
Originally Posted by
Lucavi
That's the problem, though. What's the point of limiting it in Beta unless Launch is going to follow the exact same system as Beta?
I'm operating under the assumption that what we have now is not going to be exactly the same at Launch. I cannot see them having a successful launch with the money-making system as stringent as it is now. You cannot even find armor to purchase! There is nothing to buy but food, a few weapons, a few shields, and crafting mats. You think everything is going to be wonderful and perfect when people can finally craft armor? Human players are going to control the entire armor market, which means there's going to be hyper-inflation right off the back. They're going to charge whatever people can pay, which, at the moment, is only about 3k; what you make from completing the starter chain.
Launch isn't going to be this tight-fisted, and launch is where we're going to see exploits popping up because they didn't allow the same level of launch freedom at beta, when they could EXAMINE the exploits and institute fixes. They're going to be behind the curve at launch should an exploit arrive because they can't just roll back servers, and what's done is done, assuming they don't just purge people's bank accounts.
Let the horses run wild right now, examine where and why the horses are running, then design the track around what you observe. Don't pen them up now before the race, only to let them out at launch and then act surprised at what you see.