Aurore Doublet or Acc+10 Wardecors for PUP? (Other augment is used for Pet: stats).
Relevant stats:
Aurore: STR+4 DEX+4 Accuracy+8 Double Attack+2%
Wardecors: STR+5 DEX+5 Accuracy+10
For WS and situations where I can't get away with Goliard Saio.
EDIT:
Also, Wagh/Hades or a DMG+22 Delay+61 Taipan Fangs?
I finished the Pet: MAB trial for my fangs, and I want to know if it'd be better to use them over Wagh or Hades until I can finish another magian
V.fork/pole grip with turban/aurum/3xhomam
or
Stingray(STP+8 )/pole with 5xperle
or
V.Fork/rose with 5xperle
Finally got the v.fork last night and wondering if i have a use for it.
Yea, Stingray easily beat v fork.
Just checking something regarding SAM GKTs, looking specifically at two Magian weapons:
DMG:92 Delay:450 Additional effect:Weakens defence +15
vs.
DMG:91 Delay:464 Store TP +5
I have Rajas and Usukane Haramki, but not Sune-ate. From what I can see, I can get a 6-hit build with the first weapon if I WS in Haramaki, and with the second I can use Sword Strap (for 451 delay) and still 6-hit without having to WS in Haramaki. So basically it boils down to an extra 2 STR on WS from Osode vs. 1 more base damage, 1 less delay, 2% DA from Pole Grip for both TP and WS, and the fairly negligible additional effect. Thus, the first weapon seems superior. I thought I'd check since people were drooling over the STP+5 GKT when it came out, so please correct me if I'm wrong on anything.
Why do you need to WS in Usu body for the first one?
I assume you TP in Brutal/Rajas/Usukane body which gives you 16.9 per hit.
16.9x5 = 84.5
If you WS in only Rajas and Brutal thats 16.2.
So 84.5 + 16.2 = 100.7
How does X's knife compare to the STR+6 augmented Kila for Mandau offhand?
Homamx3, +1Haub, Turban = 14% haste, 25 acc & 6 dex (=28 acc) , 6 STR, 15 atk (inc str), 110mp/hp
Full Perle =14% haste, 18 acc & 14 dex (=25 acc), 22 str, 36 Atk (inc str)
So perle has same haste, very nearly same acc 1 handed (same if 2 handed), loads more attack, more def and 2% crit. The only thing u get from the mix set is 100 ish HP&MP.
I can't see any time you would use homam mix set unless that HP/MP is important??
Anyone who has completed 5 sTP Keitonotachi, how do WS numbers compare with Hagun? On the average merit/exp, Dyna, Abyssea, etc. lvl mob. Be nice to see how much we're giving up to attain 5 hits.
Another question: What kind of situations will still allow for use of 6-hit Hagun? I'd assume the TP bonus will still be very worthwhile, compared to 5-hit Keitonotachi, on really high DEF mobs?
Ares's Flanchard or Onyx Cuisses for Guillotine?
Onyx unless you really need the 4 acc.
I'm thinking so too. Sort of hoping that the crit damage increase stacked with Mercy Stroke's after affect would make up for that, but I think such a large difference in DoT and STR is hard to beat for basically every situation. I just don't want to say goodbye to X's Knife.![]()
STR pdif noDA noDA(Overhelm) DA DA(Overhelm)
130 1 339(315) 404(375) 511(505) 608(601)
130 2 679(631) 808(751) 1022(1011) 1217(1203)
130 2,7 916(852) 1090(1014) 1380(1365) 1643(1624)
150 1 364(336) 433(400) 548(538) 652(641)
150 2 728(672) 866(800) 1097(1077) 1305(1282)
150 2,7 983(908) 1169(1081) 1480(1454) 1762(1731)
178 1 398(365) 474(434) 600(585) 714(696)
178 2 797(730) 948(869) 1200(1170) 1428(1392)
178 2,7 1076(986) 1280(1174) 1620(1580) 1928(1880)
normal numbers - HAGUN
number in () - 91 dmg GKT
all 100TP, all with gorget
Hmmm Its auto editing and its not clear :/ Well i supose if someone realy want to read he will anyway but in %
130str Hagun beats 91gkt by: 7,5% noDA and 1% DA
150str Hagun beats 91gkt by: 8,2% noDA and 1,7% DA
178str Hagun beats 91gkt by: 9% noDA and 2,6% DA
regardless of pdif advantage is the same(which is kinda obvious).
Quick answer :
list all TP return from asuran fists, for each one calculate the number of hits required both with 19 stp and 21 stp for 100% TP or more :
the '*' are the situations where you do save a hit. All you have to do after that is to check the probabilty of those situations to happen and you'll find that it saves a hit ~73.5% of the time and that the average number of hits goes from 15.10 to 14.36.Code:format : return from asuran fist with 12 stp, number of hit needed with 19 stp, number of hits need with 21 stp 0., 18, 17 * 1.1, 18, 17 * 2.2, 17, 17 3.3, 17, 17 4.4, 17, 17 5.5, 17, 17 6.6, 17, 16 * 5.4, 17, 17 6.5, 17, 16* 7.6, 16, 16 8.7, 16, 16 9.8, 16, 16 10.9, 16, 16 12.0, 16, 15 * 10.8, 16, 16 11.9, 16, 15 * 13.0, 15, 15 14.1, 15, 15 15.2, 15, 15 16.3, 15, 15 17.4, 15, 14 *
15.10/14.36=1.051 so that's ~5% ws frequency boost. Now this math was 'quick' and does not account for over TP. If you want that see below but you find about the same results.
LONG MATH (and exact math):
Spoiler: show
form pchan
Enchu "occasionally attacks 2-3 times" is not a good offhand katana (in its current form anyway, allowing for the slim possibility SE cares). The attack distribution ("50:30:20" for 1:2:3 attacks) doesn't offset the low base damage. Enchu "occasionally attacks twice" can be a viable offhand katana, but the Enchu DA +7% should be better for that purpose given /WAR DA and Brutal. Actually Enchu DA +7% should be the main hand in a Mozu pairing.
"On paper," Kannagi/Enchu DA +7% is the best given 95% hit rate (even better than Kannagi/Tobi, this under the supposition that DA +7% is not weapon-specific (you would hope); if accuracy isn't capped and the full benefit of accuracy +15 is realized, Kannagi/Sekka acc/DEX is. Uzura is a good offhand, but Enchu DA +7% and Enchu OAT can be shown to be better options. Given "spamming" use of Blade: Jin, increasing TP/hit from 4.7 to 5.0 decreases the mode from 19 hits (to 100 TP) to 18, not 19 to 17.
Perdu may not be worth getting now if you will actually get two post-75 katanas as long as one of them is not OA2-3T.
I am basing all of the claims above on my own 'rithmetic if you can suffer looking at a cryptic table: http://img828.imageshack.us/img828/1895/katana.png
The above is based on NIN/WAR. Things could be different with NIN/DNC, but that's not about "optimal" damage-dealing.