Keep the BLU bullshit to the BLU findings thread.
That would take for fucking ever to get any reasonable amount of ce. At best you end up casting it twice per 3 shadows lost, so 80*2-50=85 every 10 seconds or so, maybe make it 80*1.3*2-75=133 gained with +30 enmity, and if you actually take damage, you're just not going to get anywhere. Cures would be your only other source of ce, which cost far to much mp to just repeatedly spam, and don't really give a ton of ce anyway.Now if they reduced the CE to 1 (like all the other RDM Spells), then RDM can resort to using Enspell II's (80 CE) which is 1/4th the effectiveness normally.
If dispel still gives at least 150 ce, then we maybe still have a chance, but if not, there's just no way.
Of course they can. Whm/nin can tank just fine. Any job/nin can tank, that's not the issue.
well obviously u have never seen a good rdm tank so nothing to say but lol at u. seeing as SE is usually gay it will prolly be a nerk sadly and since this update has been nothing but a "get ur shit pushed in" fest for rdm im thinking its gonna be for the worse sadly, but to say pre-update rdm was sub-par to a pld tanking it laughable at best. rdm was the best tank in the game for every single mob that u can easily blink tank hands down. The thing ppl dont realize is that EVERY rdm cant tank, most rdm cant tank as good a pld but the good one that know what to do can. I have co-tanked every mob with a Aegis/excal/burtgang/dring/valhalla blah blah pld and have held hate over him and even mitigated less damage even on AV so yeah dont give me this pld>rdm bs. just because u cant do it and anyone around u cant do it doesnt mean other ppl cant.
LOL
Also, obviously the lolrdmthewayitssupposedtobeplayed post was best replied to by runonsentencehappy trill... possibly best moment in thread.
That depends on what you want from your tank. Rdm is a brick wall, and can easily survive pretty much anything. Most mobs however can easily be held back by a piece of carboard. Now if that cardboard can also do damage, then you may as well use that instead of using a party slot/person on rdm which is just overkill most of the time.rdm was the best tank in the game for every single mob that u can easily blink tank hands down.
Of course that's an oversimplification, as rdm does bring more things to the table, such as being able to refresh a cotank (ideally you'd want another rdm to haste/refresh not only any other tanks, but also the rdm tank, so they can do more important things, but it doesn't always work out that way, particularly in lowman situations). Rdm can also do very significant amounts of healing, and keep themselves alive with extremely little support (or none at all). They can also keep enfeebles on if you don't have any other rdms. Often times all of these things will be sufficiently taken care of though, so having an extra dd is more beneficial than having an extra enfeebler/buffer/healer.
Defensively, rdm is always the best, but a good offense, etc.
rdm tanking is dead, suck it up and level whm or drk if you want to keep outdoing plds
let them think they're something special because they can throw on some gear most shells trash/sell by now and hit an atonement macro every 40 seconds, i'll stick with drk
I like going to aery rdm/nin occasionally to tank if necessary. I can do a rdm support role in aery just fine /nin, as with many fights. Good for a low man or oh crap a tank died moment
It's also funny because sometimes the plds who were afking or thinking aobut coming stupid jobs see i'm /nin and get salty and come out because they still think a rdm can't tank.
Quick test and I didn't check VE, but it looks like sleep and dispel are now 1 CE. Player A pulls level crap mob, player B dispels, player C cures B for 0 HP twice, player A zones and C has hate.
GG SE, thanks for testing.
Flash is similar to Stun in CE/VE. Also, Repose was not nerfed and essentially mimics old Sleep II in CE/VE. Also there's Yagrush tanking.
I'm testing the changed RDM spells in a sec so I'll have the precise numbers for you guys to QQ over in about 10 minutes maybe.
Aren't you guys forgetting you can use Death Blossom to lower it's magic evasion then strike it's weak point for massive damage.
SE was lazy. All 6 are now 1CE/300VE
Happy Version Update guys lol
Go away, troll.Aren't you guys forgetting you can use Death Blossom to lower it's magic evasion then strike it's weak point for massive damage.
If RDM is able to use Death Blossom, then a PLD can use Atonement.
I changed the title of the thread to show the enmity changes just because it's not worth posting in other threads.
WHM tank is probably the most viable "mage tank" now. Especially with Yagrush. Also Stoneskin cap increase would up its efficiency.