
Originally Posted by
Niiro
Fought him a bunch last night (got boots for me, but lost other fight).
Melee attacks have en-stun. Fevered Pitch goes thru shadows (doesn't wipe them) does the normal stun + def down but also dispels 1 effect. At low HP he'll spam Pitch back to back (sometimes 3x even) and it can be killer. Call of the moon seems to get worse with the intimidation the lower his HP gets too.
His pathing can suck near the mountain face to the east of his pop (where we fought him) but we were fighting him straight up, he moves faster than regular gnoles and was able to catch me with +12% with normal pathing.
Hits pretty hard even without CS (which I don't recommend using since pitch ignores shadows).
1st time we won we had RDM BRD MNK SAM PLD (me and BRD were 80, everyone else was 77-78 I think), was a rough fight, SAM died to pitch spam, but we pulled through solidly enough and got drop (yay). 2nd time we wiped, I guess hate didn't bounce around as well and melees got killed by consecutive pitches + melee attacks.
I'd recommend RDM+WHM (curebombs are critical with Pitch spam) and have a few melees that can share hate well, we had a PLD and I can say having Flash and emergency sentinel/cover was useful.
Don't know if he can be stunned since we didn't have one but it would help a lot if you can keep him from doing consecutive pitches. But idk how much Stun will help since it can be intimidated.
He seemed to not use Pitch while CalloTM was up but it may have just been because we were being intimidated too much to give him TP, I wasn't watching closely enough to be sure but something to consider.
Oh and the drop rate on pop item is pretty good (similar to bomblet mandy drop rate). We got 4 in a fairly short amount of time, the gnoles don't link with him or each other either.