1. FFXIV Reset Timers
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  1. #3321
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    I have a GTX460 and X3 720 @3.2GHz (mentioned this before, but figured I'd mention again), and I scored around.. 2750/2800ish on High, 3800 on Low.. and yeah. I run 1680x1050 (max res), Highest/High textures, shadows at what they default at, full-screen, 4xAA.

    Basically in town (Ul-Dah/LL) I get around 15-25 FPS in the typically crowded spots, and Gridinia rapes me (I've seen it drop to around 13-14, though it's not nearly as choppy as it'd be windowed).. so yeah. Seems the same for everyone, though I've heard people having zero issues and never having their FPS drop below 30, so I'm sure it's a driver issue for NVidia/optimization for FFXIV.

    I also get some minor tearing (like when I'm out in the wilderness outside Ul'Dah and I'm pinned at 59-60 FPS), so obviously my system can run it. Just gotta wait on everything to be fixed properly.

    Oh and yeah, I get the weird, fucked up shadows too, along with flickering here and there on NPCs, which was odd, but the game seems to run pretty okay.

  2. #3322
    Chram
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    Quote Originally Posted by Akiyama View Post
    I have a GTX460 and X3 720 @3.2GHz (mentioned this before, but figured I'd mention again), and I scored around.. 2750/2800ish on High, 3800 on Low.. and yeah. I run 1680x1050 (max res), Highest/High textures, shadows at what they default at, full-screen, 4xAA.

    Basically in town (Ul-Dah/LL) I get around 15-25 FPS in the typically crowded spots, and Gridinia rapes me (I've seen it drop to around 13-14, though it's not nearly as choppy as it'd be windowed).. so yeah. Seems the same for everyone, though I've heard people having zero issues and never having their FPS drop below 30, so I'm sure it's a driver issue for NVidia/optimization for FFXIV.

    I also get some minor tearing (like when I'm out in the wilderness outside Ul'Dah and I'm pinned at 59-60 FPS), so obviously my system can run it. Just gotta wait on everything to be fixed properly.

    Oh and yeah, I get the weird, fucked up shadows too, along with flickering here and there on NPCs, which was odd, but the game seems to run pretty okay.
    I scored 5k on the high benchmark and I'm getting similar performance to you in the cities with my radeon 5870. I'm thinking there's still optimization stuff to do but who knows.

  3. #3323
    Melee Summoner
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    Quote Originally Posted by Hotseat View Post
    Has anyone with CF setup tried the open beta with the Catalyst 10.8 driver?

    Does CF work? Do you have any problem viewing cutscenes?
    I do, works like Charm

  4. #3324
    E. Body
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    5417 was the final score on the lower res. running it on high now and seeing what i get. i7 930, 6gb corsair dominator, radeon 5850, all at stock. probably shouldn't need to OC but if i do it's nice to know i'll get a nice big boost in performance.

  5. #3325
    Melee Summoner
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    Hey all I have a HD 5970 with Cat 10.8 and CF performance is actually a bit worse with both cards running. If I disable AI in the CCC the games runs waaay better (30-40 in the LL tavern and 60 FPS in the field) any one running this with the 5970 get CF working properly?

    I assume that CF does not properly exist for this game yet

  6. #3326
    Vuitton
    Guest

    Quote Originally Posted by Shecky View Post
    Hey all I have a HD 5970 with Cat 10.8 and CF performance is actually a bit worse with both cards running. If I disable AI in the CCC the games runs waaay better (30-40 in the LL tavern and 60 FPS in the field) any one running this with the 5970 get CF working properly?

    I assume that CF does not properly exist for this game yet
    It doesn't, which is why I am on the fence currently about getting another 5870 to xfire.

    Edit:

    For those having issues with their shadows (ie, most ATI users), the game looks 20x better with them turned off completely. You can't do this from the config.exe, but in-game the config menu has an option to turn them off. The shading on everything including my character looked so much better with out the flickering blocky and striped shadows.

  7. #3327
    RIDE ARMOR
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    This might not be really new info or anything like that, but after a friend w/ a GTX 470 told me that I'm getting the same FPS as he is in the same areas, but with my Radeon 4850, something seemed off. So I did some short investigation of my own.

