I know back in this thread, there was talk of making DoH more relevant to the end game. You don't think having most of the HNM dropping rare mats instead of weapons and armour. (Not 100% mind you) and forcing you to find a crafter to do something with it would be a viable idea?
Some things would have to be in place, like a 0% rate to destroy the base item and the like.
But, say Fafnir dropped some blue ore, and a crafter with enough skill could either make you Ridill or Hrotti (I know Hrotti was a joke, but you get the point) It would almost be taking the token system from WoW, and instead of giving these tokens to an NPC vendor, you find a crafter to do it for you.
Since crafting is so intense (Well, more so than XI/WoW etc) I am sure the discussions on how to properly synth Ridill (Or going for an HQ) would fuel crafting threads for quite some time. And one Ridill might be better than the next. Maybe a little more DMG, a little more durability (Depending on the skill of the crafter and other factors) I don't think making a Ridill without it's key ability would be too smart however.
So, am I completely off base with this or what?
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