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  1. #2721
    Melee Summoner
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    Jul 2010
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    Quote Originally Posted by sruon View Post
    Just woke up and logged in easily
    Are you in North America? I'm beginning to think my error is local...

  2. #2722
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
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    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Falcon View Post
    Is it that much of a lag clusterfuck?
    It was laggy and painful for me last test.

    I fear what it would be like this test. I'll try logging on at like...6est, see how it is.
    i had np logging in and playing around for 30 min before i left for work, was basically hard capped at 30fps

  3. #2723
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Yeah I had no troubles logging and aside from the slight lag and stuttering it was alright.

    Gonna wait for them to fix the stuttering problem before playing more though, it's irritating.

  4. #2724
    Old Merits
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    Apr 2010
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    1,178
    BG Level
    6

    To derail this thread, I wonder/hope that at a certain point when leveling elemental stats that they add en-effects to your attacks. This would be cool but it would lead to more LOLJOB style thinking and realities.

  5. #2725
    New Merits
    Join Date
    Jun 2008
    Posts
    221
    BG Level
    4

    Quote Originally Posted by BlackheartX View Post
    To derail this thread, I wonder/hope that at a certain point when leveling elemental stats that they add en-effects to your attacks. This would be cool but it would lead to more LOLJOB style thinking and realities.
    I'd rather see legit enspells. Having a permanent enspell on you from your element would mean you couldn't melee certain mobs because they might absorb the damage lol. Also, it'd get obnoxious if everyone used enspells.

    I would like the elements to have a pretty big impact on our offensive abilities as well though. If I go hardcore fire, my fire spells/ws should hit very hard, but I should be pretty weak to water etc.

  6. #2726
    Old Merits
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    Apr 2010
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    Quote Originally Posted by Ramsey View Post
    I'd rather see legit enspells. Having a permanent enspell on you from your element would mean you couldn't melee certain mobs because they might absorb the damage lol. Also, it'd get obnoxious if everyone used enspells.

    I would like the elements to have a pretty big impact on our offensive abilities as well though. If I go hardcore fire, my fire spells/ws should hit very hard, but I should be pretty weak to water etc.
    Touche, every melee would need an elemental based WS however.

  7. #2727
    Hydra
    Join Date
    Jul 2010
    Posts
    105
    BG Level
    3

    Quote Originally Posted by BlackheartX View Post
    Touche, every melee would need an elemental based WS however.
    Is this not the case now? WSs in XI were elemental based, so I think it'd be strange for them not to be in XIV.

  8. #2728
    RIDE ARMOR
    Join Date
    May 2010
    Posts
    20
    BG Level
    1
    FFXI Server
    Unicorn

    If I fully downloaded the old version of the game, is there a way I can update without fully redownloading the game? I tried reading the past few pages, but. Don't know if any of those solutions would work fir me or not. I downloaded using the utorrent method.

  9. #2729
    New Merits
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    Apr 2010
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    216
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    4
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Kargath

    has any caster tried dumping all of their elemental points into the element of their dart to see if it increased damage?

  10. #2730

    Sweaty Dick Punching Enthusiast

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    Mar 2006
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    Ragnarok

    Quote Originally Posted by Not Kuno View Post
    Conjurer has a bunch of problems now:

    -Spirit dart was the bread and butter for damage before. It was a bit less than spells, but still did good damage and was faster. Now the damage is complete shit and doesn't seem to improve with INT at all.
    Same with Thaum, but it's a good thing in my book. There was honestly no reason to use anything else in Alpha unless you were aiming for AoE. Why spend mana on something that does the exact same damage as a spammable auto attack that doesn't use any?

