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  1. #101
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    Quote Originally Posted by Kaisha View Post
    Also, no mention of a quest for raising the cap. Wonder if there'll even be one at this rate as it's a bit much to expect SE to make a new Maat quest for the majority, plus the ToA/WoTG-job specific stories.
    At work so skimmed a lot of this, soooo sorry if it's been mentioned already.

    From Vanafest There will not be Limit Break quests as we have done in the past, but there will be some requirements to fulfill.

    I would hope for something like maxing out Group 1 and 2 merit groups for the job(s) you want to take 76+.

  2. #102
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    Quote Originally Posted by grozny View Post
    At work so skimmed a lot of this, soooo sorry if it's been mentioned already.

    From Vanafest There will not be Limit Break quests as we have done in the past, but there will be some requirements to fulfill.

    I would hope for something like maxing out Group 1 and 2 merit groups for the job(s) you want to take 76+.
    No thanks.

  3. #103
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    Quote Originally Posted by Fallyn View Post
    No thanks.
    I know some jobs merits aren't as good as others, but I'm sick of ppl getting to 75 and not meriting. Too many ppl get to 75 and think it's now time to lvl another job to 75 and/or only get gear.

  4. #104
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    Quote Originally Posted by Fallyn View Post
    No thanks.
    Yeah..anything but that, jobs who don't get merit invites or any other burn invites will be assed out on leveling lol and I know SE doesn't want to piss off whats left of the FFXI userbase.

  5. #105
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    Quote Originally Posted by Destinye View Post
    Yeah..anything but that, jobs who don't get merit invites or any other burn invites will be assed out on leveling lol and I know SE doesn't want to piss off whats left of the FFXI userbase.
    Invites really don't have much to do with it..

    It's more like: "Jobs(lazy people) that can't make their own parties, will be stuck at 75."

    We are exceeding the limit that has been in place for awhile now, makes sense to max out a job before taking it any higher.

  6. #106
    LD
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    Yes, because the right jobs will appear and join you because you're just trying so darn hard.

  7. #107
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    Are you seriously implying that forcing Ninjas to cap Sange or :San merits is in any way fair?

  8. #108
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    Quote Originally Posted by grozny View Post
    I would hope for something like maxing out Group 1 and 2 merit groups for the job(s) you want to take 76+.
    You're seriously going to ask people to cap merits for NIN?

    I mean, lolNIN and all that, but seriously. Burning 5-7 hours of my life to cap fucking Suiton Effect so I can ding 76 is retarded.

    Also, I'd happily spend the time capping Sange if SE could be arsed to release a decent shuriken that's cheap and readily available, but until then, screw that.

    Edit: I guess to save time you could just merit a bunch of stuff once after capping the only somewhat useful merits (and even SB and NTE are weaksauce on the useful scale compared to other jobs' merits), but that's not much less "gimp" than not meriting those options at all.

  9. #109
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    So the only new info here was the Accession/Manifestation nerf? Lame.

    Asinine too; a 2 minute recharge with a max of 2 charges wasn't enough? Also LOL at DRK/SCH using Stunga in the preview pic.

  10. #110
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    Quote Originally Posted by Skjie View Post
    Not making any note about Convert is fairly substantial. 1:1 convert for BLM or WHM would make /RDM the default in almost every situation. For most players, that's a free 500~600mp over 1:0.5 and would make RDM a lot less desirable for end game...
    Would this make SCH an invalid sub for WHM?

  11. #111
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    Quote Originally Posted by Malacite View Post
    So the only new info here was the Accession/Manifestation nerf? Lame.

    Asinine too; a 2 minute recharge with a max of 2 charges wasn't enough? Also LOL at DRK/SCH using Stunga in the preview pic.
    I can't believe people still take anything but update notes for information seriously, after 8 years.

  12. #112
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    Quote Originally Posted by LD View Post
    Yes, because the right jobs will appear and join you because you're just trying so darn hard.
    Yes, because only "the right jobs" can get xp/merits..

    Maybe not capping group 1 + 2, but I do hope it has something to do with merits. Being able to take a job 76+ with 0 merits would just be lame.

