
Originally Posted by
Thorny
I don't act like I'm the only person who does it. I'm recommending it to everyone, it's very helpful in killing quickly(vital unless you have a shitton of stones stockpiled or exp parties waiting to take you already on stones).
It only has like 20-25k hp if I remember right. SAM needs the startup cost of one support, and since the sam will be tanking without fast cast, stoneskin, capped recasts, etc, there's a bigger amount of mp output required to sustain damage. It doesn't even take 10 minutes really if the RDM are equally geared, 10 second cast, 3 sec avg for utsu or ss recast, repeat. 25 casts(both rdms cast at once) = 325 seconds, a bit below 5.5 minutes. Never have to redo composure, probably have to recast slow once and paralyze twice. I have yet to see ANY proof that RDM + DD can even win, much less do it in any time comparable to that.
Faster? 3 RDM can kill it outright before convert, 15 nukes each, bit over 2 minutes. The only way your setup could even match RDMs spam nuking in killspeed is if you rolled a AM for it's first spell. If it's a fast spell that doesn't let you fit sekkanoki in, you already lost. Killspeed aside, if you honestly think SAM survivability is in any way comparable to RDM on it, you're fucking retarded.
Have you duoed it? What happens if charm goes off? It lasts nearly a minute, and the melee will at the very least strip your shadows.. seeing as they must have shadows up themselves at all times in case of drain. As RDM/NINs only aoe is diaga, you need to spam single spells on them to sleep them, or kite while getting meleed by a corse significantly faster than yourself. If it casts drain as first spell after a charm, you've pretty much lost already.. and it's melee isn't much better if you're also being hit by your party member. A base guess would be 40-50% mortailty rate caused by charm in a duo. You mentioned trio, after someone asked about duo. There's a very dramatic difference between RDM BRD SAM and RDM SAM.. the former has horde if charm goes off and an extra sorce of cures for the RDM while they get pounded.