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  1. #681
    Salvage Bans
    Join Date
    Jun 2008
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    955
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    5
    FFXI Server
    Odin

    Quote Originally Posted by Priran View Post
    fixed
    I think Colenzo had it right

  2. #682
    Banned.
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    yeah well that's just like your opinion man

  3. #683
    Relic Shield
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    Dec 2005
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    FFXI Server
    Shiva

    Quote Originally Posted by Narol View Post
    Destroyers right now are 53. Without merits and assuming 5 more skill points a level, that number goes up to 55 in 5 more levels. With h2h merits, it's 57, and with h2h merits and Faith Torque it's 58. While 174 delay a fist (for 348 combined delay) isn't quite as low as a Hornetneedle, whatever, it's still in the dagger range.

    Trust me, I know MNK.
    I get the "Destroyers right now are 53" if you mean with Faith Torque and merits.

    But it doesn't seem you do, when you say it goes up to 55 in 5 levels without merits.

    Destroyers @ 75 w/ Merits and Faith Torque:

    floor(299 * .11) + 18 + 3 = 53 damage

    Destroyers @ 76 w/ Merits and Faith Torque:

    floor(304 * .11) + 18 + 3 = 54 damage

    Destroyers @ 77 w/ Merits and Faith Torque:

    floor(309 * .11) + 18 + 3 = 54 damage (54.99 actually, ouch)

    Destroyers @ 78 w/ Merits and Faith Torque:

    floor(314 * .11) + 18 + 3 = 55 damage

    Destroyers @ 79 w/ Merits and Faith Torque:

    floor(319 * .11) + 18 + 3 = 56 damage

    Destroyers @ 80 w/ Merits and Faith Torque:

    floor(324 * .11) + 18 + 3 = 56 damage

    Destroyers @ 99 w/ Merits and Faith Torque:

    floor(419 * .11) + 18 + 3 = 67 damage

    ...unless my math is totally misinformed.

  4. #684
    Old Merits
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    Apr 2009
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    1,037
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    FFXIV Character
    Teia Rabishu
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    Balmung
    FFXI Server
    Leviathan

    EDIT: Oh, shit, I think I see what I did. I added merits twice since I changed my mind halfway as to whether or not I was assuming they should simply be assumed or not. Mathematical screw-up, nothing more.

  5. #685
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,630
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    FFXIV Character
    Lord Longhaft
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    Gilgamesh
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    Cerberus
    WoW Realm
    Mug'thol

    So I hear spirit jump shares a timer with regular jump? Ugh, SE...

  6. #686
    New Odin
    Join Date
    Jun 2007
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    8,825
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    8

    Sounds pretty balanced to me.

    Of course DRG's wanted something OP but tough luck!

  7. #687
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,630
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    10
    FFXIV Character
    Lord Longhaft
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    Gilgamesh
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    WoW Realm
    Mug'thol

    Why not just throw out jump and replace it with spirit jump full-time then?

  8. #688
    New Odin
    Join Date
    Jun 2007
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    8,825
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    8

    Because now there is a choice. Just like with Collaborator/Accomplice for THF.

  9. #689
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,630
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    10
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    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    What: to add hate to your jump or not? Strange choice, but I assume it'll fall into that "shit is situational" rhetoric, like everything else does.

  10. #690
    New Odin
    Join Date
    Jun 2007
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    BG Level
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    Shit is indeed situational.

  11. #691
    I Am, Who I Am.
    Join Date
    Nov 2005
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    15,656
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Just ask CreamSoda.

  12. #692
    Banned.
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    Quote Originally Posted by Lucavi View Post
    What: to add hate to your jump or not? Strange choice, but I assume it'll fall into that "shit is situational" rhetoric, like everything else does.
    Spirit Jump is not affected by Jump Recast merits.

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