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Thread: Walk of Echoes     submit to reddit submit to twitter

  1. #241
    Cerberus
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    Aegis/Excal Pld just got title from all chambers now, testing 4/5/6/7

    Edit: Nothing, idk now...

  2. #242
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    Yeah, this sucks. Wonder if you need to trade something to them <.<

  3. #243
    CoP Dynamis
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    Just a quick question, earlier in the thread it was mentioned the boss crabs reduce in size and strength from skillchain. It was suggested fragmentation caused this. This didnt work for my group. We didnt have the opportunity to try anything else due to random's dragging mobs on us. But is it that the skillchain must be the same element as the current day? We were trying on earthsday fyi.

  4. #244
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    Quote Originally Posted by Altanass View Post
    Just a quick question, earlier in the thread it was mentioned the boss crabs reduce in size and strength from skillchain. It was suggested fragmentation caused this. This didnt work for my group. We didnt have the opportunity to try anything else due to random's dragging mobs on us. But is it that the skillchain must be the same element as the current day? We were trying on earthsday fyi.
    Derp, I didn't SS the stats of the day, sorry! >.<

    In the abyssea thread it is discussed how certain key items only drop when you do trigger the boss's weaknesses so mayhaps its some kind of key item you need to obtain via triggering the mobs weakness, then kill it, similar to atmas?

    I'll scan again through the dats and see if anything sticks out.

  5. #245
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    Its definitely possible to get high points without meleeing on WHM; I scored 2179 this time doing my usual route - no idea why I scored so low the other times. Top person scored something like 2300, I was probably #6 or something since we only had 25 people I believe.

  6. #246
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    This event is so ridiculously stupid...

    They should just close it off and make it an organized groups only event and take away the whole top 5 system.

    I also this it's complete crap how Trial items drop from here like Coins of Glory etc. I feel very sorry for anyone that has to acquire those to complete whatever they are working on. Having to get XX+ amounts of items anyone can lot on, 99.9% of which they have no idea what it's for and will 100% end up on the ground is bull shit.

    I assume they will change WoE next patch.

  7. #247
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    Did my first run in the morning thx to the advice earlier to go on JPN time and found a JPN LS going. For safety, I just went WHM/SCH and helped them stay alive, which was good because the Slime freaked the shit out a few times. Ran out of time though when nearing victory, but nevertheless I had fun with it and the JPN LS didn't mind me helping with the cures.

  8. #248
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    Aegis/Excal Pld just got title from all chambers now, testing 4/5/6/7

    Edit: Nothing, idk now...
    Quote possible that since they described this as "part 1", they meant just the first 3 chambers, meaning the other ones will just be open in later patches.

    I wouldn't put it past SE to do something like that.

  9. #249
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    Quote Originally Posted by Ezekial View Post
    I assume they will change WoE next patch.
    I assume SE will see it working as they intended and make it so that the next series of trials will need items you can only get from the top 5 chests. Or the first-rank chest.

    I agree WoE is fucking stupidly and incompetently designed. Between it and Abyssea, either the playerbase just hasn't figured something out yet or this was the most disappointing update ever.

    But as far as expecting changes goes? You should know by now that any changes to WoE will make it the same but more so.

  10. #250
    Sea Torques
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    In #1, when fighting Caldera Crab (vnm one), did anyone have it go into Mega Scissors spam mode? We were fighting the first of the 3 bosses and twice it spammed scissors non stop for probably a good 30s if not longer. If other ppl saw this, what did you do to deal with it?

    (oh and fragmentation sc didnt work for us either)

  11. #251
    CoP Dynamis
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    i'm thinking the skillchain to weaken the boss crabs is either

    a) same element as day
    b) strong element to day
    c) weak element to day
    d) or simply the mob rotates in weaknesses each run

    happy testing!

  12. #252
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    Quote Originally Posted by Altanass View Post
    i'm thinking the skillchain to weaken the boss crabs is either

    a) same element as day
    b) strong element to day
    c) weak element to day
    d) or simply the mob rotates in weaknesses each run

    happy testing!
    I believe this to be the case.

    And I don't think it was neccesarily the SC itself that was the weakness, it could have been the closing WS, or if someone MB'ed it with something specific.

  13. #253
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    I'll see if my ls wants to try out some WoE after our abyssea run tonight, test this stuff out.

    If the mobs weakness does rotate lets hope SE was nice enough to make it the same for all 3 of them, cause if they all have different weaknesses I might give up on WoE

  14. #254
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    Walk of Echoes isn't THAT bad. We lost to crabs last night but managed to get 20M worth of items from Slime and Antlion rooms alone. It's pretty damn easy when you just sac pull all the bosses right away instead of dicking around with the normal mobs and waiting for them to pull themselves 1 by 1.

    Edit: We lost crabs because we waited for them to pull themselves. Bad idea. Shit happens way too slow. We did Antlions after and just gunned for the bosses. Finished in like 20 minutes.

  15. #255
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    Quote Originally Posted by Belkin View Post
    Walk of Echoes isn't THAT bad. We lost to crabs last night but managed to get 20M worth of items from Slime and Antlion rooms alone. It's pretty damn easy when you just sac pull all the bosses right away instead of dicking around with the normal mobs and waiting for them to pull themselves 1 by 1.

