Cor doesn't get vorpal as /nin.
Oh shit, I fucked up, it was supposed to be Random XI: If you keep up that stupid shit about BRD and COR there will be Reichbans.
Yea, was thinking for /war, lol. Either way tho, point still stands. If w/e ws I use that isn't marksmanship vs slug when getting the same DOT portion of damage makes the diff in a pt being good/bad exp, then it's a shitty party whether i use marksmanship or not, lol.
Also, how do I tell how long my rolls have been up? Gonna suck if I have to go purely off memory on timestamp to do rebuffs.
Just the argument, it was retarded, people were getting stupider, etc. Questions is questions.
Won't work cause I can't have all the rolls I'll be using up at once. Once I buff the DDs for example, my mage buffs will be gone, so will be no timer to go off of. There another method the cors use? While I couldn't care less about the hybrid DD portion, I do care about making sure buffs are up full time, and playing the support portion of the role to the fullest.
Would Yarnball work? Never used it while on cor, but it works for other buffs.
edit: YarnBall should work.
yarnball works great for BRD buffs, so would assume it works for COR** (edit: due to slow;
an old topic in this thread was dynamis mobs and their level increasing, someone wanted to see info.
i parsed 55 guillo's in bastok, 800average, reset, parsed another 25, 520 average.
small sample size is small etc etc. but it's something.
Ok yarnball works. How do I change its position on my screen though?
Does this go in my init.txt or is there somewhere else it should go?
Sample init.txt (from site)
load yarnball
.yarnball Pos 20 400
.yarnball FontSize 14
.yarnball DncAF 0
.yarnball Ballad 2
.yarnball Mazurka 2
Can't change the position for shit though in my init, and idk where else to put it
If I were to activate my character now, would I be double charged for next month? o_O going insane not being able to play something but I don't want to get double charged :/
nope didn't work, still in default position
.yarnball Pos X(1130), Y(200)
edit: maybe not;;, searching now.
ok. put it into init, save your changes.
then try. (in game)
//unload yarnball
/console exec init
//load yarnball
Just put with your loads yarnball pos x y iirc, been a while.
does anyone have the acc #s for mobs in salvage? ie, stuff i can plug into ffxi calculator to plan food and gear. i've gotten some great drops lately for my mnk and i think i can start making more substantive adjustments to my gear.
i know pchan posted the acc values for the chariots a while back but search didn't come up with anything.
thanks!
How do I re-execute the init.txt? Maybe that's it? cause i still can't get it to move from default
When I edited Yarnball I unloaded it first, in case it would re-write the data that is already in the file like most other programs would do after they are closed.
Have you tried .unload yarnball went into the .ini changed what you needed then reloaded it?