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  1. #81
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Quote Originally Posted by Therin View Post
    Damage-wise, I'm hoping Infernal Scythe sucks. :D

    I'd like it if it applied status ailments and can be used afar. Maybe a potent DoT or something, but I doubt they'll do it.

    Herculean Slash looks horrible, I really hope it's not going to be an improved Freezebite.
    SE: You're lucky we even acknowledged the giant steel penis this time.

    Seriously, GSWD got mysteriously shafted for Nyzul so im surprised they even added it this time.

    Judging by needle-like animation for Rufulgent Arrow, im hoping there is some kind of lowered enmity attached to it. It doesn't need to bother Namas/Coronach but Sidewinder is already the classes go-to WS for battering ram style damage.

    For the new SAM WS, im hoping they continue the status effect theme they had before Rana shit the whole thing up. Slow or Stun are my holdouts.

    Numbing Shot just looks awesome.

  2. #82
    Mr. Anna Kendrick
    BGs Worst Golde Abuser

    Join Date
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    Charles Barkley
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    Faerie
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    Quetzalcoatl

    Since these WSs are weapon-specific and not job-specific like recently added WSs from Nyzul Isle, I'm thinking that we will obtain these like normal WSs by simply dinging a skill level. Leaves me wondering though if the cap is 80, what rank in weapon will be needed to unlock these WSs during this update? (Obviously lower jobs would just get them during the following cap raise)

    I only mention cause I'd like to get both Staff and Club WSs on WHM to try out, but Staff for WHM is C-something.

  3. #83
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    They showed a WAR (or PLD) using Flash Nova and we know how amazing WAR club skill is...

    Honestly I expect the same trends as we've seen in the past with some pruning for newer jobs.

    Tornado - MNK/PUP
    Tachi - SAM
    Blade - NIN
    Sonic - DRG
    Refulgent - RNG
    Numbing - COR/RNG
    Sanguine - PLD/BLU/RDM
    Aeolian - THF/DNC/BRD
    Bora - BST/WAR
    Herculean - DRK/PLD/WAR
    Cataclysm - DRG/WAR/BLM/WHM/SMN/SCH/MNK/BRD
    Infernal - DRK/BST/WAR
    Flash - WHM/PLD/BLU/WAR

  4. #84
    Salvage Bans
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    Jul 2007
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    884
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    5
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    Sylph

    Quote Originally Posted by Darte View Post
    I fully expect the following.

    Update goes live (0 mins)

    Day 1 (24 hours)
    First Person to reach 80 through astral burning.

    Day 2 (24-48 hours)
    Rough data coming in about new WS from all over.

    Day 3 (48-72 hours)
    OMG THESE SUCK!

    Day 4 (72+)
    Magian Trial for Weaponskills make them totally uber. Demons run for their lives as Magian Trials require a global massacre of epic proportions.

    Day ? (???)
    Fapworthy WS SC MB Damage Topic: Look at my Tachi:Ageha for 999999.


    I smiled when i read this post.

  5. #85
    Yoshi P
    Join Date
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    Leviathan

    I'm hoping the three energy ball things on the sword weaponskill symbolize more than just HP or MP drain. Like, attack/accuracy/defense absorb. That'd be great - would make it more useful than just getting HP or MP back (let's face it, any decent PLD doesn't need HP or MP drain nowadays and so if it doesn't do something unique it's not going to be worth using over Atonement).

  6. #86
    Fake Numbers
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    Ragnarok

    Quote Originally Posted by Therin View Post
    I'm hoping the three energy ball things on the sword symbolizes more than just HP or MP drain. Like, attack/accuracy/defense absorb. That'd be great - would make it more useful than just getting HP or MP back (let's face it, any decent PLD doesn't need HP or MP drain nowadays and so if it doesn't do something unique it's not going to be worth using over Atonement).
    I think a HP and/or MP drain WS would be quite handy for things like say, campaign.

    You know, that thing that every pld ever is going to be stuck doing to lvl to 99.

  7. #87
    A. Body
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    Cerberus

    Tornado Kick may make Footwork 2% more useful <3

    Sanguine should be fun for BLU too

    Flash guessing just has Flash effect... prolly won't normally replace Hexa/Mystic but we'll see if situational enough XD

  8. #88
    Hydra
    Join Date
    Jun 2007
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    113
    BG Level
    3

    I hope Sanguine is both MP and HP drain, or Blu just got screwed by another useless WS (outside of Campaign).

  9. #89
    Yoshi P
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    Quote Originally Posted by Hookah View Post
    I think a HP and/or MP drain WS would be quite handy for things like say, campaign.
    Oh yay, something useful for boring solo content which is largely flawed already.

