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  1. #41
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    Quote Originally Posted by Khajit View Post
    They already said they aren't putting any lv75 caps on stuff that wasnt previously capped to 75. Stop being retarded people.
    Sup PUP hand-to-hand combat rating

  2. #42
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    Quote Originally Posted by Valisk View Post
    Sup PUP hand-to-hand combat rating
    So it would be perfectly logical for me to start saying that the lv cap is going to be 88 instead of 99 in the end?

  3. #43
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    Quote Originally Posted by Valisk View Post
    Sup PUP hand-to-hand combat rating
    That's not a very good comparison or analogy.

    The broad, general statement that SE wanted to put across is that: "PUP's Hand-to-Hand Skill sucks, we would like to raise it to make this skill more formidable with other melee." Obviously they saw that having the same skill level with MNK + an Automaton was borderline broken and taking away from MNK's status so they lowered it.

    If they say they won't cap anything, they won't cap it. The broad, general statement SE is trying to get across now is: "We see that people are having a hard time doing events now-a-days, so we will allow for further level progression so events can be enjoyed in smaller groups."

    How in the bright blue hell will people "enjoy" events if they keep everything capped at 75? At best, the only things that will be capped at 75 will be BCNMs/ENMs.

  4. #44
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    Quote Originally Posted by Destinye View Post
    Yeah but look at how many people who still doesn't have said gear because people won't go back and do events for them unless they get paid for it.

    That is why side grades exist, why something SIMILAR but NOT EXACT keep being added, for said people and yes they matter not just the end-game people. You will also have the usual suspects Q_Q if their gear they "worked so hard on"/"Spent x years on" and "no n00bs should have it" is suddenly made useless in an update. This is an undeniable fact. Some welcome it but most don't, look at how a good handful of people QQ'd when the cap was being raised and their first finger pointing went to "what about my salvage gear?"

    Side-grades don't exist for people who has the "end all be all gear", it's for people who doesn't. Progression is indeed good, but completely obsoleting the current end-all be all gear will be even worse for the people who doesn't have it because THEN it's guaranteed they'll never obtain it.

    So yeah its a good thing if people who played since 2002, got fully geared in 2005-2008, come back in 2010 and their hard work is still paying off. People just got warped by MMOs that came out after FFXI's era that hands you gear, takes it away, hands you more gear, takes it away and hands you more gear every patch. Some like it some doesn't because it's like "What was the purpose of working for x gear when it's worthless in a few weeks?"
    Most of the people who don't have said gear weren't playing 4-5 years ago. Yes people will complain. People complain about everything. I am more along the thoughts of, "Why is this gear that was introduced 7 years ago still the best thing I can wear?". I want there to be a new EBody at 99. A new Byakko's Haidate at 99. etc etc. They do add in new gear from time to time that is as good if not a little better than what we currently have.

    I am one of those that got geared quit came back quit came back quit. And I still look like a good geared WAR/DRK etc. I would rather have something to chase after. I'm not asking to WoW it up and make every new instance make every piece of gear I have obsolete. But there should be something other than a minor upgrade here and there that I should be able to work towards. I'm not asking for there to be gear at 80 that completely trumps everything we have now. But once we get into the 90's I want there to be gear that I can obtain that is better than I have now. There is no reason at 80+ a Haub should be one of the better chest pieces for SAM still. There is no reason that Guillotine should be my go to WS for DRK.

    If there was a "new" end-all be all gear. It would actually mean people might finally leave Aery. It would mean those people that have almost no chance of getting it outside of Odin(even then) Would be able to upgrade to that. Because maybe, just maybe... people would stop camping shit they've been camping for 7 years. That would more than likely finally allow more people to have access to old gear which would be better than what they have now.

  5. #45
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    Quote Originally Posted by Sho View Post
    That's not a very good comparison or analogy.

    The broad, general statement that SE wanted to put across is that: "PUP's Hand-to-Hand Skill sucks, we would like to raise it to make this skill more formidable with other melee." Obviously they saw that having the same skill level with MNK + an Automaton was borderline broken and taking away from MNK's status so they lowered it.

    If they say they won't cap anything, they won't cap it. The broad, general statement SE is trying to get across now is: "We see that people are having a hard time doing events now-a-days, so we will allow for further level progression so events can be enjoyed in smaller groups."

