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  1. #301
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    Quote Originally Posted by Ulilly View Post
    This,

    and to me it looks more like Reverse flourish II. Looks like you can gain something from it. . . For example No foot rise then Reverse Flourish II?.
    I don't think the one he's talking about is reverse flourish II because in reverse flourish, the animation goes out from the DNC, changes color, then collapses back on the DNC whereas this one just expands, changes color, and swirls around like a waltz animation

    there is another one that collapses back on the DNC but it has white sparkles around their hands which makes me think it could be building flourish II

  2. #302
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    Edited for mod magic

  3. #303
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Building Flourish 2 could be awesome for making level 3 SC. I foresee DNC becoming an even stronger soloist and a better DD.

  4. #304
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    Reverse Flourish II would be insanity...especially if it's in a separate Flourish Category from 1 (unlikely though)

  5. #305
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    Quote Originally Posted by Ophannus View Post
    Building Flourish 2 could be awesome for making level 3 SC. I foresee DNC becoming an even stronger soloist and a better DD.
    I think you're thinking of Wild Flourish, which opens SCs. Building Flourish is an Acc/Att/Crit boost for WS.

  6. #306
    Sea Torques
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    Sylph

    Sweet.

    Accession and Manifestion (mainly Accession rly) will be tripled as a recast timer from the next update as a SJ ability. Way to take away Sch's main ability from them to other jobs by tripling it to "maintain balance".

    Inc Sch becomes another obselete job.

  7. #307
    D. Ring
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    Phoenix

    Shut up. Only 2 stratagems. All this does is allow for lazy haste/refresh/etc.

  8. #308
    Lostbane
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    Mexi Lostbane
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    Siren
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    Shiva

    Quote Originally Posted by Aemora View Post
    Sweet.

    Accession and Manifestion (mainly Accession rly) will be tripled as a recast timer from the next update as a SJ ability. Way to take away Sch's main ability from them to other jobs by tripling it to "maintain balance".

    Inc Sch becomes another obselete job.
    Oh that's complete rubbish... . SCH benefits far more from raising the level cap with /WHM and later /RDM than either RDM or WHM does from /SCH. SCH becomes an effective xp job and has charges to spare.

    What tripling the recast timer does is effectively allow for AoE Haste and Refresh but nothing else. Giving haste to SCH is a far bigger deal than Acession to WHM and RDM.

    If you had the choice of secondary healer for something like Dynamis/Einherjar wouldn't you want them to have AoE Haste/Stoneskin (later Phalanx) and something else? Let alone the fact that SCH now will get to use curagas so negating the need for at least one strategem.

  9. #309
    Sea Torques
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    Sylph

    Let me emo for a bit! Couldn't Salvage last night due to this stupid update, I DEMAND EMO TIME!

  10. #310
    Relic Weapons
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    Quote Originally Posted by Shenrien View Post
    Awesome, one of my friends has BLU, I'm going to pay them to just keep using it then, unless its going to be some awesome BLU spell that they will use over the current Big 3, then no gil for them.
    >.>?

    Battery Charge is a Magic Pot self-targeting ability that restores upwards of 35mp/use. It doesn't deal damage.

  11. #311
    Cerberus
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    Asura

    Quote Originally Posted by Aemora View Post
    Sweet.

    Accession and Manifestion (mainly Accession rly) will be tripled as a recast timer from the next update as a SJ ability. Way to take away Sch's main ability from them to other jobs by tripling it to "maintain balance".

    Inc Sch becomes another obselete job.
    Sch is far from becoming obsolete. With this update, its getting Haste(/Whm), MAB II, and Convert. Their stratagems still charge faster than anyone else and once the cap is raised to 99, they're going to have access to Sleep II without being in Addendum: Black and Poison II(!) via /Rdm, as well as Repose via /Whm. With a fifth charge on the way at 90, and it STILL being the most MP efficient magical DD (unless Blm gets stances/major overhaul/unicorn shooting glitter/etc...) , it would take a lot to make it become outdated. On the off chance they get Tier V's, it'll be interesting seeing how things will pan out. *Eagerly waits for Monday*

  12. #312
    Can you spare some gil?
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    Quote Originally Posted by Aemora View Post
    Let me emo for a bit! Couldn't Salvage last night due to this stupid update, I DEMAND EMO TIME!
    Go to spam with that shit.

  13. #313
    Relic Horn
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    Xanthe Celaeno
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    Quote Originally Posted by Miroku_Asura View Post
    *Eagerly waits for Monday after next*
    Fixed.

  14. #314
    D. Ring
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    Sylph

    i wonder how much each level will go up by 5k 10k a level? might take over a million to get from 98-99 god damn it SE why do you make us grind so much! oh wait thats your money grabbing situation >.>

  15. #315
    Absolute Messenger of Promathia
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    Blaise Destin
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    Sargatanas
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    Theres no fucking way its going to go from 44kTNL to 1,000,000 TNL at 200 a pop.

    It would have to go up by nearly 55k per level to reach 1,000,000TNL by 98...

  16. #316
    New Odin
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    I could see it go into multiple hundred thousands, but million sounds unlikely (yet not impossible =P).

  17. #317
    Can you spare some gil?
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    Quote Originally Posted by Karbuncle View Post
    Theres no fucking way its going to go from 44kTNL to 1,000,000 TNL at 200 a pop.

    It would have to go up by nearly 55k per level to reach 1,000,000TNL by 98...
    well currently its going up by 2k, after 80 it should probably starting to go by 3k or 4k, by 90 4k or 5k, then again just speculation following how the EXP values have gone up over time, for all we know it could be locked(hopefuly) at 2k.

  18. #318
    Cerberus
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    Quote Originally Posted by Xanthe View Post
    Fixed.
    I was referring to Job Adjustments topics post lol

  19. #319
    Bagel
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    I'm still positive that SE goal in increasing the level cap is to keep more players playing, not because of the mindless grind but because of the chances to "pwn" old content with ease, solo a few more NMs and battle in Abysses.
    It would be quite wrong to focus on the pure level grind to 80 now that a lot of players are already bored with the game.

    Also... will WotG final BC will be tuned to lv80 then?

  20. #320
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Tomino View Post
    I'm still positive that SE goal in increasing the level cap is to keep more players playing, not because of the mindless grind but because of the chances to "pwn" old content with ease, solo a few more NMs and battle in Abysses.
    It would be quite wrong to focus on the pure level grind to 80 now that a lot of players are already bored with the game.

    Also... will WotG final BC will be tuned to lv80 then?
    I'd wager the WoTG Final BC will be around lvl 85.

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