It made me sad Cure V and Cure VI doesn't stack with Accession ;( I wanted to Accession Divine Seal Cure VI NPC's in Campaign for 3000+ HP :/ It also doesn't work with Sacrifice in case anyone was wondering.
It made me sad Cure V and Cure VI doesn't stack with Accession ;( I wanted to Accession Divine Seal Cure VI NPC's in Campaign for 3000+ HP :/ It also doesn't work with Sacrifice in case anyone was wondering.
Thread in question:
http://www.ffxiah.com/forum/?topic_id=11282
Granted only the OP himself and another person noticed any difference, figured I'd asked for curiousity's sake (doing valk tomorrow).
Starting Dyna-X in about 30 min, so should be able to confim/deny soon. Seems unlikely to me though, I recall having had some runs where sleeps resisted badly for some reason, and not only after the MAcc problem a few patches ago.
edit: After first few pulls, everything seems normal. Guess the guy on FFXIAH just had a bad run or something.
JW, is DWII at 40 or at some higher level?
Spirit Jump and normal Jump timers being paired is apparently intentional... Posting for a friend:
Spoiler: show
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Someone should tell them it doesn't work with Jump merits.
Ventriloquy needs to be fuckin' fixed.
Saw a dyna RDM mob cast Stone IV, but I don't think they were buffed in any other way.
So, I had 5/5 Automaton Magic Skill merits a long time ago, and since then had "skilled up" into them (old harmless glitch). I recent leveled up to 76 and I noticed my automaton's magic skill was already capped at 291/291. I figured that was also just a visual glitch and went on down to deploy her on some Aqueduct Spiders to really skill it up and learn Thunder IV. I deployed a bunch of times (always with 1 ice maneuver), obviously still casting Blizzard IV and getting a +0.1~0.3 here and there, but never actually went up a whole level. I got bored and deployed her on a nearby Gloop and she cast Thunder IV.
Wat?
they definetly increased the rate of getting parry skill ups
im gettin 0.4s and 0.5s left and right during xp ptys on SAM, got like 5 lvls of parry over the day
think similiar things happened to evasion skill, but that one was capped for ages so not sure how fast that one skills
Something was changed with Loaded Deck merits, used Random Deal earlier with only Snake Eyes on recast and it failed to reset.
Just did dynamis san d'oria, everything was the same as usual other than expected stuff like rdms casting stone4/water4. Skillups were pretty decent too once we got to the higher level stuff.
Did just that. Here's the form in case you would like to help stuff the suggestion box.
https://support.na.square-enix.com/f...la=1&p=3&fo=41
Started on Trial 644 with my Donto and I've been camping Vuu Puqu the Beguiler for 8 hours now.
Get there -> 1 hour and 20 mins -> Pop -> 1 hour and 7 mins -> Pop -> 5 hours and 10 mins -> Has not repopped yet
wtf is this shit >( We have accumulated an entire alliance of SAMs that are trying to get credit for this shit now. I don't know if this is broken or what, but a 1-2hr NM taking 5+ is bullshitttttttt, fuck you lottery
I know i saw this somewhere but now i cant find it, anyone else having the issue where the auto translate is all in Jap characters and know how to fix this?
XP bands wearing early in MMM. It's not lasting past the 2nd pack of mobs. Granted, I haven't done a MMM with Anni ring before, but I cannot imagine these 50-100XP mobs satisfying the ring charge.
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Found another bug, Accession didn't work with Enspell IIs, or Baramnesia (but works with barfire, for example), or Phalanx II (not that that's useful, but...), and Manifestation didn't work for Bio III (but works with Bio II).