    Athlon II X4 620 @ 3.12 Ghz
    4gb DDR2 800
    512 MB Radeon HD 4850 x1
    Catalyst 10.8
    Windows 7 x64

    Display Mode: Windowed
    Window Size: 1600x900
    Multisampling: 4x MSAA
    Buffer Size: Resolution
    Shadow Detail: Standard
    Ambient Occulsion, Depth of Field : Off
    Texture Quality: High
    Texture Filtering: Highest

    (It seems I can't post links, sorry. If anyone wants to link them, feel free.)
    The main trouble areas are aetherite crystals and towns.

    a.imageshack.us/img842/2184/aetherite.jpg
    Here FPS is low, and gpu utilization is low.

    a.imageshack.us/img844/9618/uldah01.jpg
    Turn around and run toward Uldah, FPS and utilization improves somewhat.

    a.imageshack.us/img706/310/uldah02.jpg
    At some points, utilization is full load and FPS is still good.

    a.imageshack.us/img442/848/uldah03.jpg
    Getting near town, FPS and utilization goes down again.

    a.imageshack.us/img535/3638/uldah04.jpg
    In town, it's just like the Aetherite crystal.

    a.imageshack.us/img696/2633/uldah5.jpg
    Same as above.

    I don't know what to make out of this yet. All I know is so far, not so good.

  8. #3328
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Hm. Very interesting. Yeah.. pretty much any time an NPC is thrown on the screen, and the area is even semi-crowded, shit takes a huge hit. Obviously that's supposed to happen, but not to this degree. A guy with a GTX470 should be getting a fair amount higher FPS than a guy with a HD4850. I mean.. I had L4D2 and played it on my old 4850, got around 50-70ish FPS, and it'd dip to the 40s in really busy areas (like the area with the building on fire), then fast forward to my 460, and I don't think I ever saw my FPS dip below 70 at all, so yeah. D:

    Optimizaaaation.

  9. #3329
    CoP Dynamis
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    I will say i believe the Benchmark to be an inaccurate tool for deciding if your game can run FFXIV or not.

    I had a 417 and im playing the FFXIV OB on high texture settings but half resolution.
    FPS is constant 38 16 in crowded areas

    Nvidia 8800M GTS
    1.83 Ghz Intel Core 2 Duo
    thought to be unplayable

    just upgraded to Intel t9300 and fps is now 50 FPS
    35 in crowded... plays fine still and not on low texture settings

    Edit: THIS IS A LAPTOP FYI
    FX 6860 GATEWAY.

  10. #3330
    Chram
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    Quote Originally Posted by TheBlazed View Post
    I will say i believe the Benchmark to be an inaccurate tool for deciding if your game can run FFXIV or not.

    I had a 417 and im playing the FFXIV OB on high texture settings but half resolution.
    FPS is constant 38 16 in crowded areas

    Nvidia 8800M GTS
    1.83 Ghz Intel Core 2 Duo
    thought to be unplayable

    just upgraded to Intel t9300 and fps is now 50 FPS
    35 in crowded... plays fine still and not on low texture settings

    Edit: THIS IS A LAPTOP FYI
    FX 6860 GATEWAY.
    just gonna throw this out there: I should be taking your system around the block (9800GX2, QX9650) and you've got about double my fps. I tried half resolution and it was about as effective as goggles.

    so there's something up with the optimizations in this game - the only lines performing relative to each other approximately the way you'd expect are the 58xx and 4xx and even then their performance is weird when compared to previous generation's (like 470s performing at the same level as 4850s)

  11. #3331
    Failed Sex Ed
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    Quote Originally Posted by Amele View Post
    Any ideas what might cause Afterburner to show 0% gpu load while playing? 9800GX2, QX9650 etc. - scored 3300~ on high and can't get over 10fps anywhere. suspecting the low frame rate and the low load indicator are related.
    Strange that you get 3300 on the bench but still crappy performance in game. I get 3300 on high with my 1055t@4 and gtx 460 at 890mhz and game runs decent(23-30 around newb camp and 60 in the field alone), at 1920x1080 no AA/DoF/AO. My settings make me completely cpu limited though.

