oh god DRG is going to be a TP god too now
oh god DRG is going to be a TP god too now
Thanks for fixing the job traits into legible spacing because on the main site it is quite truncated as if some one posted it to SE in a hurry.
I like the jug pets, DNC dual wield, PUP Tactical switch and look forward to blue magic. The COR "XI" is a neat touch too.
Why wouldn't they give SMN resist amensia too, not like it matters much lol.
Also because they added Cure VI I think our HP is gonna skyrocket from 76+.. otherwise there'd be no need to add such spell IMO.
No duel-wield for thf..QQ
I'm not sure I like the change to XI roll...
Sure a perfect XI roll on an extended timer sounds nice, but i think it might mess up roll cycle and prevent us from keeping rolls on always.
Cycle one
Roll 1: X
Roll 2: IX
Roll 3: XI
Roll 4: VII
Cycle Two
Roll 1: V
Roll 2: X
Roll 3: skipped 5 mins remaining
Roll 4: X
Cycle Three
Roll 1: VII
Roll 2: X
Roll 3: Expires at the same time as Roll 4. Roll 3 is cast thus leaving one group of people without Roll 4 for 1 minute.
I don't know maybe its just me being real fickle. I'll have to see how it pans out during parties. Happy for the movement speed though!
Oh yeah and I just noticed SCH gets t5 nukes too. You'd think the guy in charge of magic could give something unique to BLM that isn't ridiculously narrow.
It's actually 哀車- like I said, "sorrowful car". It uses something called "Grass child" as the ninja tool. I'm guessing movement speed personally, but could be anything with such a vague name.
It's just the first of the updates, naturally they would get the normal spell progression that has been in effect, 1 > 2 > 3 > 4 > 5 etc. Not till the last few I bet will be stuff like Meteor and comet and such for BLM only.
Well, that probably means our new EXP mobs will have Amnesia ^^; still win thoughBaramnesia: RDM Lv.78
Baramnesra: WHM Lv.78
Should've been Amnesianaga :/
Libra seems pretty useless, unless I am missing something.
Wow, that's a lot of information. Also the traits portion of the post could use a lot of reorganizing.
EDIT: I really like the idea of the Fencer trait.