Item Search
     
BG-Wiki Search
Page 13 of 74 FirstFirst ... 3 11 12 13 14 15 23 63 ... LastLast
Results 241 to 260 of 1461
  1. #241
    Old Merits
    Join Date
    Aug 2005
    Posts
    1,171
    BG Level
    6
    FFXI Server
    Leviathan

    1) Delete a .dat file in FFXI directory
    2) Open Playonline, select Check Files
    3) Choose FFXI.

  2. #242
    Fake Numbers
    Join Date
    Nov 2006
    Posts
    80
    BG Level
    2

    Quote Originally Posted by shepardG View Post
    BST is 66, go go smn burns, but I'm interested in the potential/fun of the job. I don't wanna fuck it up but am very interested in taking it to cap (80+ etc.) I have some decent gear for it when it get's to 70+ but for the next few levels, i'd like to learn the techniques of playing BST, I have some friends that can guide me but the questions I have are:
    1. I assume my first priority is to get the 5 AF pieces?
    2. I would love directions to a good spellcast for bst, I can build one, with variables etc, but It's so much easier and quicker to modify a pre-exhisting one (basically are there any that stand out on the windower website, that I should take a look at)
    3. Any outstanding pieces of gear for these few levels i should look into getting?

    Are the HQ pieces of the Khimara gear worth anything? or are they replaced/equal too AF or Relic pieces?

    Thanks in advanced any beastmaster's ^^
    AF is very nice for the extra charm duration. I never bothered to check the exact charm times, but its going to make your EM durations 7-10 minutes and your DC durations 15+ minutes. I don't even bother much with CHR because charm is random even with a ton of CHR but I have a lot of experience subbing NIN and kiting mischarms.


    Here is a BST spellcast I use/wrote that you can use as a template. It works fine for me but its not as polished as it could be but is very flexible. I have rules for rune axes, dusk gear, and level sync which are very custom. Keep in mind you need the files regen.txt dps.txt scythe.txt in your scripts folder for the charm swaps to work. I'll post each file in its own spoiler tag.

