Serious question. I keep hearing how powerful the IPad is but is it possible to write an app to allow the game to run decently?
Serious question. I keep hearing how powerful the IPad is but is it possible to write an app to allow the game to run decently?
No.
ARM and x86 are two very different architectures, and iPad CPU is totally shit for a game like FFXI.
Let's not even talk about the GPU that can only renders very basic things.
Also Windows executable can't run on iPhone OS, so it'd have to go through a recompiling (not happening) or an emulator (even if it worked... would be terrible.)
A possible alternative however would be to run a VNC-like server on a PC playing FFXI and display it on the iPad and tweak it so that it looks good and controls aren't as annoying.
Display of a similar work done for Android and Everquest: http://www.youtube.com/watch?v=zrAr9...layer_embedded
Wouldn't the lag on that be awful tho?
On a wifi network it should be fine if you tweak it really well... over 3G "lol"
This would be the only thing that would convince me to spend money on an iPad.
Yeah, no.
Is it powerful enough? Yes, but it can't run it regardless of that.
The iPad has a better 3D chip than the PS2 and more memory, so that's sort of a yes.
HOWEVER. The game would need a complete ground-up rewrite. Primarily, because the A4 is an ARM processor, whereas PS2 is MIPS, XBOX POWER, and PC IA_32/AMD64.
Secondarily, the iPad is a sandboxed environment. You do not get direct control of the hardware; access is given through the Cocoa Touch API's. This sort of environment is vastly different to Windows, and even further away from consoles; straight-porting the game engine like was done with the XBOX would not be possible.
So yes, if the game were ported to the iPad it would run, unlike the XBOX and PC ports however, that is not a trivial task (basically re-writing the game engine from scratch).
There are ways to circumvent the difficulty of porting (nethack, SUMMVM games, and Virtual Theater Engine games have been ported), but these would not be suitable for use with FFXI as they impose heavy a performance penalty.
I'm on a waiting list for a 3G iPad, when I get it I'll be testing using VNC to remotely play on the ipad. I don't expect much to do be doable, and I will be using a bluetooth keyboard.
But I fully expect the iPad to be capable of auction house, LS chat and basic crafting. But this is also considering the 2-5 fps I'll be getting.
Wanted to bump this because I came accross it googling the same thing. Khamsin's sig leads me to believe it's now possible?
Holy shit 4 year bumb, but anyway i cna play XIV on my ipad mini (with team viewer) a bit laggy but i can harvest np so
I cant remember if he said he faked his sig or not, this might have been the thread that made him do it.
>playing FFXI
I assume it is something like this:
http://www.teamviewer.com/en/download/mobile.aspx
I run four windower instances of FFXI on my Surface pro2.... /shrug only lags on the shit graphics like some ToAU doors (tidal door,etc.) and confluxes in abyssea. or if it attempts to render to many characters on screen (port jeuno at the guide stone)
but then, that tablet is a bit more expensive than an ipad
Spoiler: show