I can see some situations where rdm tanking is still viable.
1) Lord ruthven: I've co-tanked this several times with a pld. If you have Sam/thfs they can provide a good deal of CE when the mob is turned away form you. I rarely had to touch sleep or dispel and you could keep cap ce with cures and occasional ta. Maintain ve with poison spam.
RDM is still a brick wall, anytime rdm can receive large amounts of ce from ta damage at regular intervals, it should be able to a) keep itself alive and b) maintain ve through poison spam. Ruthven is a perfect example because you won't really face the mob to be whacking away with a sword anyway.
Can anyone explain to me a good reason to nerf blind and bind without touching poison? Blind may have been slightly more time/mp efficient than poison, but poison is still a viable ve gainer. My only guess is that they left it to leave nin/drk tanking a tool for emnity.
2) Possibly JoL (with massive mdt gear). Rdm/pld / rdm/drk still has a fair amount of ce gain. Take into account that rdm can still negate magic dmg better than pld and doesn't need shadows.
Ouryu maybe. I'm kind of having trouble seeing where you are getting ce gain on armed gears. Its been a while since i did the fight.
Is this enough to make rdm tanking worth it? I'll be honest, I had rdm tank geared more for "oh we don't have a tank" situations than "oh we're doing jol, lets go for max efficiency". Did pld tanks speed up fights compared to rdm tanks? Yes. I'll agree with you there. You'll have a harder time convincing me that the speed was significant enough to make any of this deserved. I had a tool on hand to help my linkshell, whether maximally efficient or not, I could at the very least hold down the fort until more efficient tanks arrived.
I'd rather salvage the millions of gil i sunk into gear and admit defeat (and savor a small victory), than sit around and hope I'll get a chance to tank every once every couple months.
Really what's the point in arguing over this any more? People keep bringing up references to rdms and vnms, rdms vs plds with atonement. Rdm tanking existed before atonement and long before vnms. Max efficiency aside, it has a long history in this game. Leave it at that, history.
Kaeko's blog post was probably the best way to look at this, we beat the SE devs at their own game. We came up with something arguably better than all the plans they had and forced them to make drastic changes to set the game back in the direction they wanted. We made enough of an impact, and we continued to push, innovate and develop something unintentional. I agree with Kaeko in that this is something we should be proud of.
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