    bst.xml
    Spoiler: show
    Code:
    <?xml version="1.0" ?>
    <!--Beastmaster template by Pearlsea. Credit to Ryo for orginal formating-->
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
    	<config
            Debug="True"
            ShowGearSwaps="False"
            ShowSpellInfo="False"
    	FishingSet="Fishing"
            />
    	<variables>
    		<var name="jug">Fish Oil Broth</var>
    		<var name="scythe">Fourth Zaghnal</var>
    		<var name="lightmain">Light Staff</var>
    		<var name="maindps">Woodville's Axe</var>
    		<var name="subdps">Maneater</var>
    		<var name="mainregen">Rune Axe</var>
    		<var name="subregen">Rune Axe</var>
    		<var name="dpsgrip">Pole Grip</var>
    		<var name="charmgrip">Reign Grip</var>
    		<var name="Refresh">0</var>
    		<var name="HasteGlove">Dusk Gloves</var>
    		<var name="NormGlove">Adaman Mufflers</var>
    		<var name="Glove">Dusk Gloves</var>
    		<var name="HasteFeet">Dusk Ledelsens</var>
    		<var name="NormFeet">Thick Sollerets</var>
    		<var name="STRFeet">Creek M Clomps</var>
    		<var name="WSFeet">Creek M Clomps</var>
    		<var name="Feet">Dusk Ledelsens</var>
    		<var name="HasteBelt">Swift Belt</var>
    		<var name="NormBelt">Potent Belt</var>
    		<var name="Belt">Swift Belt</var>        
    		<var name="DwEar">Suppanomimi</var>
    		<var name="DAEar">Brutal Earring</var>
    		<var name="LeftEar">Assault Earring</var>
    		<var name="RightEar">Spike Earring</var>
    		<var name="HasteHead">Walahra turban</var>
    		<var name="NormHead">Optical Hat</var>
    		<var name="Head">Walahra turban</var>
    		<var name="MainAxe">Woodville's Axe</var>
    		<var name="SubAxe">Maneater</var>
    		<var name="GreatAxe">Erlking's Kheten</var>
    		<var name="Grip">Pole Grip</var>
    	</variables>
    	<sets>
    		<!-- Gear that is shared by both subjobs -->
    		<group name="Shared">
    			<set name="Standard" default="yes">
    				<ammo>Bibiki Seashell</ammo>
    				<head>$head</head>
    				<body>Hauberk</body>
    				<neck>Chivalrous Chain</neck>
    				<lear>$Earring</lear>
    				<rear>$REar</rear>
    				<hands>Adaman Mufflers</hands>
    				<lring>Sniper's Ring</lring>
    				<rring>Rajas Ring</rring>
    				<back>Forager's Mantle</back>
    				<waist>$Belt</waist>
    				<legs>Thick Breeches</legs>
    				<feet>Thick Sollerets</feet>
    			</set>
    			<set name="Charm" BaseSet="Standard">
    				<main>$lightmain</main>
    				<sub>$charmgrip</sub>
    				<head>Beast Helm</head>
    				<neck>Beast Whistle</neck>
    				<body>Beast Jackcoat</body>
    				<hands>Beast Gloves</hands>
    				<lring>Hope Ring</lring>
    				<rring>Hope Ring</rring>
    				<legs>Beast Trousers</legs>
    				<feet>Beast Gaiters</feet>
    			</set>
    			<set name="Tame" BaseSet="Standard">
    				<main>$lightmain</main>
    				<head>Beast Helm</head>
    			</set>
    			<set name="Reward" BaseSet="Standard">
    				<ammo>Pet Food Zeta</ammo>
    				<feet>Suzaku's Sune-Ate</feet>
    				<body>beast jackcoat</body>
    			</set>
    			<set name="CB">
    				<ammo>$jug</ammo>
    			</set>
    			<set name="WS" BaseSet="Standard">
    				<head>Hecatomb Cap</head>
    				<hands>Hecatomb Mittens</hands>
    				<waist>Potent Belt</waist>
    				<lear>Assault Earring</lear>
    			</set>
    			<set name="TP" BaseSet="standard">
    				<hands>$Glove</hands>
    				<feet>$Feet</feet>
    			</set>
    			<set name="SpellHaste" BaseSet="standard">
    				<head>Walahra turban</head>
    				<hands>Dusk Gloves</hands>
    				<feet>Dusk Ledelsens</feet>
    				<waist>Swift Belt</waist>
    			</set>
    			<set name="Fishing" BaseSet="standard">
    				<range>Halcyon Rod</range>
    				<ammo>Fly Lure</ammo>
    			</set>	
    		</group>
    		<!-- Ninja Subjob sets, /sc group "nin" -->
    		<group name="nin" inherit="Shared" default="yes">
    			<set name="dps" baseset="standard" basegroup="shared" default="yes">
    				<main>Woodville's axe</main>
    				<sub>maneater</sub>
    			</set>
    			<set name="DWAxe">
    				<main>Woodville's Axe</main>
    				<sub>Maneater</sub>
    			</set>
    			<set name="HPRegen" baseset="standard" basegroup="shared">
    				<main>Rune Axe</main>
    				<sub>Rune Axe</sub>
    			</set>
    			<set name="scythe" baseset="standard" basegroup="shared">
    				<main>$scythe</main>
    			</set>
    			<set name="WS"  BaseGroup="Shared" BaseSet="WS" />
    			<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
    			<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
    			<set name="CB" BaseGroup="Shared" BaseSet="CB" />
    			<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
    			<set name="TP" BaseGroup="Shared" BaseSet="TP" />
    		</group>
    		<!-- White Mage Subjob sets, /sc group "whm" -->
    		<group name="whm" inherit="Shared">
    			<set name="Standard" default="yes">
    				<main>Woodsville's axe</main>
    				<sub>Tatami Shield</sub>
    			</set>
    			<!-- Inheritance, once again /whm specific gear can be set here -->
    			<set name="WS"  BaseGroup="Shared" BaseSet="WS" />
    			<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
    			<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
    			<set name="CB" BaseGroup="Shared" BaseSet="CB" />
    			<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
    		</group>
    	</sets>
    	<rules>
    		<!--JA/WS-->
    		<if Spell="Charm|Gauge">
    			<equip when="precast" set="Charm" />
    			<if equipmain="Rune Axe">
    				<command when="aftercast">exec regen.txt</command>
    			</if>
    			<elseif equipmain="$scythe">
    				<command when="aftercast">exec scythe.txt</command>
    			</elseif>
    			<else>
    				<command when="aftercast">exec dps.txt</command>
    			</else>
    		</if>
    		<elseif Spell="Tame">
    			<equip when="precast" set="Tame" />
    			<if equipmain="Rune Axe">
    				<command when="aftercast">exec regen.txt</command>
    			</if>
    			<elseif equipmain="$scythe">
    				<command when="aftercast">exec scythe.txt</command>
    			</elseif>
    			<else>
    				<command when="aftercast">exec dps.txt</command>
    			</else>
    		</elseif>
    		<elseif Spell="Reward">
    			<equip when="precast" set="Reward" />
    			<castdelay delay="0.5" />
    		</elseif>
    		<elseif Spell="Call Beast">
    			<equip when="precast" set="cb" />
    			<castdelay delay="0.5" />
    		</elseif>
    		<if Type="WeaponSkill">
    			<equip when="precast" set="WS" />
    		</if>
    		<if spell="Utsusemi:*">
    			<equip when="precast" set="SpellHaste" />
    		</if>	
    		<!--Idle/Aftercast/Runeaxes-->
    		<if Status="Idle">
    			<equip when="Aftercast" set="Standard" />
    			<equip when="Idle" set="Standard" />
    			<if Advanced="$Refresh==0">
    				<if equipmain="Rune Axe">
    					<equip when="Aftercast|idle">
    						<body>gaudy harness</body>
    					</equip>
    				</if>
    			</if>	
    		</if>
    		<!--TP/Aftercast/Runeaxes -->
    		<elseif Status="Engaged">
    			<equip when="Aftercast" set="TP" />
    			<equip when="engaged" set="TP" />
    			<if Advanced="$Refresh==0">
    				<if equipmain="Rune Axe">
    					<equip when="Aftercast|engaged">
    						<body>gaudy harness</body>
    					</equip>
    				</if>
    			</if>	
    		</elseif>
    		<if MLvlLT="75">
    			<var cmd="set Head $NormHead" />
    		</if>
    		<else>
    			<var cmd="set Head $HasteHead" />
    		</else>
    		<if MLvlLT="72">
    			<var cmd="set Glove $NormGlove"/>
    			<var cmd="set Feet $NormFeet"/>
    		</if>
    		<else>
    			<var cmd="set Glove $HasteGlove"/>
    			<var cmd="set Feet $HasteFeet"/>
    		</else>
    		<if MLvlLT="50">
    			<var cmd="set Belt $NormBelt" />
    		</if>
    		<else>
    			<var cmd="set Belt $HasteBelt" />
    		</else>
    		<if MLvlLT="75">
    			<var cmd="set REar $RightEar" />
    		</if>
    		<else>
    			<var cmd="set REar $DAEar" />
    		</else>	
    		<if EquipSub="$SubAxe">
    			<if MLvlLT="72">
    				<var cmd="set Earring $LeftEar" />
    			</if>
    			<else>
    				<var cmd="set Earring $DWEar" />
    			</else>
    		</if>	
    		<else>
    			<var cmd="set Earring $LeftEar" />
    		</else>		
    	</rules>
    </spellcast>

