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  1. #21
    Sea Torques
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    Quote Originally Posted by kazen View Post
    Someone needs to remake the picture from the rng nerf. The picture where the RNGs entered the building and left as BLMs. This time you can have RDMs enter and leave as either PLDs or DRKs.
    This one?


  2. #22
    Ashira
    Guest

    Quote Originally Posted by TheMysteriousX View Post
    This assumes that aquaveil wasn't a nerf too - nowhere in the notes does it say they've changed the interruption mod for it, only that it now wears off after n hits.
    LOL? I can't really think of many people that used Aquaveil on a regular basis, because it didn't really work when you needed it to. With this now essentially being a second Blink in a manner of speaking, I will most definitely be using it.

  3. #23
    Relic Weapons
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    Quote Originally Posted by Ashira View Post
    LOL? I can't really think of many people that used Aquaveil on a regular basis, because it didn't really work when you needed it to. With this now essentially being a second Blink in a manner of speaking, I will most definitely be using it.
    As soon as Composure came out, Aquaveil became pretty hot shit. Now it's just a different kind of shit.

  4. #24
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    Quote Originally Posted by Cursed View Post
    That's my point.
    PLD now has Phalanx without /RDM. Meaning PLD can sub /WAR and have Defender + Phalanx.

    I was making an argument that even as a sub, RDM has lost its luster.
    Or you could just have a RDM cast Phalanx II on the PLD....

  5. #25
    Sea Torques
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    Quote Originally Posted by Ashira View Post
    LOL? I can't really think of many people that used Aquaveil on a regular basis, because it didn't really work when you needed it to. With this now essentially being a second Blink in a manner of speaking, I will most definitely be using it.
    Think you need to re-read what I wrote... not sure what you think I wrote, but it's not that.

  6. #26
    Banned.
    Account locked at request of user.

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    Quote Originally Posted by shepardG View Post
    what titanss said, they might have fucking made them go either way... sheesh
    it's like the mazurka nerf all over again

  7. #27
    This isnt going so well guys.
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    Quote Originally Posted by rahskala View Post
    That's the one lol

  8. #28
    Smells like Onions
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    This wont stop resourceful red mages from tanking, 2.5k cure cheats were always the overpowered part of the hate generation anyway and bar spells can more than cancel VE deterioration. What I'm more concerned about is the aquaveil changes. It used to be possible to cap your spell interruption with aquaveil for 15 minutes, if that wears off after 5 hits now or some bullshit it'll be pretty worthless as a survivability tool.

  9. #29
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    Wouldn't RDM get Yonin as sub at level 40? or is that nerfed? and For that matter Innin?

  10. #30
    Blue Magic is Best Magic
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    Quote Originally Posted by Rafbacca View Post
    Wouldn't RDM get Yonnin as sub at level 40? or is that nerfed?
    Not allowed to get via sub job.

  11. #31
    Sea Torques
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    Yonnin/Innin are unavailable subbed.

  12. #32
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Deadwing View Post
    This wont stop resourceful red mages from tanking, 2.5k cure cheats were always the overpowered part of the hate generation anyway and bar spells can more than cancel VE deterioration. What I'm more concerned about is the aquaveil changes. It used to be possible to cap your spell interruption with aquaveil for 15 minutes, if that wears off after 5 hits now or some bullshit it'll be pretty worthless as a survivability tool.
    If the spell still lasts for 15 when not being hit I wouldn't say it's worthless, not like you're getting hit for damage all that often as RDM/NIN.

  13. #33
    Melee Summoner
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    Quote Originally Posted by Cursed View Post
    That's my point.
    PLD now has Phalanx without /RDM. Meaning PLD can sub /WAR and have Defender + Phalanx.
    Or /BLU and use Cocoon for 25% more defense than Defender and no -attack penalty. Also, more MP, stat bonuses, lol-Beast/Lizard/Plantoid Killer, and at 96, self-haste by way for Refueling and a new new enmity tool (Jettatura).

    PLD/RDM won't be completely obsolete for soloing as long as you can Convert safely, although PLD/DNC with native Phalanx will probably win a lot more often now. At least /rdm will have self-refresh in the next update, and self-haste down the line.

  14. #34
    Fake Numbers
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    Cure cheating is cure cheating. Better to cure members of the alliance if you're quick . As long as dispels ce isn't nerfed to all hell it will still be a good ce generator with emnity gear on.

  15. #35
    Yoshi P
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    Quote Originally Posted by Draylo View Post
    Don't be delusional, it was a nerf people.
    >.> nerf to tanking, but great for namis if its a big cut in hate. Casting bind on a mob and sleep could equal death if it was a big pull (not just namis anything) it helps mages a lot, it might kill rdm tanking and im fine with that. Sorry for anyone who did it ; ;

  16. #36
    Melee Summoner
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    Quote Originally Posted by belzedar View Post
    Or /BLU and use Cocoon for 25% more defense than Defender and no -attack penalty. Also, more MP, stat bonuses, lol-Beast/Lizard/Plantoid Killer, and at 96, self-haste by way for Refueling and a new new enmity tool (Jettatura).

    PLD/RDM won't be completely obsolete for soloing as long as you can Convert safely, although PLD/DNC with native Phalanx will probably win a lot more often now. At least /rdm will have self-refresh in the next update, and self-haste down the line.
    pld/rdm will also have ice spikes at level 80.

  17. #37
    Fake Numbers
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    this is only relevant to soloing, and they already had pants that could do this.

  18. #38
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    Quote Originally Posted by Cursed View Post
    Increasing these spells enmity is highly unlikely.
    Doing so would put PLD in the grave.
    That is not going to happen.

    It seems that whenever the player base finds a way to make any job compete with PLD in terms of tanking, PLD is either buffed or the competing job is nerfed.

    While RDM/NIN tanking is nothing new, it is/was the only job left that truly did what PLD was meant to do, sometimes/often better than PLD, and with less hassle and MP.

    If anything, I would bet this is the first set of nerfs to come RDMs way, if this initial nerf proves ineffective at deterring people from using RDM/NINs.

    It is SE's game. They want us to play within the parameters they've created.

    Im sorry but ive never seen a rdm that could outtank a decent PLD the whole way through, Duo tank would be the best while ping ponging hate, rdm could get hate but never hold stride with a good PLD. And yes SE wants us to play the jobs as they were intended to be used, Welcome back to playing rdm the way it was spose to be played.

  19. #39
    Banned.

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    Quote Originally Posted by NervosaEternal View Post
    Im sorry but ive never seen a rdm that could outtank a decent PLD the whole way through, Duo tank would be the best while ping ponging hate, rdm could get hate but never hold stride with a good PLD. And yes SE wants us to play the jobs as they were intended to be used, Welcome back to playing rdm the way it was spose to be played.
    Fuckin lol

  20. #40
    Nidhogg
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    Quote Originally Posted by NervosaEternal View Post
    Im sorry but ive never seen a rdm that could outtank a decent PLD the whole way through, Duo tank would be the best while ping ponging hate, rdm could get hate but never hold stride with a good PLD. And yes SE wants us to play the jobs as they were intended to be used, Welcome back to playing rdm the way it was spose to be played.
    http://media.comicvine.com/uploads/2..._you_super.jpg

    edit: beaten ; ;

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