    How in the bright blue hell will people "enjoy" events if they keep everything capped at 75? At best, the only things that will be capped at 75 will be BCNMs/ENMs.
    And if they introduce new content that consists of 75+ events then that really isn't solving the issue at all since people will just move to that content and it will be "hard to low-man" once again.

  6. #46
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    So what you're saying is that SE will find it impossible to make an event which can be done with 6 or less for those above lv 75?

  7. #47
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    Quote Originally Posted by Khajit View Post
    So what you're saying is that SE will find it impossible to make an event which can be done with 6 or less for those above lv 75?
    Pretty much. How many of the current events that are not capped at 6 are actually doable with 6? I can only think of Salvage and some areas of limbus (definitely not ultima and omega). And the situation with salvage is that you require 6 VERY competent people that have read the strategy, or know it by heart, or have otherwise extensive salvage experience.

  8. #48
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
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    Quote Originally Posted by calinz View Post
    And if they introduce new content that consists of 75+ events then that really isn't solving the issue at all since people will just move to that content and it will be "hard to low-man" once again.
    You think about it. I didn't mention it in the previous post, but level progression also acknowledges this: "Moving On". Everyone and the momma has probably killed a Kirin and done Dynamis, Einherjar, Limbus, Nyzul, etc. Then there's us, much of whom take this a step further and killed a few HNM-class monsters... over and over and over. Increasing the level will already make what's easy easier and what's a burden to do with more than 6~12, doable and simple with 6~12.

    However, as we all know, SE can never be hardcore about moving on like WoW is. WoW basically takes you to the top, then completely throws 90% of your earned gear out the door and outdates it all with new shit with each level increase and expansion. That can't happen with FFXI, which is why they seek to protect the top tier gear so they can be reused.

    Now that that's squared away, they already said off top that Abyssea and Walk of Echoes would be geared towards lower-manned, strategic battles to coincide with the level increase and subsequent out dating of older events.

    ---

    On the flipside I could have said: "SE only cares about FFXIV rnow, so they are trying to break FFXI so you can play both at the same time with little problems."

  9. #49
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    I think we are going to move on (in a sense). When KA, Simurgh, etc were the top HNM people camped relentlessly. Then 75 was introduced, new HNM came about, and they lost some popularity (not all). With 76-99 coming about they are going to release gear that will make current HNM lose popularity (not all). It's going to work out there is no reason to worry about it. If your gear is outdated you will use the old gear until you get the new gear.

    Having said that, i would hate to see gil go to waste (salvage). I don't mind time lost (i play to waste time). All I ask is if they outdate gil items that i dont have to earn more gil for getting the newest shiney.

  10. #50
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    Quote Originally Posted by Khajit View Post
    So it would be perfectly logical for me to start saying that the lv cap is going to be 88 instead of 99 in the end?
    No, but I want you to return your horse to the extra high stables and stop pretending that SE is black and white and like you're part of the Development Staff.

    Quote Originally Posted by Sho View Post
    That's not a very good comparison or analogy.
    Wut? I was simply illustrating that SE directly said 1 thing and did another. They are allowed to change their minds. It's their prerogative.

  11. #51
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    Quote Originally Posted by calinz View Post
    Pretty much. How many of the current events that are not capped at 6 are actually doable with 6? I can only think of Salvage and some areas of limbus (definitely not ultima and omega). And the situation with salvage is that you require 6 VERY competent people that have read the strategy, or know it by heart, or have otherwise extensive salvage experience.
    Taking out events capped at 6 removes a large chunk of the game when said events can be duoed and when you consider the sheer amount of events capped at 6.
    Original/ROZ:The shadowlord should get an honorable mention since it's been defeated with 8 before in dynamis xarc considering it's technically a 64man event.If you really want to stretch things we got soloing NMs in dynamis for relic. Sky can be soloed other than kirin and all gods including byakko can technically be killed with 6. Most of the HNM nowadays can technically be killed with 6 from this era. ks99 have been soloed
    COP:Limbus can be done with 6 in every area EXCEPT Ultima and im semi expecting a person to chime in that they can do it with 6. Sea can be done with 6 or less up to av with a solid majority of those kills being solo.

