1.775
Rounds per weaponskill = 18.775 hits / 2.275 hits per round = 8.253 rounds
Damage per round: 2.1 * 82.14 + .175 * 57.50 = 182.56
Total melee damage: 1,507
Boosted attack: 425 + 79 = 504 + 85 = 589
Boosted cRatio: 1.520
Weaponskill damage: 8.1 * 1.520 * 60+14 = 911
Total damage: 2,246
Delay per round = 348
Total delay per weaponskill: 348 * 8.253 + 180 = 3,052
DPS: 2,431 / (3,052/60) = 47.792
Destroyers
Avg melee hit = 60 * 1.269 + 60 * .16 = 85.74
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 2.1 * 85.74 + .175 * 57.50 = 190.12
Total melee damage: 1,569
Total damage: 2,480
DPS: 2,480 / (3,052/60) = 48.755
Afflictors
Afflictors
DMG:+22 Delay:+96
Critical hit rate +3%
Additional effect:
"Kick Attacks"+7
Lv.77 WAR, MNK, BST, NIN, PUP
With the Additional Effect: phrasing, I don't know how to deal with the +KA, so going to ignore it and look at the main aspect only.
Melee hit: 37 + 22 + 5 = 64
Melee kick: 37 + 5 = 42
Avg melee hit = 64 * 1.269 + 64 * .13 = 89.54
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 2.1 * 89.54 + .175 * 57.50 = 198.10
TP per hit: 5.4 * 1.06 = 5.7
15 hits per weaponskill
Rounds per weaponskill = 16.775 hits / 2.275 hits per round = 7.374 rounds
Total melee damage: 198.10 * 7.374 = 1,461
Weaponskill damage: 8.1 * 1.520 * 64+14 = 960
Total damage: 2,421
Delay per round = 396
Total delay per weaponskill: 396 * 7.374 + 180 = 3,100
DPS: 2,421 / (3,100/60) = 46.858
Destroyers is 4% better, so will depend on the Kick Attack bonus. Seems likely to be a sidegrade at best.
Assuming 100% coverage of the +7 kick rate:
Rounds per weaponskill = 16.775 hits / 2.345 hits per round = 7.154 rounds
Damage per round: 202.12
Total melee damage: 1,446
Total damage: 2,406
Total delay per weaponskill: 396 * 7.154 + 180 = 3,013
DPS: 2,406 / (3,013/60) = 47.912
Still leaves Destroyers ~2% ahead.
There's a fair likelyhood that this is geared more towards Footwork, though. If so, this would be a nice upgrade in weaponskill damage, and the +KA rate would be a pretty nice boost for Footwork itself. Should easily outdo Waghs or similar as main weapon for Footwork, assuming the +KA rate can be kept up most of the time.
Lunaris Claws
Lunaris Claws
DMG:+26 Delay:+96 DEX+3
Attack and Accuracy varies by
moon phase
Lv 80 MNK, PUP
First, without any acc/att mods at all.
Melee hit: 37 + 26 + 5 = 68
Melee kick: 37 + 5 = 42
Avg melee hit = 68 * 1.269 + 68 * .1 = 93.09
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 2.1 * 93.09 + .175 * 57.50 = 205.56
TP per hit: 5.4 * 1.06 = 5.7
15 hits per weaponskill
Rounds per weaponskill = 16.775 hits / 2.275 hits per round = 7.374 rounds
Total melee damage: 205.56 * 7.374 = 1,516
Weaponskill damage: 8.1 * 1.520 * 68+14 = 1,010
Total damage: 2,526
Delay per round = 396
Total delay per weaponskill: 396 * 7.374 + 180 = 3,100
DPS: 2,526 / (3,100/60) = 48.890
Compared to Destroyers' 48.755, this weapon matches them even before considering what it may grant in accuracy/attack. Definite win. If it's comparable to Selene's Bow (up to +25 for either accuracy or attack), this is a tremendous upgrade. Doubt it will be that significant, though.
