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  1. #1081
    Hydra
    Join Date
    Jan 2010
    Posts
    113
    BG Level
    3
    FFXIV Character
    Zettai Ryouiki
    FFXIV Server
    Hyperion

    Quote Originally Posted by Azriell View Post
    In addition to all of this, I really hope SE let's us set our parties to "closed" if we so desire. Surely they realize that there are plenty of instances in which you don't want some random person joining your group, such as when fighting an NM, doing endgame, etc.
    It would seem pretty obvious, but it's pretty funny how there is always room for doubt.

  2. #1082
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    821
    BG Level
    5
    FFXI Server
    Sylph
    WoW Realm
    Bronzebeard

    Quote Originally Posted by Azriell View Post
    It's a good concept on paper. Since players can join a party if they meet the requirements, we have to assume that these requirements will be visible via some sort of search function. If a useful search feature is implemented from day one, perhaps it will be adopted better than the on in XI (which was by most only for exp or LS events). It would be nice to be able to run a search and see if anyone is doing Mission X, for example. Or if XIV has a Trial of the Magians equivilent, you could search to see if someone is working on the same trial you're on. Hopefully, this search feature also lets you view the details of a party before you join it.
    In one of the interviews (might have been beta forum info duno) I think they said that the party feature now has multiple sub sections so you can look for specific party set ups. ie missions/questing/crafting/xping.

  3. #1083
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,029
    BG Level
    6
    FFXIV Character
    Shuichi Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan

    Recruiting Party Members
    In an effort to bring new elements to party play, we decided to introduce a different recruitment method than was available in FINAL FANTASY XI, in which the usual flow was for the recruiter to send an invitation to the prospective party member. Now, however, players can join a party automatically if they meet the conditions designated by the recruiter.

    In the future, we plan to add features such as allowing players to join parties based on skills with weapons not currently equipped, or to join a party in a different area. Give the current system a try and tell us what you think.
    I like how this is sounding.

  4. #1084
    New Spam Forum
    Join Date
    Apr 2010
    Posts
    159
    BG Level
    3

    I would still prefer it if the party leader had to accept or decline an application. If they're looking for members, its not like they'll slap down every application, and it gives you more control over your party (or at least the illusion of)

    But if the criteria functions are tight enough, then I'm cool with that. We'll see come Saturday.

  5. #1085
    Relic Weapons
    Join Date
    May 2010
    Posts
    386
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by Azriell View Post
    My assumption has been that soloing exp, or going as a small group, won't require a healer. This also explains why Conjurer is a mix of healing and offensive magic (so it can still solo effectively).

    However, I believe that endgame will require some to focus only on healing. Conjurer will probably fulfill both roles (damage and healing) just fine, but will need to focus on one or the other for any given endgame encounter, if only for MP purposes and so someone doesn't die because the healer was nuking when the boss took 75% of the tank's life in one hit.
    thing is as of level 20 conjured isn't much better at healing one person than anyone else and one could say they could also be doing damage. Where they do have an advantage is in curing multi people. But thaum also gets this ale effect subbing cure. Honestly the game doesn't seem made for one super curer cooldown and casting speed can't back that up. They would need a new class for pure healing or give other classes heal other abilities maybe alch will be able to throw potions

  6. #1086
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    If this takes some load off the leader's chest, I'm all up for it though.

    It was quite stressful being the leader sometimes in XI, now I can hopefully focus on doing something more productive with my time than inviting people.

  7. #1087
    Relic Horn
    Join Date
    Dec 2007
    Posts
    3,411
    BG Level
    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Player macros, a feature required to fully realize the Armoury System, are essential not only for battle situations, but also for switching equipment...
    Surprised no one has crapped their pants yet on that line...

  8. #1088
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Purrrfect View Post
    Surprised no one has crapped their pants yet on that line...
    There are instances where you would want to change your equipment even if you're not in battle.

  9. #1089
    Old Merits
    Join Date
    Apr 2010
    Posts
    1,178
    BG Level
    6

    Quote Originally Posted by Purrrfect View Post
    Surprised no one has crapped their pants yet on that line...
    People don't notice the important things. Also macros will allow you to change gear, I wonder if that means in combat or is it just a fast way to change jobs.
    Also will it have any bearing on combat. (Probably because the PS3 controller would be less gimp then, thats assuming keyboard and mouse get fixed)

    P.S.

