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  1. #1681
    Sea Torques
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    Jan 2010
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    Gilgamesh

    Anyone wish they'd kept the camera controls on the directional arrows? They mentioned they'd be adjusting keyboard and camera controls, but it's a pain in the ass right now especially with the lag I'm getting.

  2. #1682
    RIDE ARMOR
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    Dec 2009
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    Cerberus

    Sorry if this can't be answered due to NDA policy but I was wondering if anyone got to see what kind of bonuses the guardian deity does give you during leves, I remember someone mentioning a stat increase but did not go into details as to which stat was increased. It would seem logical that elemental resistance would be raised since they are all associated to one element but I was wondering if there was more to it. SE mentioned in an interview they would allow us to change our guardian deity in the future so one's to believe the choice we make is somehow important....

    Also I fail to see Thaumaturge as this big "powerhouse" SE described on their website.... I've looked around and it seems most of their abilities are mixed of enfeebling/enhancing.... I am sure I am missing a lot on this class (mostly because I can hardly find any infos about the job) but if someone could clarify or add some info on it, it'd be great.

    Happy beta!

  3. #1683
    Nidhogg
    Join Date
    Feb 2008
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    3,790
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    7
    FFXIV Character
    Tsugaru Mifra
    FFXIV Server
    Hyperion
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    Ragnarok

    Quote Originally Posted by mightyg View Post
    Anyone wish they'd kept the camera controls on the directional arrows? They mentioned they'd be adjusting keyboard and camera controls, but it's a pain in the ass right now especially with the lag I'm getting.
    I had to switch to a gamepad because of this.

    Once you switch you'll realize how much they designed the game for a gamepad.

  4. #1684
    New Spam Forum
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    Apr 2010
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    159
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    3

    Quote Originally Posted by blythe View Post
    This isn't anyone on BG right? Seems a little risky.
    dunno, but kurokikaze needs to blur his name on his vids

  5. #1685
    Relic Weapons
    Join Date
    May 2010
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    386
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    4
    FFXI Server
    Asura

    The battle is def less buggy, haymaker works, different skills have different stamina charges, ie haymaker is less than even a regular attack, concussive blow is like 1.3 times the stamina of a regular attack. you can overall attack faster, honestly its not that much faster than before, id say like 1.2 times faster, but without input lag, and you can stack attacks a lil bit.

    One thing im not exactly sure of but it seemed like i was double attacking on pug sometimes, ie hitting 4 times, its possible it was just due to spam, but im not sure cause generally you have a standard cooldown even if you have the stamina.

    you definately got less skill ups per mob, a good fight being 1000 to a good fight being 300. Its fast paced, but until you get higher it is of course not as exciting.

    About leves, ehhh I dunno why people are saying they cant level up without leves they dont give you any more exp than fighting regular mobs, i can see saying you need more cash from leves but exp? nah. There were a lot of mobs to fight, if you wandered, looks like warf rats are always by any road so you can wander out forever just killing low rats till your like 5 or 6. The best way to go when leveling doesnt seem to be toward camp bloodshore now though, the mobs jump in difficulty a lot there. id go the other way, has a better gradation id say.

    Fun system, could give longer quests, or more involved story/leves so as to feel more goal oriented and less senseless killing.
    btw someone mentioned less tp gain, but i think its the same, its just that tp gain seems partially dmg based, and right now the dmg is weak.

  6. #1686
    Cerberus
    Join Date
    May 2010
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    423
    BG Level
    4

    Quote Originally Posted by Fanfon View Post
    dunno, but kurokaze needs to blur his name on hsi vids
    Oh I assumed his client was dat-edited. Thanks so much for the vids, but be careful! So not worth getting banned

  7. #1687
    Fake Numbers
    Join Date
    May 2010
    Posts
    83
    BG Level
    2

    It's probably already been said. But boob sizes are a factor of face type. This seems to apply to Hyur and WildWood Elezen at this point (according to ascalon)

    EDIT: had to remove pictures:

  8. #1688
    CoP Dynamis
    Join Date
    Apr 2007
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    281
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    4
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    Kujata

    Quote Originally Posted by omegaB View Post
    About leves, ehhh I dunno why people are saying they cant level up without leves they dont give you any more exp than fighting regular mobs, i can see saying you need more cash from leves but exp? nah. There were a lot of mobs to fight, if you wandered, looks like warf rats are always by any road so you can wander out forever just killing low rats till your like 5 or 6. The best way to go when leveling doesnt seem to be toward camp bloodshore now though, the mobs jump in difficulty a lot there. id go the other way, has a better gradation id say.
    Right, and then everyone who is logged in is killing wharf rats. With leves you don't have any competition. Maybe your server had a low population. If they replaced all the aldgoats and dodos around bearded rock with wharf rats then just wandering around killing them might work out for everybody.

  9. #1689
    Relic Weapons
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    Apr 2010
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    Asura
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    Shadowsong

    Quote Originally Posted by Squeaky View Post
    It's probably already been said. But boob sizes are a factor of face type. And this only seems to apply to Hyar Females at this point (Elezeen and Miqo'te don't change their boob size with their face)
    Elezen do.

    EDIT: Wish I had some screenshots to back this up, but since I recreated the same Wildwood elezen about 8 times last night trying to get on the same server as my friend, it is definitely noticable.

  10. #1690
    CoP Dynamis
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    Apr 2010
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    250
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    Ragnarok

    Is there such thing as a FFXIV beta key? I already have the 20 digit one for registering FFXIII for PS3, but I acquired a 12 digit one that's suppose to be a beta key. I don't know where to put it in though or if it's even legit.

