That is incredibly stupid.
Wind merits are comlpetely useless. Silence is immune on 95% of mobs (or pointless), and the other 5% it easily lands naked. Gravity is usually very easy to land as well, and when it's not, it's usually not something you should need to rely on anyway.
Ice merits are for para? Really? Para hardly even registers as one of the reasons to merit ice. You merit ice for bind and blizzard. Para is a side bonus.
Where is vert?
Gtfo with that shit.
There are two options: ice x5 and vert x5, or if you absolutely never nuke/bind anything that the ice merits would help on, then go earth x5 and vert x5. No other options make sense.
What would be the delay difference between /NIN and /DNC if /DNC doesn't get DW2? Noticeable at all?
NVM. moogle says i need 10 and elsewhere around the magian moogle claims i need 5.
I haven't done a search so shame on me, but does anyone know if there have been changes made to Einherjar or Dynamis? i.e. level restriction or increase in mob difficulty. I'm pretty sure most shells have cancelled events today due to the update, but here's to hoping and asking anyway.
How do i remove utsu from statustimer?
Is Salvage level capped at 75 now? I'm forgetting if it ever was
Is there a possible list of everything that is still capped? BCMNs, Salvage, Limbus, Assault, Dynamis, etc. "The level 75 restriction has been lifted on battlefields." sounds like everything but can't be sure something is cocked up/unclear
What is the recommended tablet set-up for XPing using Moblin Marble Maze?
Bird, might, supreme might, tiny warrior, trial by numbers, conditioning contract. Voucher 1, tabula 2 so you can resonate tiny warrior. If you are a low level group or a less than ideal setup, you may want to drop the might so the mobs are a little lower level. You can add sustenance contract and the moblin inside will sell you temp items like ethers/elixers for marbles, which helps for low level parties with no refresh access.
Does anyone know which .dat in FFXIStyle is the Utsusemi icon?
What icon shows up for utsu if you use an old icon .dat ?
Putting in the old modified icon .dat, Utsu shows up as the BCNM icon which the game won't let you cancel despite it actually being utsu.
For whoever updates it, since there's now 4 separate images for having 1, 2, 3, and 4 shadows, it would be nice to make the numbers on the icon a lot bigger, like, just make the whole icon a big solid colored 1-4.
The numbers on the actual icon are so small it's hard to read.
http://www.filefront.com/16835229/57.DAT
Should work, as long as they didn't hide any new statuses in the middle. I just ripped the icons from the old ffxistyle .dat for status ids 0-431, which is where all the new spells/jas start, so if anything was hiding in between there, they'll have the bcnm icon (the text will be right though).
edit: goes in rom\119