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  1. #221
    Melee Summoner
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    Only skippable ones are the comic book cutscenes if I remember correctly.

  2. #222
    Ridill Ninja Lotter
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    Quote Originally Posted by Katagai View Post
    Only skippable ones are the comic book cutscenes if I remember correctly.
    Of which there are almost none in this game compared to 1

  3. #223
    Resident Moogle
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    Quote Originally Posted by ZarakiKujata View Post
    Of which there are almost none in this game compared to 1
    Which didn't bother me as much since this game looks a lot better. Seriously, any close-ups in inFamous1 were god-awful ugly thanks to aliasing, and self-shadows that ruin the faces.


    I don't think the comic cutscenes were skippable either unless only the intro one isn't.

  4. #224
    E. Body
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    If you press start on most in game cutscenes theres an option to skip it.

    And all comic cutscenes are skippable if you press the O button, except the first and last.

  5. #225
    RNGesus
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    Yeah theres a skip cutscene option in the start menu, but it seems almost randomly placed because some don't have them and some do.

  6. #226
    Bagel
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    Just finished free Infamous off PSN thought the ending was just a stupid cop-out, I'll grab infamous
    2 when it comes down in price. Aside from that I do like the soundtrack.

  7. #227
    RNGesus
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    Cop out? I thought it was a nice twist. Never saw it coming.

  8. #228
    Ridill
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    Did 25 UGC missions this weekend.. that was so painful.

  9. #229
    RNGesus
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    Quote Originally Posted by Katlan View Post
    Did 25 UGC missions this weekend.. that was so painful.
    I found the best/quickest way to get through the 25 UGC missions was to set the filter to only show "Kill 'em' all" missions. Those are really quick to get through.

  10. #230
    Ridill
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    Quote Originally Posted by Tyrath View Post
    I found the best/quickest way to get through the 25 UGC missions was to set the filter to only show "Kill 'em' all" missions. Those are really quick to get through.
    I didn't even think of that, I just did newest (for 5) and then "famous" for the rest.. figured that way I would get some of the least retarded ones. Some of them were decent, some just platforming, then some ppl trying to make their missions like a full on game that made me rage.

    "Interrogate the ppl but don't kill them!" > > > "oops you killed one, don't kill any = game failure"

    that type of mission made me rage and i didn't even bother to finish.

    Another stupid one had me running all around the first island 4x to do objectives. The most enjoyable were the kill all of the melee ones

  11. #231
    Sagacious Sundi
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    Now I'm confused.
    Spoiler: show
    In one of the dead drops, John White says that Kessler told him he had a great destiny or something, implying he knew that John was the Beast. But if that were the case, why not just track him down and kill him as a baby? I guess maybe because he still wanted to toughen up Cole in case any greater threat came about, or maybe he planned for the Good ending to happen.


    Anyway, why the hell was every single mini-boss waaaaaaaaaaaay harder than all of the actual bosses? Oh and after I killed the first Titan in the warehouse, he died in front of a large object and so his dying animation kept looping forever. Had to redo the whole mission.

  12. #232
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    Quote Originally Posted by Sagacious Sundi View Post
    Had to redo the whole mission.
    Oh boy, glitch story time
    Spoiler: show
    There was one mission where I had to fight a shitload of ice dudes and monsters. After 10min there was just one of the large monsters left. He ended up grabbing me from about 5ft below me while I was on this piece of railtrack, and I was stuck in the "Keep shooting him until he lets off!" animation, except I was shooting thin-air, and I was still taking damage from him. Was stuck for 15s waiting on it to kill me.


    The trigger-happy rocketlauncher dudes still piss me off. Even I wouldn't have the balls RL to shoot one of those point blank at my target.

  13. #233
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    I had a quick question for those of you who have it...
    Is the demo a good representation of the game? Because I felt like it wasn't that great compared to the first title. Is it worth the full price tag, or will it be better to wait for a price drop first?

  14. #234
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    Due to it's length. Wait.

    It's a good game, but you can 100% it in a short amount of time.

  15. #235
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    So is it shorter than the first?

  16. #236
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    It's a little shorter, but I contribute that to the improvements made in you getting around town. Hardly any time wasted mashing X repeatedly to scale walls this time around, and there's a better flow to the placement of power lines from building to building.

  17. #237
    RNGesus
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    Yeah the game feels slightly shorter, but like Kaisha said its because you are able to get around much easier. You start the game with the basic grinding and flight abilities and they only improve as the game goes on. If you enjoyed the first game you should like this one as well. You should be able to tell from that whether or not you think its worth the price tag. It was for me.

  18. #238
    Bagel
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    Little late to the party but just finished evil playthrough and my jaw is still dropped... Wasn't a huge fan of the first but meh it was free. If you've given any thought to picking the game up do it. Now.

  19. #239
    RNGesus
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    Necro but I just learned of a slight joke in Infamous 2 about xbox's RROD lol


  20. #240
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