  11. #2731
    New Odin
    Join Date
    Jun 2007
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    8,825
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    Quote Originally Posted by Celeras View Post
    Same with Thaum, but it's a good thing in my book. There was honestly no reason to use anything else in Alpha unless you were aiming for AoE. Why spend mana on something that does the exact same damage as a spammable auto attack that doesn't use any?
    Because it's AoE? D:

  12. #2732
    New Merits
    Join Date
    Jun 2008
    Posts
    221
    BG Level
    4

    Quote Originally Posted by mastamind View Post
    has any caster tried dumping all of their elemental points into the element of their dart to see if it increased damage?
    It does say it's just elemental resistances in the menu... It's very irritating when they were talking about it it sounded a lot more like you were aligning yourself with that element, and that it would affect resistances and offensive abilities as well. People who focused on fire would have deadly fire magic, and be resistant to fire but weak to water etc. But it looks like it's just a resistance stat, which is HUGELY disappointing.

    It means the only reason to raise this stat one more than the other is if you think you're going to get hit by that type of spell more often, so basically most people are just going to raise it more or less even across the board, and later on when we see the big HNM bosses that need certain resistances, people will move their resistances around if possible.

    They need to give it an offensive boost as well, or no one will have a reason to pick a particular element other than HNMs.

  13. #2733
    New Odin
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    Jun 2007
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    Quote Originally Posted by Ramsey View Post
    It does say it's just elemental resistances in the menu... It's very irritating when they were talking about it it sounded a lot more like you were aligning yourself with that element, and that it would affect resistances and offensive abilities as well. People who focused on fire would have deadly fire magic, and be resistant to fire but weak to water etc. But it looks like it's just a resistance stat, which is HUGELY disappointing.
    A skill (provoke I think) had an "earth affinity" on it. In a pic from E3.

  14. #2734

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Hyan View Post
    Because it's AoE? D:
    Isn't that what I fucking said?

  15. #2735
    Sea Torques
    Join Date
    Dec 2009
    Posts
    671
    BG Level
    5
    FFXI Server
    Gilgamesh

    You can use a EU account in NA right?

  16. #2736
    New Odin
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    Jun 2007
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    Quote Originally Posted by Celeras View Post
    Isn't that what I fucking said?
    I guess you answered your own question then? D'oh.

  17. #2737
    CoP Dynamis
    Join Date
    Mar 2010
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    263
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    4
    FFXI Server
    Shiva
    WoW Realm
    Kil'jaeden

    Quote Originally Posted by Ramsey View Post
    I'd rather see legit enspells. Having a permanent enspell on you from your element would mean you couldn't melee certain mobs because they might absorb the damage lol. Also, it'd get obnoxious if everyone used enspells.

    I would like the elements to have a pretty big impact on our offensive abilities as well though. If I go hardcore fire, my fire spells/ws should hit very hard, but I should be pretty weak to water etc.
    I agree with what you said except the bold I dont think anyone should be necessarily week to an element they dont increase, just they have no resistance to it.

    And I would love ele stats to dictate spell pot / acc some (not a whole lot) but if I do have 50 fire stat and 20 water my fire IV (or equivilant) should do more.

  18. #2738

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Hyan View Post
    I guess you answered your own question then? D'oh.
    I didn't ask a question that required an answer. 6 spells that do the exact same damage as a spell that doesn't require any mana is bad design when its only benefit is a small AoE. They fixed it.

  19. #2739
    New Odin
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    Jun 2007
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    Quote Originally Posted by Celeras View Post
    I didn't ask a question that required an answer. 6 spells that do the exact same damage as a spell that doesn't require any mana is bad design when its only benefit is a small AoE. They fixed it.
    I don't agree.

    They should have made the AoE larger, if that's the issue. It's not like you'll be fighting only against one monster majority of the time, and in these cases the AoE spell would pull ahead in damage, but you wouldn't be pretty much required to use it to kill stuff.

    The no MP cost spell should do at least comparable damage to an attack round of a melee class IMO.

  20. #2740

    Sweaty Dick Punching Enthusiast

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    You don't agree that the damage done by a spammable, element-less auto attack that uses no mana should be less than the elemental spells that use mana? Ok, great, nobody gives a shit. It was still a needed fix.

    Ffs why was it only a temp ban.

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