  12. #3332
    Cerberus
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    Quote Originally Posted by shirasoma View Post
    This might not be really new info or anything like that, but after a friend w/ a GTX 470 told me that I'm getting the same FPS as he is in the same areas, but with my Radeon 4850, something seemed off. So I did some short investigation of my own.

    Athlon II X4 620 @ 3.12 Ghz
    4gb DDR2 800
    512 MB Radeon HD 4850 x1
    Catalyst 10.8
    Windows 7 x64

    Display Mode: Windowed
    Window Size: 1600x900
    Multisampling: 4x MSAA
    Buffer Size: Resolution
    Shadow Detail: Standard
    Ambient Occulsion, Depth of Field : Off
    Texture Quality: High
    Texture Filtering: Highest

    (It seems I can't post links, sorry. If anyone wants to link them, feel free.)
    The main trouble areas are aetherite crystals and towns.

    a.imageshack.us/img842/2184/aetherite.jpg
    Here FPS is low, and gpu utilization is low.

    a.imageshack.us/img844/9618/uldah01.jpg
    Turn around and run toward Uldah, FPS and utilization improves somewhat.

    a.imageshack.us/img706/310/uldah02.jpg
    At some points, utilization is full load and FPS is still good.

    a.imageshack.us/img442/848/uldah03.jpg
    Getting near town, FPS and utilization goes down again.

    a.imageshack.us/img535/3638/uldah04.jpg
    In town, it's just like the Aetherite crystal.

    a.imageshack.us/img696/2633/uldah5.jpg
    Same as above.

    I don't know what to make out of this yet. All I know is so far, not so good.
    You are fraps'ing on the low FPS screenshots it seems. You might be taking a FPS hit just by doing that alone.

  13. #3333
    CoP Dynamis
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    Display: NVIDIA GeForce GTX 260M x2 SLI Enabled
    Processor: Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz (2 CPUs), ~2.5GHz
    Memory: 4096MB RAM

    I know, lolspecs, it's my fiancees laptop - she can run the game /alright/[Turned everything on low, and runs well enough when alone or with 2-3 people - but whenever near and NPC or Town it chokes way down to a good 10 or so FPS] but it seems to run extremely hot(especially compared to any other game she plays) and was wondering if their were any decent utility programs out there that are compatible with her hardware to tell temperature - I want to make sure the game isn't eating her new hardware from the inside; Google yeields about 3,000 different program results so any help greatly appreciated.

  14. #3334
    Chram
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    Speedfan

  15. #3335
    RIDE ARMOR
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    Quote Originally Posted by popsiclestix View Post
    You are fraps'ing on the low FPS screenshots it seems. You might be taking a FPS hit just by doing that alone.
    Nope, no FRAPS here. That's actually ATI Tray Tool's OSD (tool similar to Rivatuner to overclock cards.) The FPS counter turns red when the counter hits below 25 FPS I believe. No other difference between screenshots other than being in different locations in-game, as far as I know.

  16. #3336
    Melee Summoner
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    Anyone having problems with random boots to the servers? Everytime I get in I can run around for about 10 mins then get booted out.

  17. #3337
    Melee Summoner
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    Anyone having problems with random boots to the servers? Everytime I get in I can run around for about 10 mins then get booted out.

  18. #3338
    Chram
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    Quote Originally Posted by shaddix View Post
    Strange that you get 3300 on the bench but still crappy performance in game. I get 3300 on high with my 1055t@4 and gtx 460 at 890mhz and game runs decent(23-30 around newb camp and 60 in the field alone), at 1920x1080 no AA/DoF/AO. My settings make me completely cpu limited though.
    well, the 0% load indicator I'm sure was part of the problem, put in the 258.96 drivers (which I had unloaded earlier due to some compatibility issues with a different, older game) - and now show ~40% load on cpu and both gpu cores with about 20fps everywhere. Town and field doesn't make a difference for me, except that CPU utilization is maybe 10% higher in town (so high 40's low 50s instead of high 30s low 40s) and maybe 2-4fps. (18-22 vs 20-24).

