
Originally Posted by
FailureMidgard
More looking for someone to doublecheck my math here than anything. Futsuno(5hit) vs Masamune(6hit):
Futsuno: 84dmg, 480delay, +8dex, +8str(WS only)
Masamune: 97dmg, 450 delay
Assuming fSTR of ~10 on TP, 17 on WS for Futsuno, 18 on WS for Masamune. 90 WSC. And assuming the Dex>Acc gets used.
Baseline: 84dmg, 480delay 6hit.
TP phase damage:
Masamune: +13/(84+10) = +13.83% TP
Masamune: +30/480 = +6.25% TP
Futsuno: +3/92 = +3.26% TP
Total: Masamune by 13.83+6.25-3.26 = 16.82%
WS damage:
Masamune: +30/450 = +6.25% WS rate.
Futsuno: +25% WS rate.
Futsuno: +3/92 = +3.26% WS rate.
Masamune: +14/(84+17+90) = +7.33% WS.
Futsuno: +5/(84+17+90) = +2.62% WS.
Total: Futsuno by 25+3.26+2.62-7.33-6.25 = 17.3%.
So Futsuno does ~17% more WS dmg than Masamune, and Masamune does ~17% more TP dmg than Futsuno (giving the benefit of the doubt at the end here to Masamune). Unless something has changed hugely without a Hagun (I don't think it is?), WS dmg should always be a larger portion than TP damage, making Futsuno flat out better than Masamune?
Also, before it's brought up, I left out meditate because I'm lazy - Masamune gets higher WS dmg, but Futsuno should have meditate ticks line up better and make more efficient use of the TP, so I don't think Masamune actually has an advantage here.
So ya, just like having shit double checked incase I missed something.