Edit: Fixed WSC, and resulting adjustments to calculations.
Continuing from
http://ffxi.allakhazam.com/forum.htm...51353326746866
Doing quick estimates of the other Magian weapons.
Summary of DPS ratings:
Baseline: 47.792
Destroyers: 48.755
Afflictors: 46.858 - 47.912
Lunaris Claws: 48.890 without acc/att bonus
Verethragna: 53.468
Ursine Claws (d19/y440/OAT): 53.062
Ursine Claws (d0/y440/OA2-3): 49.053
Assumptions:
1: User is level 80 with 301 base skill, 16 skill from merits, and that base damage calculations remain as they are now. Total base damage: 37 (would go to 38 with Faith Torque).
2: Target is comparable to level 82 greater colibri. So, level 87 with 315 defense with Dia II.
Stats:
+6 Store TP (Rajas + Brutal)
+5 fStr
14 WSC
510 attack (~425 base plus 85 for YCBs)
10% crit rate
5% KA merits
100% accuracy (will adjust for accuracy later, if needed)
0% haste (not relevant for these comparisons)
cRatio = 1.269
Boosted cRatio: 1.520
Verethragna
Dmg +27, Del +51
Base TP/hit: 4.9
Hits/weaponskill: 18.775
Rounds/weaponskill: 8.253
Melee hit: 37 + 27 + 5 = 69
Melee kick: 37 + 5 = 42
Avg melee hit = 69 * 1.269 + 69 * .1 = 94.461
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 2.1 * 94.461 + .175 * 57.50 = 208.431
Total melee damage: 208.431 * 8.253 = 1,720
Weaponskill damage: 8.1 * 1.520 * 69+14 = 1,022
Total damage: 2,742
Total delay per weaponskill: 351 * 8.253 + 180 = 3,077
DPS: 2,742 / (3,077/60) = 53.468
Ursine Claws (OAT)
Dmg +0+19, Del +86+54, OAT
Base TP/hit: 5.9
+Store TP: 6.2
14 hits between weaponskills
Hits per round: 1.43 * 2 + .175 = 3.035
Hit overage: 2.535
Hits per weaponskill: 16.535
Rounds per weaponskill: 16.535 / 3.035 = 5.448
Melee hit: 37 + 19 + 5 = 61
Melee kick: 37 + 5 = 42
Avg melee hit = 61 * 1.269 + 61 * .1 = 83.509
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 2.86 * 83.509 + .175 * 57.50 = 248.90
Total melee damage: 248.90 * 5.448 = 1,356
Weaponskill damage: 8.1 * 1.520 * 61+14 = 923
Total damage: 2,279
Total delay per weaponskill: 440 * 5.448 + 180 = 2,577
DPS: 2,279 / (2,577/60) = 53.062
Ursine Claws (OA2-3)
Dmg +0+0, Del +86+54, OA2-3
Assuming hit distribution of 30% 1x, 50% 2x, 20% 3x
Hits per fist: 1 + .5 + .20*2 = 1.9
Hits per fist w/Brutal: 1 + .05 + .95*50% + .95*20%*2 = 1.905
-- Can swap brutal for something else; using brutal for now for consistancy
Hits per round: 1.905 * 2 + .175 = 3.985
Hit overage: 2.535
14 hits between weaponskills
Hits per weaponskill: 16.535
Rounds per weaponskill: 16.535 / 3.985 = 4.149
Melee hit: 37 + 5 = 42
Melee kick: 37 + 5 = 42
Avg melee hit = 42 * 1.269 + 42 * .1 = 57.50
Avg melee kick = 42 * 1.269 + 42 * .1 = 57.50
Damage per round: 3.985 * 57.50 = 229.1375
Total melee damage: 229.1375 * 4.149 = 951
Weaponskill damage: 8.1 * 1.520 * 42+14 = 689
Total damage: 1,640
Total delay per weaponskill: 440 * 4.149 + 180 = 2,006
DPS: 1,640 / (2,006/60) = 49.053