    I had a 'glitch' of sorts the other night with a fast black screen (display dropped out) and when it kicked back in a moment later I was at 50fps in town ~ comparable to the frame rate I was showing on the bench.. it stayed that way for maybe 20 minutes then fast black and back in at 20 again. while I was at 50~60 fps I was showing about 75-80% load on cpu and both gpus - sometimes reaching 90% on the gpus.

    based on relative loading I'm sure I have my settings balanced... what I can't figure out is why the game refuses to load up past 40% most of the time. this is at 1680x1050 by the way, due to whatever it is that's hamstringing my utilization playing at 1920x1200 (my native res) puts me in slideshow mode.. still with a 40% utilization cap.

    so yeah. not sure what's up except that SE is apparently [edit]currently[/edit] neglecting compatibility/optimization with anything that isn't current gen. I'm not planning to upgrade (my system performance with the OC dialed in is between an i7-860 and i7-920 with an HD5830 on any game other than FFXIV) so if it remains this bad at release I'll probably just get the game for PS3 instead.

  19. #3339
    Smells like Onions
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    Regging just to join in the mess here and offer some more info for people. I have no idea what the hell is going on any more.

    Just upgraded recently, using a Core i5 760 ([email protected]) and a Gigabite GTX 460 1gb (stock clock), using the 258.96 nvidia drivers.

    Buffer size is resolution, shadows high, textures high, texture filtering highest.

    For me the performance is bound almost entirely to Depth of Field and AO being on. Turn either on and it drives performance into the dirt -- open field, I'm lucky to get ~35fps with DOF on/AO off. Any kind of fighting, even a duo in a cave, and I'm looking at ~20-25.

    With both off I can run at No AA or up to 8xQ MSAA and be framecapped (I assume? I never see it go higher) @ 60fps in open areas. Performance seems about similar in busy areas as well regardless of the multisampling choice, dropping to about ~40-45 in nasty spots. This is all windowed -- performance is a little better fullscreened but not dramatically so.

    My main concern is this thing rides the GPU like the furmark stress test and it shoots straight to ~97% usage and never goes down. I'm not OC'ing and temps are staying "okay", but it's still ridiculous, not to mention the fan noise. I'm just worried about cooking this thing slowly.

    Oh, and as an aside and to continue to echo earlier sentiments, I get that weird crap ass blending on lightning too. Jamming shadow detail up and the multisampling helps disguise it but it's absolutely still there.

  20. #3340
    New Merits
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    Quote Originally Posted by alfiio View Post
    Regging just to join in the mess here and offer some more info for people. I have no idea what the hell is going on any more.

    Just upgraded recently, using a Core i5 760 ([email protected]) and a Gigabite GTX 460 1gb (stock clock), using the 258.96 nvidia drivers.

    Buffer size is resolution, shadows high, textures high, texture filtering highest.

    For me the performance is bound almost entirely to Depth of Field and AO being on. Turn either on and it drives performance into the dirt -- open field, I'm lucky to get ~35fps with DOF on/AO off. Any kind of fighting, even a duo in a cave, and I'm looking at ~20-25.

    With both off I can run at No AA or up to 8xQ MSAA and be framecapped (I assume? I never see it go higher) @ 60fps in open areas. Performance seems about similar in busy areas as well regardless of the multisampling choice, dropping to about ~40-45 in nasty spots. This is all windowed -- performance is a little better fullscreened but not dramatically so.

    My main concern is this thing rides the GPU like the furmark stress test and it shoots straight to ~97% usage and never goes down. I'm not OC'ing and temps are staying "okay", but it's still ridiculous, not to mention the fan noise. I'm just worried about cooking this thing slowly.

    Oh, and as an aside and to continue to echo earlier sentiments, I get that weird crap ass blending on lightning too. Jamming shadow detail up and the multisampling helps disguise it but it's absolutely still there.
    Your issues seems weird to me, mine is almost he complete opposite as far as CPU and GPU loads. I have Core 2 duo E8400 OC to 3.6ghz, 8GB RAM and a Geforce 470 gtx.
    I can run @ 1920x1080 with most settings maxed except DoF and AO off. The AA is on 2x. Out in the wide open areas fighting my FPS is capped at the 60 FPS but in town in ranges anywhere from 20-30 FPS. But for me my CPU load is at 90%+ all the time but my GPU load rarely goes over 50%. I just bought a i7-930 today and within next few weeks doing a rebuild and i'm scared to see all these i5's and i7's not performing good

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