Item Search
     
BG-Wiki Search
Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 81 to 100 of 255
  1. #81
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Basically, a Public Quest from Warhammer Online.

    FUCK YES. That was the best part of that game and this sounds very similar to it.

  2. #82
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Not Kuno View Post
    This is the worst fucking idea in the world. This a joke square, right?

    Why this will suck:
    Random fags will lot your shit, and otherwise destroy any attempt at a fair "ls loot" system if it's all freelot.
    Random fags will completely fuck up any attempt at strategy. I like to do nice neat pulls in Dynamis/Ein/Salvage/Limbus. I don't like random fucking idiots Leroy Jenkings this bitch.
    Random fags will probably inadvertently MPK you using krakens as thf/dnc or otherwise being retarded

    I'm sure theres more I can't think of right now.
    So all in all..this will suck because this isn't exclusive to endgame shells? That's all I'm getting from this thread in general. Also I don't know of any Dynamis shells that started off on its release with "neat pulls". It's open to everyone because GASP! They want people to actually participate. The level 70 requirement already kills off most of the campaign population. There's people in your shell that can inadvertently fuck up strategies too, but I assume those people get booted? Shit happens as they say.

    If they put it at the end of WoTG people wouldn't have gripes cuz the "I'm better than you/I deserve it" people will be the only ones in it therefore there would be no problems...but allow anyone to access it..there's problems.

    It's almost as if they want people to be able to use the content in their game without being forced to do a lot of bullshit like people have been WANTING for years.

    Go figure. I don't know though, I honestly don't see a problem with this but then again I'm not one of those players that want exclusivity to content.

  3. #83
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,173
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Is it really that hard of a concept that people who didn't finish the missions don't do it out of laziness but rather out of lack of interest for grinding to a Cliffhanger after every fucking update, and instead wait until the entire storyline is implemented so they can go from A > B uninterrupted?

    Thats what i'm doing, i hate going to the end of a mission arc only to be left without answers until the next update...

    I've completed up to "Daughter of a Knight" but after being hit with cliffhangers and waiting for updates i'm just waiting this one out until its finished.

  4. #84
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Karbuncle View Post
    Is it really that hard of a concept that people who didn't finish the missions don't do it out of laziness but rather out of lack of interest for grinding to a Cliffhanger after every fucking update, and instead wait until the entire storyline is implemented so they can go from A > B uninterrupted?

    Thats what i'm doing, i hate going to the end of a mission arc only to be left without answers until the next update...

    I've completed up to "Daughter of a Knight" but after being hit with cliffhangers and waiting for updates i'm just waiting this one out until its finished.
    This is a game with a community that still finds it hard to grasp the concept that if you hate the game..quit. Of course it's hard to imagine there could be other reasons for lack of mission progression because of cliff hangers or a lack of people wanting to help.

  5. #85
    Relic Weapons
    Join Date
    Feb 2008
    Posts
    340
    BG Level
    4

    I do not fully understand why many people complain that higher missions are not a requirement for WoE. If I'm not mistaken you only need ToAU Mission Two to have access to Einherjar. You only need Mission 3 for WoTG to have access to WoE. As far as "requirements" there is nothing vastly different between the two.

  6. #86
    E. Body
    Join Date
    Jun 2008
    Posts
    2,365
    BG Level
    7
    FFXI Server
    Phoenix

    This is not Job Adjustments. So this is how I feel:

  7. #87
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Comparing Apples to Orange?

    This is going to be an open area apparently, which means it will be hammered right away after update. Einherjar doesn't even compare.

  8. #88
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,363
    BG Level
    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Quote Originally Posted by Shinsei View Post
    I do not fully understand why many people complain that higher missions are not a requirement for WoE. If I'm not mistaken you only need ToAU Mission Two to have access to Einherjar. You only need Mission 3 for WoTG to have access to WoE. As far as "requirements" there is nothing vastly different between the two.
    In the same vein, you only need Bastok/San d'Oria/Windurst 5-2 complete to enter Dynamis, CoP 3-5 for CoP Dynamis. Of all of the end-game battlefield areas (vs free-roam), Limbus (CoP 6-4) and Salvage (ToAU 15, still easy) are the most restrictive with their mission progression requirements.

  9. #89
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Destinye View Post
    So all in all..this will suck because this isn't exclusive to endgame shells? That's all I'm getting from this thread in general. Also I don't know of any Dynamis shells that started off on its release with "neat pulls". It's open to everyone because GASP! They want people to actually participate. The level 70 requirement already kills off most of the campaign population. There's people in your shell that can inadvertently fuck up strategies too, but I assume those people get booted? Shit happens as they say.

    If they put it at the end of WoTG people wouldn't have gripes cuz the "I'm better than you/I deserve it" people will be the only ones in it therefore there would be no problems...but allow anyone to access it..there's problems.

    It's almost as if they want people to be able to use the content in their game without being forced to do a lot of bullshit like people have been WANTING for years.

    Go figure. I don't know though, I honestly don't see a problem with this but then again I'm not one of those players that want exclusivity to content.
    Right but in Dynamis shells people could talk to each other, communicate plans, etc. In this some guy might think he knows best and completely fuck things up and guess what, you can't do anything about it. Sure that guy might not be there the next time you do a run but some other guy probably will be. That's the problem I have with it, there is no real coordination in campaign people just do whatever the fuck they want. Now if my ls is somewhere and we're trying to do things carefully and some random guy just runs in and screws up then what the fuck. I can't see any possible justification for this retarded system. Just make shit fucking instanced.

