The missing WS for dagger, H2H and sword:
Dialog Table Entry 02108 Weapon Skill: Shadowstitch, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02109 Weapon Skill: Viper Bite, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02110 Weapon Skill: Cyclone, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02111 Weapon Skill: Evisceration, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02112 Weapon Skill: Backhand Blow, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02113 Weapon Skill: Spinning Attack, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02114 Weapon Skill: Howling Fist, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02115 Weapon Skill: Dragon Kick, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02116 Weapon Skill: Burning Blade, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02117 Weapon Skill: Shining Blade, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02118 Weapon Skill: Circle Blade, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Dialog Table Entry 02119 Weapon Skill: Savage Blade, ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
PS. HOOOOLY SHIT ALL THIS ARMOR.
I . . . I don't even . . . everything is obsolete almost? I mean, admittedly this new crap might be impossible to get, but it can't be *that* hard.
I like how they are adding all this broken gear at the point when all the events and NMs people will be killing will be all piss easy anyway due to level increase.
Why add +25 acc on 2 handed relics, would it of killed them to put +25 attack on there...
30 mins til another 2 hours extension fuck yes!
Haha, Monk got stiffed on Asuran.
Howling Fist and Dragon Kick... interesting
Pardon the formatting, here's the rest of the magianable weaponskills
Weapon Skill: Shadowstitch, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Viper Bite, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Cyclone, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Evisceration, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Backhand Blow, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Spinning Attack, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Howling Fist, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Dragon Kick, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Burning Blade, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Shining Blade, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Circle Blade, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Savage Blade, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Freezebite, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Shockwave, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Sickle Moon, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Ground Strike, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Gale Axe, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Spinning Axe, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Calamity, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Decimation, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Iron Tempest, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Sturmwind, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Keen Edge, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Steel Cyclone, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Leg Sweep, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Vorpal Thrust, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Skewer, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Impulse Drive, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Nightmare Scythe, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Spinning Scythe, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Vorpal Scythe, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Spiral Hell, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Blade: To, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Blade: Chi, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Blade: Ten, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Blade: Ku, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Tachi: Goten, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Tachi: Jinpu, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Tachi: Koki, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Tachi: Kasha, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Brainshaker, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Skullbreaker, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Judgment, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Black Halo, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Rock Crusher, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Shell Crusher, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Full Swing, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Retribution, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any bird-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Hot Shot, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Split Shot, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Sniper Shot, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any lizard-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Detonator, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any vermin-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Dulling Arrow, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Blast Arrow, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Monsters of any family.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Arching Arrow, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any plantoid-type creature.
Equipment: Target item must be equipped.≺Prompt≻
Weapon Skill: Empyreal Arrow, ≺Numeric Parameter 2≻ / ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[time/times].
Enemy: Any beast-type creature.
Equipment: Target item must be equipped.≺Prompt≻
I am thinking the "upgradable" WS are generally WS that aren't specific to a job, such as any mythic WS, relic WS, quested WS, etc.
edit: nevermind, totally wrong
be happy 2handed relics got 25acc while 1 handers got screwed with 25atk in the first place.
also, gearing 10jobs to very high standard and BAM: update gimps most of them
oh well, no-emo, time to get stuck into this stuff
Random: How can I get new regions to show up in polutils? I definitely haven't updated since before wotg and those regions show up fine.
You are free to check it out yourselves. Rom 220/58.DAT is the augment list, and these are the augment lists. Would make sense that the more stronger WS's are excluded and they are beefing up the lesser ones.
Everything. GONE. The only reason I kept so much shit is because I knew I would need it to hit LV80, but damnnnnn. Everything goes out if this new gear isn't difficult to obtain.
After reading through all the items, PUP got some fucking insane gear in this update. But that's probably been stated already.
Jesus fucking c h r i s t, I need more tissues.
So, what the fuck?
No AF3 after all?