    TAU:You basically removed half of TAU with that requirement but that basically leaves all VNM up to t4, salvage,

    WOTG: VNM, SCNM up until the battlefield and possibly including it,Apant NMs, Most of the NM from the expansion with the exception of uh.. sandworm?
    The ones pre tau are low mannable via the playerbase getting better but everything that can be done with 6 or less including the events was made to be killable with a single party right out the box from TAU onwards.
    You're making the assumption that SE cant design stuff killable with a few people when it's been specifically designing events that can be low manned for over 2 years already.


    Quote Originally Posted by Valisk View Post
    No, but I want you to return your horse to the extra high stables and stop pretending that SE is black and white and like you're part of the Development Staff.



    Wut? I was simply illustrating that SE directly said 1 thing and did another. They are allowed to change their minds. It's their prerogative.
    So i use the same type of logic you're using and im on a high horse because it illustrated the stupidity of your statement/inference? I wonder what that makes you?

  12. #52
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
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    Quote Originally Posted by Valisk View Post
    No, but I want you to return your horse to the extra high stables and stop pretending that SE is black and white and like you're part of the Development Staff.



    Wut? I was simply illustrating that SE directly said 1 thing and did another. They are allowed to change their minds. It's their prerogative.
    Prerogative indeed. However people should realize they reneg on the most trivial statements that they make, not something as expansive as this.

  13. #53
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    Quote Originally Posted by calinz View Post
    Pretty much. How many of the current events that are not capped at 6 are actually doable with 6? I can only think of Salvage and some areas of limbus (definitely not ultima and omega). And the situation with salvage is that you require 6 VERY competent people that have read the strategy, or know it by heart, or have otherwise extensive salvage experience.
    Am I reading this right? You're saying Ultima/Omega can't be done with 6? If so....

    There's a 4 man Ultima video that was posted a while back.

  14. #54
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    Quote Originally Posted by Khajit View Post
    So i use the same type of logic you're using and im on a high horse because it illustrated the stupidity of your statement/inference? I wonder what that makes you?
    You weren't on a high horse because you used the same logic I'm using. You're on a high horse because you act like SE is never wrong or they can't change their mind. Had nothing to do with your comment directed towards me. Reading is fundamental, comprehension is imperative.

  15. #55
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    I dont act like SE is never wrong or cant change their mind but they certainly know more than a bunch of people proclaiming random theories from out their ass and they aren't stupid enough to do something like piss everyone off by doing the exact opposite of what they said they would do which in this case is the fact that they aren't lv capping zones.

    If i said i want to have some vanilla ice cream it does not mean i should be interpreted as expressing a desire for hot chocolate.

  16. #56
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    WTF is all this stuff? I just came in here to see if marble sales ended yet. >.>

    The level cap discussion thread is thataways. ----------->

  17. #57
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    Quote Originally Posted by Khajit View Post
    If i said i want to have some vanilla ice cream it does not mean i should be interpreted as expressing a desire for hot chocolate.
    Your analogy is retarded. People aren't speculating that SE is going to provide a totally different game mechanic but that what they are offering could possibly be limited to certain areas. (i.e. vanilla ice cream for those on the even floors of an office building.)

    All I wanted was for you to stop pretending you were in charge of the update and know exactly how things will play out. Seeing as SE can and has changed it's mind before. If they decide to cap certain zones at 75 or w/e, you nor anyone else has any idea as both sides are based on speculation.

  18. #58
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    Time for a word association game.
    Pot
    Kettle
    Blacker than Mizango

  19. #59
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    Quote Originally Posted by calinz View Post
    Pretty much. How many of the current events that are not capped at 6 are actually doable with 6? I can only think of Salvage and some areas of limbus (definitely not ultima and omega). And the situation with salvage is that you require 6 VERY competent people that have read the strategy, or know it by heart, or have otherwise extensive salvage experience.
    Troll? 6 morons can do salvage just fine with some experience. With proper setups I have no idea how you can lose omega with 6 and Ultima can clearly be done with 6 or less.

  20. #60
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    I was wondering how this thread got to 2 (almost 3) pages...

    ...Now I know.

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