    Quote Originally Posted by Shinsei View Post
    I do not fully understand why many people complain that higher missions are not a requirement for WoE. If I'm not mistaken you only need ToAU Mission Two to have access to Einherjar. You only need Mission 3 for WoTG to have access to WoE. As far as "requirements" there is nothing vastly different between the two.
    Salvage had a much higher requirement. So does sky, sea, limbus, etc.

  10. #90
    Bagel
    Join Date
    Jul 2006
    Posts
    1,391
    BG Level
    6

    Tieing Missions and Endgame content is nothing but a way to force players who DOESNT care about lore and storyline to rush through cutscenes and BCNMs just because they want to partecipate to a new event.

    Back during CoP days, my LS sacks had to ran Omega/Ultima over and over for people who really didnt care about Tenzen or the Emptyness just because we needed people for Limbus.

    I'd really prefer to have a storyline for those actually interested in storylines, not to mention the final BC rewards will be more than enough to push a few lazy asses into saving Vanadiel once again.



    As for the Campaign issue, it's FF11 all over again. Everytime I do Campaign during JP time, all I see is people working together.
    Beaucedine [S] during NA time is a bunch of idiots who run around chased by NMs just to drop dead in front of those 10 people fighting the same mob and have Shadowhand obliterate them all.

  11. #91
    Relic Shield
    Join Date
    Jan 2005
    Posts
    1,554
    BG Level
    6
    FFXI Server
    Odin

    Everyone is mad now, I can't wait until we dat mine and find the materials are to make evolith etched equipment that sucks.

  12. #92
    Banned.

    Join Date
    Sep 2009
    Posts
    889
    BG Level
    5

    Quote Originally Posted by Not Kuno View Post
    Salvage had a much higher requirement. So does sky, sea, limbus, etc.
    Yeah, but you only needed 1 BC to get there.

  13. #93
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Quote Originally Posted by Arkanna View Post
    With as long as it has taken to get Walk of Echoes implemented (and for WotG to reach a conclusion in general), people have had ample time to not be lazy fucks and get their missions done.
    Except WotG missions are so easy that basically everyone who wants to do them has done them within a day or two of them being added, making it ridiculously difficult to catch up.


    Edit: In an unrelated note, that circle-of-green-shields animation apparently being a BLM JA makes me think it's the temporary invincibility oh-shit-skill given to every nuker in every MMO ever.

  14. #94
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Not only are wotg missions easy, most of them can be soloed or duoed up until like the last two.
    The nation quests were harder than the missions...

  15. #95
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I am lulzing right now at this. The best part is that my ls is giving dkp for advancing on missions so that we can enter walk of echoes right now.

  16. #96
    Brown Recluse
    Sweaty Dick Punching Enthusiast

    Join Date
    May 2006
    Posts
    28,079
    BG Level
    10
    FFXI Server
    Unicorn

    Some of the requirments seem to be a way for SE to deal with Mules. Imagine if your Einherjar "mule" had to participate in order to get a feather?

  17. #97
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Quote Originally Posted by Uzor View Post
    Not only are wotg missions easy, most of them can be soloed or duoed up until like the last two.
    The nation quests were harder than the missions...
    The ones that are soloable/duoable are usually some combination of RDM and/or PLD, so you're out of luck unless you have one of those jobs at 75 and geared.

    Additionally, you need to progress through the nation quests to progress through the missions so saying that progressing through WotG isn't hard because the hard parts are all nation quests doesn't make much sense.

  18. #98
    E. Body
    Join Date
    Jun 2008
    Posts
    2,365
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Uzor View Post
    Not only are wotg missions easy, most of them can be soloed or duoed up until like the last two.
    The nation quests were harder than the missions...
    I'd say equally as hard then or harder considering I duo'd the last half of SanD missions and all of Bastok.

    I personally didn't get very far in WotG until the WoE announcement about needing mission progress. I don't like the fact that they force you to do quests to advance in the missions. It makes no sense why the quest lines weren't missions to begin with if they wanted you to do them so badly.

  19. #99
    A. Body
    Join Date
    Oct 2006
    Posts
    4,003
    BG Level
    7
    FFXI Server
    Cerberus

    In regards to if this is like Union style looting...

    Would be nice if they gave each person the capability of their own individual loot pool with a chance for items based off of how well they did in the "battle" like EXP/AN in Campaign (prolly higher chance/multiple items if in pts/alliances?). Least this way, people just can't afk and lot from others.

  20. #100
    Sandworm Swallows
    Join Date
    Dec 2007
    Posts
    7,098
    BG Level
    8

    I just hope they get their system down better as to which players are doing their jobs. No that whm isn't supposed to be subbed /nin off handing a K-club whacking the AoEing mob because "I'm capped on curing"

Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast

Similar Threads

  1. Happy 8th Vana'versary! The Appreciation of Adventurers Begins! (05/11/2010)
    By Fereydoon in forum FFXI: Official News and Information
    Replies: 79
    Last Post: 2010-05-15, 20:42
  2. The Wand of Wish Bestowing (1/26/2010)
    By Gergall in forum FFXI: Official News and Information
    Replies: 35
    Last Post: 2010-02-10, 10:19