
Originally Posted by
Lucavi
The chests only appear during leves. I received a total whopping 160 gil between 2 chests during leves. That's certainly going to break the economy.
And really, skill? What other game forces you to stop while putting a weapon away so you can get your speed back up? Oh, right, FFXI did. So lets just use the same engine there. (For you, Hyan-chan~!)
One thing flows into another and creates problems. If the /check system wasn't broken, you'd know the ranges of everything you fight, and wouldn't have to escape as much. If your system simply involves grinding on mob A, then moving to mob B when mob A checks blue, then moving to mob C when B checks blue, the congratulations; you've just made a korean MMO.
I hold SE to slightly higher standards than that, because I know they can DO better than that, and specifically when I'm blowing 80 bucks on the game, plus monthly fees.