    regen.txt
    Spoiler: show
    input /equip main "$mainregen"
    wait 0.7
    input /equip sub "$subregen"

    dps.txt
    Spoiler: show
    input /equip main "$maindps"
    wait 0.7
    input /equip sub "$subdps"

    scythe.txt
    Spoiler: show
    input /equip main "$scythe"
    wait 0.6
    input /equip sub "$dpsgrip"

  3. #243
    mcb
    mcb is offline
    New Merits
    Join Date
    May 2009
    Posts
    210
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    i remember there being a site where you could plug in all your gear and it would give you all the stats/atk/acc and other info. is that still around? and where?

  4. #244
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    If you mean ffxigear.com, then it's dead.

  5. #245
    mcb
    mcb is offline
    New Merits
    Join Date
    May 2009
    Posts
    210
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by rog View Post
    If you mean ffxigear.com, then it's dead.
    damn

  6. #246
    I'VE CHOSEN A TITLE FOR THE LIKES OF YOU!
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5

    My sister mentioned to me how Auspice for her does not show up on Yarnball.

    Is there some way to insert Auspice into the Yarnball plugin?

  7. #247
    Fake Numbers
    Join Date
    Nov 2006
    Posts
    80
    BG Level
    2

    Quote Originally Posted by Rionel View Post
    My sister mentioned to me how Auspice for her does not show up on Yarnball.

    Is there some way to insert Auspice into the Yarnball plugin?
    Its not necessary as you can track your own duration of the buff through statustimer. I checked the documentation for yarnball and it doesn't seem possible to add custom timers.