  13. #113
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    Quote Originally Posted by Malacite View Post
    So the only new info here was the Accession/Manifestation nerf? Lame.

    Asinine too; a 2 minute recharge with a max of 2 charges wasn't enough? Also LOL at DRK/SCH using Stunga in the preview pic.
    Absorb-STR and Absorb-TP will be sexy for a DRK/SCH in campaign. Oh and Absorb-INT for SCH/DRK.

  14. #114
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    Quote Originally Posted by grozny View Post
    Yes, because only "the right jobs" can get xp/merits..
    I can't count the number of times my BLU has managed to get a merit party in the last two years.

  15. #115
    >The Implying
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    Quote Originally Posted by Tsuko_Asura View Post
    This isn't an issue of job capacity, this is an issue of player stupidity. White Mage has been the best merit healer for a long time now.
    This I'm not entirely sure about. I have both WHM and RDM and have used both for merits and I'd actually say that they're somewhat equal if you gear and play right. Granted my RDM has things not every RDM would have: A complete fast cast set, Dalm/D.Chapeau, etc. And shit will only get better once I finish off my Teiwaz.

    The only thing that makes WHM come close is the availability of a SCH subjob due to the MP savings over time. An RDM can't really utilize a SCH sub in merits right now because of lack of Erase, but when the level cap reaches 80, RDM will be able to utilize that subjob to an even greater effect than WHM could hope to reach.

    RDM affords me the opportunity to be more lazy I guess, and that's only because I can ride Composure for my own Haste/Fresh/Skin so I don't have to rest as much. The only thing that WHM really has above RDM is the ability to throw a big cure at the start of a fight with no hate (if even necessary) and to let your melees fight wivres without any of that Attack Down nonsense if you run out of birds, really.

  16. #116
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    Quote Originally Posted by StevenW View Post
    Would this make SCH an invalid sub for WHM?
    I hardly run out of MP on WHM as it is. Imo the addition of Accession outweights anything Convert may bring.
    As /SCH you save tons of MP thanks to Light Arts and Conserve MP and you'll soon be able to save even more MP with Accession (Haste and -na/Erase).
    Add Sublimation in case you don't have a RDM around and you're good.
    Honestly, losing all this for Convert is a bit too much.
    SCH will still be a strong sub after this, you'll just have another option if you really want to.

  17. #117
    >The Implying
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    Quote Originally Posted by StevenW View Post
    Would this make SCH an invalid sub for WHM?
    SCH sub for events that involve a lot of people. RDM sub for small-manning shit where you don't have too many targets to Cure, -na, Erase or Haste.

  18. #118
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    Quote Originally Posted by grozny View Post
    At work so skimmed a lot of this, soooo sorry if it's been mentioned already.

    From Vanafest There will not be Limit Break quests as we have done in the past, but there will be some requirements to fulfill.

    I would hope for something like maxing out Group 1 and 2 merit groups for the job(s) you want to take 76+.
    I think a more reasonable expectation would be to have spoken to the moogle, unlocked merits, and applied maybe a handful (or even just one). At least for breaking the 75 cap. It's a small token thing that nearly everyone with a 75 will have done, but it'd make some sense.

    They could then have an increasing amount of merits needed for the subsequent level cap increases. To me, that's also logical because it provides a valid reason that merit point system becomes available at 75, and not only at whatever the current level cap is.

  19. #119
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    Quote Originally Posted by grozny View Post
    Yes, because only "the right jobs" can get xp/merits..

    Maybe not capping group 1 + 2, but I do hope it has something to do with merits. Being able to take a job 76+ with 0 merits would just be lame.
    I'm not seeing any BLUs, DNCs or PUPs in the current merit parties when /sea merit camps.

    The usual suspects apply.

    Seems you missed the memo:

    You level 1-75 without merits if you're new or on a alternate character, why should 76-99 be any different?

    Merits were ONLY designed becuase SE originally had the game to have a final cap of level 75.

  20. #120
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    Quote Originally Posted by Destinye View Post
    I'm not seeing any BLUs, [b]DNCs[b/] or PUPs in the current merit parties when /sea merit camps.
    Bitches don't know about Haste Samba. Including many dancers, sadly

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