Item Search
     
BG-Wiki Search
Page 2 of 2 FirstFirst 1 2
Results 21 to 36 of 36
  1. #21
    Fake Numbers
    Join Date
    Jan 2009
    Posts
    81
    BG Level
    2
    FFXI Server
    Ragnarok

    Quote Originally Posted by MaachaQ View Post
    I just said that because the OP and several other posts mis-spelled it the same way and it was bugging me >.>
    I also misspelled kraken in my post, but that's apparantly OK.

  2. #22
    Relic Horn
    Join Date
    Dec 2008
    Posts
    3,313
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    This is why I think we need to adopt an internet symbol for sarcasm. Because no matter how obvious it is, some people will always miss it.

    I nominate @ as the symbol.

    It's not used for anything else!!@
    you mean this
    http://www.fwi.co.uk/blogs/lincolnsh...arc%20mark.jpg

    Sarc Mark

  3. #23
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    I originally thought the sarc mark was a sarcastic joke, perhaps we need an irony mark as well, use the same symbol as another punctuation mark, but don't tell anyone?

  4. #24
    Sea Torques
    Join Date
    Jun 2007
    Posts
    539
    BG Level
    5
    FFXI Server
    Titan

    O T A V E L O L

  5. #25
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    308
    BG Level
    4
    FFXI Server
    Bahamut

    Holy fuck that sig is kinda terrifying.

  6. #26
    Hydra
    Join Date
    Jun 2007
    Posts
    113
    BG Level
    3

    Honestly, there is a possibility that the level cap being raised may make both Octave and Kraken Club Drks and Rngs go extinct. Let me explain why.

    Currently for FFXI there is a 56 skill difference between A+ skill and C- skill (Drk) and a 76 skill difference between A+ skill and E skill (Rng).

    If SE allows skill to progress at the same rate as it does now (A+ gets 5 skill per level while C- and E skill both get 2 skill per level) that would mean the skill values would be as follows at 99:

    A+ = 396 Skill

    C- = 268 Skill

    E = 248 Skill

    This means club will be 128 skill below A+ for Drk and 148 skill below A+ for rng.

    This will be a massive accuracy loss which I am not sure that added acc from songs/rolls/gear can make up.

  7. #27
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Eklm View Post
    Honestly, there is a possibility that the level cap being raised may make both Octave and Kraken Club Drks and Rngs go extinct. Let me explain why.

    Currently for FFXI there is a 56 skill difference between A+ skill and C- skill (Drk) and a 76 skill difference between A+ skill and E skill (Rng).

    If SE allows skill to progress at the same rate as it does now (A+ gets 5 skill per level while C- and E skill both get 2 skill per level) that would mean the skill values would be as follows at 99:

    A+ = 396 Skill

    C- = 268 Skill

    E = 248 Skill

    This means club will be 128 skill below A+ for Drk and 148 skill below A+ for rng.

    This will be a massive accuracy loss which I am not sure that added acc from songs/rolls/gear can make up.
    sv mad2 = +68 acc
    sv mad1 = +38 acc
    feint = -50% evasion..

    it's not going to be an issue even without hunters, it's more likely that scaling will make using 'real' forms of damage will be more viable than souleater though

  8. #28
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    won't this also lead to making polearm SAM less viable?

    if the gap spreads out like it did for the gap 50->75, there could be another 30accuracy difference between pole and gkt SAMs at 99, when we're meriting on green colibri

  9. #29
    New Spam Forum
    Join Date
    Nov 2008
    Posts
    170
    BG Level
    3
    FFXI Server
    Lakshmi

    Quote Originally Posted by Chen View Post
    won't this also lead to making polearm SAM less viable?

    if the gap spreads out like it did for the gap 50->75, there could be another 30accuracy difference between pole and gkt SAMs at 99, when we're meriting on green colibri
    I stopped working on polearm merits and trying to attain a Tomoe because of the level cap raise announcement.

    It all depends on if SE wants to keep jobs being able to use a secondary weapon viable or not. I'm going to go out on a limb and say that they like jobs to be able to use more than one weapon.

    The only thing that scares me is that the Magican trials don't seem to include any weapons outside of each jobs "main" weapon.

    So even if the skill gap is close for Polearm and GKT, since there is no Magican polearm for SAM, GKT might be far superior anyway.

  10. #30
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Chen View Post
    won't this also lead to making polearm SAM less viable?

    if the gap spreads out like it did for the gap 50->75, there could be another 30accuracy difference between pole and gkt SAMs at 99, when we're meriting on green colibri
    This line of thought also makes me wonder if sam becomes a less desirable merit DD compared to war/drk/drg, assuming their new gkt WS follows the same style of Y/G/K with capping really low on merit level mobs compared to RR/Drakes/Guillo/etc. But SE? Indirectly nerf Samurai somehow? Preposterous

  11. #31
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    This thread delivers.

    I for one am hoping that some krekan club owners are very short sighted and sell it for 20-25m because ocave works at 80.

  12. #32
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

  13. #33
    Nidhogg
    Join Date
    Jul 2006
    Posts
    3,999
    BG Level
    7

    Quote Originally Posted by Dooom View Post
    This line of thought also makes me wonder if sam becomes a less desirable merit DD compared to war/drk/drg, assuming their new gkt WS follows the same style of Y/G/K with capping really low on merit level mobs compared to RR/Drakes/Guillo/etc. But SE? Indirectly nerf Samurai somehow? Preposterous
    everyone's also assuming that the things that will be exp'd on are weak to piercing.

    also gekko does not cap really low on merit mobs

  14. #34
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by LinktheDeme View Post
    everyone's also assuming that the things that will be exp'd on are weak to piercing.

    also gekko does not cap really low on merit mobs
    polearm has an easier to attain 5hit and a better WS, ontop of piercing.

    and pretty sure gekkos attack is basically capped with berzerk alone at colibri (or meat, or chaos)

    but yea, does seem like this is all going to change

  15. #35
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by LinktheDeme View Post
    everyone's also assuming that the things that will be exp'd on are weak to piercing.

    also gekko does not cap really low on merit mobs
    Prior to greater colibri, nothing endgame xp worthy was weak to piercing:

    Sky was neutral
    KRT was blunt
    Lufaise had the birds, but that shit sucked (on top of slashing resistance)
    Uleguerand was neutral.
    Caedarva introduced imps and flies, but that was more for 68-73 parties, not so much meriting.
    MMJSP was mostly neutral (T puks I guess, sure?)

    Am I missing anything?


    And in regards to skillcaps, whats the guessed breakdown between A+ and A-?

  16. #36
    DEUS VULT
    FITE ME

    Join Date
    Mar 2007
    Posts
    10,606
    BG Level
    9
    Blog Entries
    4

    How is this shit a thread.

    Otave. Seriously?

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. How many people goes to Ballista on your server?
    By Lawliet in forum FFXI: Everything
    Replies: 6
    Last Post: 2007-12-06, 14:52
  2. Replies: 48
    Last Post: 2006-07-11, 18:08
  3. How many members are in your linkshell?
    By Popanu in forum FFXI: Everything
    Replies: 9
    Last Post: 2006-04-24, 23:16
  4. So, how many people got on the Selbina boat?
    By zek in forum FFXI: Everything
    Replies: 13
    Last Post: 2006-04-19, 23:06