  10. #90
    Anti-crusade crusader
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    Asura

    Quote Originally Posted by Sepukku View Post
    Since these WSs are weapon-specific and not job-specific like recently added WSs from Nyzul Isle, I'm thinking that we will obtain these like normal WSs by simply dinging a skill level. Leaves me wondering though if the cap is 80, what rank in weapon will be needed to unlock these WSs during this update? (Obviously lower jobs would just get them during the following cap raise)
    .
    14 new weaponskills. 14 Base trial of the Magians weapons. Coincidence?

    I have said it once, and I'll say it again. My money is on that we unlock all of these through trial of the magians.

  11. #91
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Quote Originally Posted by Therin View Post
    I'm hoping the three energy ball things on the sword weaponskill symbolize more than just HP or MP drain. Like, attack/accuracy/defense absorb. That'd be great - would make it more useful than just getting HP or MP back (let's face it, any decent PLD doesn't need HP or MP drain nowadays and so if it doesn't do something unique it's not going to be worth using over Atonement).
    Nothing is going to kill Atonement for PLD so the HP/MP absorb seems like something situational to use if you're low on MP, Chiv isnt up and you want a quick MP hit.

    Considering this weaponskill is likely for 3 MP using jobs, that doesn't sound like too bad a deal.

    Then again, I could be wrong and Magian boosted Swift Blade could be a new situationally useful PLD weaponskill. Imagine that, Swift Blade being useful.

  12. #92
    Fake Numbers
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    Ragnarok

    Quote Originally Posted by Therin View Post
    Oh yay, something useful for solo content that's probably going to be the only real method of leveling up available to most of the jobs in the game, including pld.
    fix'd

  13. #93
    A. Body
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    Cerberus

    Was reading Ageha as Agetha for some reason for a moment there

  14. #94
    E. Body
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    Siren

    Quote Originally Posted by Aristio View Post
    14 new weaponskills. 14 Base trial of the Magians weapons. Coincidence?

    I have said it once, and I'll say it again. My money is on that we unlock all of these through trial of the magians.

    There are 14 WSs for each class of weapons. Coincidence?

  15. #95
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Two exceptions to consider:

    1) Not all WS that appear to be elemental are, in fact, elemental. Ex: Sturmwind, Blade: Jin, Tachi:Yukikaze.

    2) Not all WS that appear to be multiple hits are, in fact, multiple hits. Ex: Vorpal Thrust, Seraph Blade, Geirskogul, Dragon Kick, Mercy Stroke.

  16. #96
    Black Belt
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    Quetzalcoatl

    Quote Originally Posted by Kyte View Post
    There are 14 WSs for each class of weapons. Coincidence?
    There's 14 weapon types, 1 for each ws. Coincidence?

  17. #97
    Relic Horn
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    Xanthe Celaeno
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    Hyperion
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    Carbuncle

    Quote Originally Posted by Aristio View Post
    14 new weaponskills. 14 Base trial of the Magians weapons. Coincidence?

    I have said it once, and I'll say it again. My money is on that we unlock all of these through trial of the magians.
    14 new weapon skills. 14 weapon types. Coincidence?

    Slight rehash on previous listings, but it's fairly obvious.

    Hand-to-hand - Tornado Kick
    Dagger - Aeolian Edge
    Sword - Sanguine Blade
    Great Sword - Herculean Slash
    Axe - Bora Axe
    Great Axe - Fell Cleave
    Scythe - Infernal Scythe
    Polearm - Sonic Thrust
    Katana - Blade: Yu
    Great Katana - Tachi: Ageha
    Club - Flash Nova
    Staff - Cataclysm
    Archery - Refulgent Arrow
    Marksmanship - Numbing Shot

    You're reading into things too much.

  18. #98
    CoP Dynamis
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    Alexander

    Soooo Numbing shot looks to be not a ranged WS, since it starts with the character slapping the mob upside the head with their gun. WS made with COR in mind perhaps? But considering it has to compete with Slug's damage, we'll see how much it gets used outside of for that awesome animation @.@

  19. #99
    D. Ring
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    Siren

    Quote Originally Posted by Priran View Post
    Did you just suggest SE learned something from the FFXI playerbase?
    2 minute long video that takes 10 minutes to load says no.

  20. #100
    Yoshi P
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    Leviathan

    Quote Originally Posted by Aristio View Post
    14 new weaponskills. 14 Base trial of the Magians weapons. Coincidence?
    Are you being for serious? There are 14 weapon types. . . what'd you expect?

    *EDIT* Damn, I was slow to the party, wasn't I.

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