    I hope its like the old system without line limitations. (All gear swap haters rage on if it is)

  10. #1090
    New Spam Forum
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    Apr 2010
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    159
    BG Level
    3

    Quote Originally Posted by BlackheartX View Post
    Also will it have any bearing on combat. (Probably because the PS3 controller would be less gimp then, thats assuming keyboard and mouse get fixed)
    They've stated that you can't change gear in active mode, so probably not. Probably just a quick way to change gear out of combat as I can imagine having to equip them individually getting tedious.

  11. #1091
    Old Merits
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    Apr 2010
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    1,178
    BG Level
    6

    Quote Originally Posted by Shuichi View Post
    I like how this is sounding.
    It doesn't seem to different from the search function with some Auto-join slapped on.

  12. #1092
    Old Merits
    Join Date
    Apr 2010
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    1,178
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    Quote Originally Posted by Fanfon View Post
    They've stated that you can't change gear in active mode, so probably not. Probably just a quick way to change gear out of combat as I can imagine having to equip them individually getting tedious.
    Maybe I'm imagining this but didn't they say there would be no macro system?
    (serious question)

    P.S.
    What now?

  13. #1093
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Quote Originally Posted by BlackheartX View Post
    Maybe I'm imagining this but didn't they say there would be no macro system.
    (serious question)
    No, they didn't.

  14. #1094
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    14
    BG Level
    1

    Quote Originally Posted by BlackheartX View Post
    Maybe I'm imagining this but didn't they say there would be no macro system.
    (serious question)
    They never said that.

  15. #1095
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,029
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    6
    FFXIV Character
    Shuichi Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan

    Quote Originally Posted by BlackheartX View Post
    It doesn't seem to different from the search function with some Auto-join slapped on.
    Well, it will depend on the depth of criteria that SE allows party leaders to set in advance. So we’ll see.

    Edit: My 200th post! Only took me 4 years too. ^_^

  16. #1096
    Old Merits
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    Apr 2010
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    Quote Originally Posted by Hyan View Post
    No, they didn't.
    I see.

    Nothing but non-combat gear swaps and chat spammed emotes.

    @Shuichi

    Yeah your right

  17. #1097
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Fanfon View Post
    They've stated that you can't change gear in active mode, so probably not. Probably just a quick way to change gear out of combat as I can imagine having to equip them individually getting tedious.
    Probably this. Macros are groovy if you're using them for attack rotations and priority-based rotation, but switching 15 slots of gear won't be possible considering you'll be in active mode, unless they reduce ALL of the delay off of passive and active switching, so that you can quickly macro into passive, macro the gear swap, then macro back into passive, then macro your next attack.

  18. #1098
    Relic Weapons
    Join Date
    Apr 2010
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    395
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    4
    FFXI Server
    Asura
    WoW Realm
    Shadowsong

    When you swapped classes in alpha, any equipment you could not wear with your new class was unequipped. You then had to equip every single slot by hand which -- as mentioned above -- could be quite laborious given the time it took to browse through your item lists.

    With a macro, you will hopefully be able to change/equip all of these slots at once, turning what could be a 5 minute job into a 5 second job.

    I'm still hoping for a system that remembers how you had your spells/abilities equipped the last time you used a particular job, because rearranging your bars every time you swapped to Miner to mine a node and then switched back was a royal pain in the arse.

  19. #1099
    I'm not safe on my island
    Nikkei will still get me.

    Join Date
    Oct 2006
    Posts
    20,043
    BG Level
    10

    Have enough people been suggesting that they implement a system that remembers what skills and equipment you had with a previous job? Seems like having to requip skills and equipment is a real roadblock to the kind of fluidity they wanted when changing jobs.

  20. #1100
    Relic Horn
    Join Date
    Dec 2007
    Posts
    3,411
    BG Level
    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by BlackheartX View Post
    Maybe I'm imagining this but didn't they say there would be no macro system.
    (serious question)
    I think your ? key might be confused with the . key. Hard to tell wtf you are saying sometimes.

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