  8. #248
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Unfortunately Yarnball hasn't been updated since about the time Cat 2 merits were increased from 3->5 at least (the option for factoring in winning streak only goes up to 3 merit levels).

  9. #249
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Jado818 View Post
    Anybody else not able to find out where to buy vision of abyssea at?

    I checked the acquire optional service tab on playonline viewer and it just shows every expansion and add on except abyssea.
    I had the same thing - can't find it until you hit the 'Play' screen.

  10. #250
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Midge View Post
    Quick question;

    I want to change the font colour so that "XXX's refresh affect wears off" stands out a little more than white. Does anyone know off hand to save me trial and error'ing?

    Cheers
    If you don't or can't use yarnball you can change the colours of the other things around that text and it'll stand out more.

  11. #251
    Fake Numbers
    Join Date
    May 2006
    Posts
    95
    BG Level
    2
    FFXI Server
    Bismarck

    Quote Originally Posted by Chen View Post
    for what it's worth the auto crash on windows7 when alt/tabing was fixed by:

    running fraps in the background(not even recording)

    w
    a
    t
    I'm not sure what card your friend is using, but for what it's worth, the newer ATi Catalyst drivers can cause similar problems with XI. Apparently ATi claims that the problem is with FFXI and that it needs to be fixed by S-E. Catalyst 9.11 or older supposedly works just fine. But, yes, apparently people are also having success with FRAPs running.

    I thought it might be worthwhile in case something changes during the update.

  12. #252
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    314
    BG Level
    4

    What are good Tier 2 DRG merits?

  13. #253
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by xIndustrialxAngelx View Post
    What are good Tier 2 DRG merits?
    Angon (5)
    Empathy (2-3)
    Deep Breathing (2-3)

  14. #254
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,648
    BG Level
    8
    FFXI Server
    Sylph

    Is there a general consensus on RDM group 1 merits?

  15. #255
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Iresire View Post
    I'm not sure what card your friend is using, but for what it's worth, the newer ATi Catalyst drivers can cause similar problems with XI. Apparently ATi claims that the problem is with FFXI and that it needs to be fixed by S-E. Catalyst 9.11 or older supposedly works just fine. But, yes, apparently people are also having success with FRAPs running.

    I thought it might be worthwhile in case something changes during the update.

    thanks, was googling threads on this and saw that also but as fraps worked we decided to just accept it and leave it due to it being 1am

  16. #256
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    250
    BG Level
    4
    FFXIV Character
    Toshi Prower
    FFXIV Server
    Ultros
    FFXI Server
    Fenrir

    Quote Originally Posted by Buffy View Post
    Is there a general consensus on RDM group 1 merits?
    Ice Magic Acc 5/5
    Convert recast 5/5

  17. #257
    Relic Shield
    Join Date
    Mar 2007
    Posts
    1,789
    BG Level
    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    Since mithrapride is down, is there another site with a vana'diel clock?

  18. #258
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

  19. #259
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    I always forget, what file do I have to rename to get ffxi to update files? And before anyone says "any file" half the time on update day when I change a file, it doesn't even say something is broken. Stupid crap.

  20. #260
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Not Kuno View Post
    I always forget, what file do I have to rename to get ffxi to update files? And before anyone says "any file" half the time on update day when I change a file, it doesn't even say something is broken. Stupid crap.
    An "idiot's guide on how to download the update early" would be nice for those of us who forget how it's done every time.

Page 13 of 74 FirstFirst ... 3 11 12 13 14 15 23 63 ... LastLast

Similar Threads

  1. Random Question Thread XXII: You Know the Deal
    By isladar in forum FFXI: Everything
    Replies: 2948
    Last Post: 2011-08-23, 22:31
  2. Replies: 2970
    Last Post: 2011-07-10, 10:13
  3. Replies: 1487
    Last Post: 2010-11-10, 22:05
  4. Random Question Thread XIV: No Not XIV, XI
    By isladar in forum FFXI: Everything
    Replies: 1471
    Last Post: 2010-10-19, 08:30
  5. Replies: 1486
    Last Post: 2010-09-24, 07:34
  6. Randomer Question Thread
    By aurik in forum FFXI: Everything
    Replies: 8518
    Last Post: 2009-07-06, 14:22
  7. Random Question Thread
    By Rocl in forum FFXI: Everything
    Replies: 2934
    Last Post: 2008-01-17, 13:43
  8. [WoTG] Random question thread
    By Koyangi in forum FFXI: Everything
    Replies: 165
    Last Post: 2008-01-02, 21:30