    Edit: We lost crabs because we waited for them to pull themselves. Bad idea. Shit happens way too slow. We did Antlions after and just gunned for the bosses. Finished in like 20 minutes.
    So how exactly do you "sac pull" the bosses, Im a bit confused by that, could you clarify your methods? Specifically at least for crab room as thats what my ls will be doing tonight.

  16. #256
    the whitest knight u' know
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    I entered with some Japanese group, them being in a party of 5, me solo. They had a RNG pull a boss slime (to sac or kite, I don't know) while we tried to kill a baby slime. The boss and babies soon came back to fuck them all up, but I pulled the slime we were fighting away from them and when they wiped, I only had 2 babies on me, the boss and a few babies completely never aggro'd me at all.

    In a way, it was a sac pull, but I've yet to understand the mechanics of it in there other than it being PARTY hate and not EVERYONE hate, the aggro/linking range is very large, they are true-sound, and lastly they have a dynamis-style instant-reaggro with no time to get away when someone dies on you or something.

  17. #257
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    Eh, random thought / theorycrafting or w/e u wanna call it but, just thought about the new weaponskills, aren't they all like elemental wise ws's or something? I personally have done sanguine blade like 3 times and it wasn't inside WoE, but I will try it when we go again.

    If people can try out the new ws's on them and see if they lower resistance to certain element nukes or w/e may be helpful somewhat.

    Also WoE is very fun :D my only complaint is not doing enough per week and only 3 rooms (that we think) are open at the moment.

    But yeah we have won all 3 fairly easy, its all about the communication between sac pulling and how many mobs we fighting at the moment, the real problem is random outside people thinking its a campaign thing and pulling shit/aggroing shit unnecessarily but that can be dealt with easy beforehand with communication and telling them what to do, if they won't do what you are planning then yeah can be a fail run.

  18. #258
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    Quote Originally Posted by urat View Post
    So how exactly do you "sac pull" the bosses, Im a bit confused by that, could you clarify your methods? Specifically at least for crab room as thats what my ls will be doing tonight.
    Well, for crabs I'd recommend getting rid of the 4 crabs at the top of the stairs first. This is fairly easy, just have a THF or PLD aggro them OUTSIDE OF ALLIANCE (don't have them claim anything or you've probably already fucked up). Have another PLD or RDM or somebody take one of them off and take it down the stairs to the group. Just keep doing this till the 4 at the top are dead.

    Afterward, I'd suggest taking 4 people up to the Caldeva Crab room via sacing (meaning they will probably have to die to get there, but its okay because nobody loses EXP so who gives a shit). There is a little hallway that separates the normal crabs from the Caldeva Crab spawns. Die in the hallway. Next have a THF or PLD aggro every normal crab in the previous room and run them to the deadend west while another THF or PLD aggro's the Caldeva's. Have the THF or PLD run the Caldeva's to the staircase leading to the alliance and have somebody ELSE pull one of the three bosses off the person sacing. Repeat 3 times.

    Edit: I can't emphasize enough that people sac pulling need to be out of alliance or else you can enjoy your wipe.

  19. #259
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    Quote Originally Posted by Belkin View Post
    Well, for crabs I'd recommend getting rid of the 4 crabs at the top of the stairs first. This is fairly easy, just have a THF or PLD aggro them OUTSIDE OF ALLIANCE (don't have them claim anything or you've probably already fucked up). Have another PLD or RDM or somebody take one of them off and take it down the stairs to the group. Just keep doing this till the 4 at the top are dead.

    Afterward, I'd suggest taking 4 people up to the Caldeva Crab room via sacing (meaning they will probably have to die to get there, but its okay because nobody loses EXP so who gives a shit). There is a little hallway that separates the normal crabs from the Caldeva Crab spawns. Die in the hallway. Next have a THF or PLD aggro every normal crab in the previous room and run them to the deadend west while another THF or PLD aggro's the Caldeva's. Have the THF or PLD run the Caldeva's to the staircase leading to the alliance and have somebody ELSE pull one of the three bosses off the person sacing. Repeat 3 times.

    Edit: I can't emphasize enough that people sac pulling need to be out of alliance or else you can enjoy your wipe.
    I see ok, I was thinking it'd be along these lines but wanted to know for sure.

    I know the other night as dancer, I sac pulled all 4 of the crabs at the top of the stairs to the dead end west, died, and they wandered back up.

    However as they did so 2 damask crabs came down, followed by the boss entirely alone a few minutes later. I'm not sure what happened there but I will see what I can do tonight.

  20. #260
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    The mechanics of them self-pulling themselves are still a mystery for all zones. Sometimes you get 2 crabs and a boss. Sometimes you get 1 lone crab. Sometimes you get 1 boss. Seems to be random for the most part and you are supposed to adjust to whatever comes your way. But what is for certain is that they don't pull themselves fast enough. I'm pretty sure it's impossible to clear due to lack of time if you just allow them to pull themselves unless you get lucky and the 3 bosses pull themselves one after another.

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