
Originally Posted by
LD
I wonder.
If we can only access and activate Guildleves in the major cities and/ore have to unload materials periodically without a way to effectively store or sell them in the boonies, then being in a remote area will be an obvious disadvantage. However, if we have no real reason to return to civilization and the local landscape is varied enough (in terms of scenery and monsters), then living out of an outpost might not be that bad.
A lot of MMOs force the idea that you have to be somewhere centralized to conveniently access most content. This means your start and end points in a day are always the same. FFXIV's Aetheryte create a situation in which you reset your Home Point every time you change hunting grounds. You can start in one area and finish in another. Done right, this could give the impression of a large world even without it being physically bigger than another game.
Grouping together isn't even really an issue, since the destination won't be the city (necessarily). It's just the guildleve situation that could keep people from straying too far from town. In that case, 100% refill time could be as long as guildleve refresh (give or take).