  11. #1691
    Relic Weapons
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    May 2010
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    Asura

    actually from what i saw, elezen had 1 small boob size, maybe it depends which type you choose before the face type.
    from what i saw human had a different size for every face type, but none were that big, elezn had only 1 smaller chest size, but their standard is decent sized. miquote had no changes at all when i looked.

    I'm pretty sure the first type you select is the skin/texture. for the face this can generate some different looking faces even with the same geometry. not sure what all the details on some were, may have been stuff blocked by other things. the rest is pretty straight foward i think, definately need more hairs on some classes, like highlander, and could use more options overall for the big things like hiar and face types

  12. #1692
    Relic Weapons
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    Yeah several of the Characteristics weren't too noticable.

    For example, Elezen Female characteristic 1 --- no idea what that one does.

  13. #1693
    Salvage Bans
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    Apr 2010
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    Sylph
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    Bronzebeard

    I can see the guildleves staying the way they currently are, It makes sense than come release the game should be more difficult, most of the money made in FF11 was through farming and crafting.

    It seems to me the Alpha testers have had it so easy and now they have had the carpet pulled from under them.

    I think once things kick off with people selling stuff on retainers and the crafting leves being added it won't seem so bad.

  14. #1694
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
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    37,887
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    10

    Just watched that video and got 2 questions.

    What does the kind od day of the moon and guardian actually do in the game, anyone know yet?

  15. #1695
    Relic Weapons
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    May 2010
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    Asura

    Quote Originally Posted by Fawkes View Post
    Right, and then everyone who is logged in is killing wharf rats. With leves you don't have any competition. Maybe your server had a low population. If they replaced all the aldgoats and dodos around bearded rock with wharf rats then just wandering around killing them might work out for everybody.
    Im just saying, i noticed the rats are everywhere along the road, if you stay where other people are you definately will have nothing to kill, and the road is really really long.
    If you go towards bloodshore, your only options are rats beetles and chigoes
    however if you go north from bearded rock you got beetles rats rat moles sewer mole? i think was its name. the ewe cotton ball lamb thing, i think spriggans pop too but that may have been someones leve. groups can handle more midlevel stuff, honestly i think the problem with soloing is when you reach those crossover levels where your not quite strong enough for x, but y is a lil too weak. But groups have a lot more options i would assume

    @jollipop
    yeah i think leves would defeat the purpose if everyone could do it all the time, however they are pretty fun, and two days seems a bit excessive, maybe 1 day. for now it doesnt matter cause we can play every day, but i think the idea is for people to have something to do at least every day if they want.

  16. #1696
    Sea Torques
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    Mar 2006
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    612
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    5
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    Nikko Toska
    FFXIV Server
    Tonberry
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    Titan

    Quote Originally Posted by Ratatapa View Post
    Just watched that video and got 2 questions.

    What does the kind od day of the moon and guardian actually do in the game, anyone know yet?
    It's your birthday. What that does, who knows. Noticed some people only choosing month OR day (Moon / Sun) as if you had to pick one, but they're just a date.

  17. #1697
    F5 Like A Boss.
    Join Date
    Sep 2005
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    7,396
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    Kuroki Kaze
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    Sargatanas
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    Quetzalcoatl
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    Twisting Nether

    Quote Originally Posted by Fanfon View Post
    dunno, but kurokikaze needs to blur his name on his vids
    Thats not my name.

    Would the real Kurokikaze please stand up?!

  18. #1698
    New Odin
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    Jun 2007
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    Quote Originally Posted by Jollipop View Post
    I can see the guildleves staying the way they currently are, It makes sense than come release the game should be more difficult, most of the money made in FF11 was through farming and crafting.
    Me too... but I think the system will work better in higher levels and when people adapt to the new system.

    However, because the initial reaction is important I think some changes should be made for low level leves. Possibly rank 1-10 leves changing every 2h, rank 11-20 leves every 4h, and from there on every 2 days.

    Something like that. I'm not sure what they mean by that one sentence in the "to-do" list though.. let me dig it up

    - The steps required to acquire and activate a levequest will be shortened
    I guess something about going back to town to get the leves, then to the aetheryte to activate them?

  19. #1699
    Relic Weapons
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    Apr 2010
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    Asura
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    Shadowsong

    Quote Originally Posted by Jollipop View Post
    I can see the guildleves staying the way they currently are, It makes sense than come release the game should be more difficult, most of the money made in FF11 was through farming and crafting.

    It seems to me the Alpha testers have had it so easy and now they have had the carpet pulled from under them.

    I think once things kick off with people selling stuff on retainers and the crafting leves being added it won't seem so bad.
    Yeah it's kind've a shock to be honest.

    I really hoped it wouldn't be so ludicrously hard to make money this time around. I wasn't loaded during the Alpha, but I had enough to buy a decent set of equipment and maybe upgrade it every few levels. I thought that was a fine rate of financial return.

  20. #1700
    New Odin
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    Jun 2007
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    Quote Originally Posted by ascalon View Post
    I really hoped it wouldn't be so ludicrously hard to make money this time around. I wasn't loaded during the Alpha, but I had enough to buy a decent set of equipment and maybe upgrade it every few levels. I thought that was a fine rate of financial return.
    If you are rewarded the same amount of gil by helping other people with their leves, wouldn't that be a viable method of farming/making progress?

    Not right now that people are still learning, but wouldn't that sound like a good idea in the future?

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