. . .This was pointed out in the notes and early on in the thread. Walk of echos mobs, no not every NM.
. . .This was pointed out in the notes and early on in the thread. Walk of echos mobs, no not every NM.
So nobody has really figured out how to advance into specific tiers yet?
Naw...We spammed WoE for a month straight, clearing over 20 slimes, 10 crabs, 10 antlions and not shit has opened up. We just stopped because it felt like we had made 0 progress in opening the other 3 confluxes.
So are those screenshots actual screenshots of fully unlocked servers? Or did they just POS everywhere and take screenshots? lolz
I'm willing to guess that if a server had all 7 of the confluxes unlocked, we would know a lot more about it than we do. Five is the only other conflux that has been opened and that is only because people can clear slimes on a regular basis with relative ease. Not saying that opening conflux 5 is directly linked to number of clears, but there is more of a chance that somebody triggered 5 to open by accident. Perhaps it has something to do with !!'s on bosses, or how you kill them, or some stupid shit.
I hesitate to say they are opened by number of clears because the few servers that did open five, did it fairly quickly. I could be totally wrong because I know nothing about these other servers, but I don't think they cleared slimes 25+ times total in that period of time.
Yeahhhh seems like #5 is the only one thats open atm... -_-
Im hesitant to say that you have to do something in Conflux 1-2-3 in order to unlock 4-5-6 granted the day that my group opened Conflux #5, all we did was seemingly clear #2 normally. No !!s or anything special, we just happened to clear it and #5 went active. If you have to do something, it's not something obvious for sure.
Regarding my server, its a fact that #1 has not been won often because the items mostly haven't hit the AH. If the requirement is something like 20-30 clears then we haven't met that requirement yet. I'm of the mind that if we can clear #3 enough times that eventually #6 should open next.
Im just hoping the new update vastly decomplicates this or at least gives it direction.
Conflux 5 just opened up on Bahamut, is the sac pull for the boss the same as the other chambers? I noticed hydra moves MUCH slower than the wyverns, and our sac failed.
Pull wyverns one by one, move towards the Hydra then execute the CS zerg.
Hurricane breath is pretty much a oneshot at high HP on the Saltopus. Stun is your friend.
Alternatively you can simply clear the two wyverns down the stairs then sac pull the Hydra there but like you aid it walks slow and tries to cast. The wyverns do patrol though so its very likely that you could end up getting more than two on a pull.
Just did Conflux 5 and nearly wiped to the boss cause the bastard put up magic shield for the majority of the fight.
However, when all of the DDs were dead it started chainbuffing itself. Protect/Shell/Phalanx/Blink/Stoneskin etc. We spammed Dispel on it and it never stopped chainbuffing throughout the entire fight...
we don't bother killing any of the adds, like every other zone we have 2 THFs run around like seemingly headless chickens and pull the boss(s) off it.
also, phoenix's #5 opened immediately after we decided to kill every single slime in #2. just a coincidence possibly, but worth noting. think we're the only LS which does, other than the JPs who chainwipe.
Also to note: just did a run where we killed boss but only one person broke 1k exp. He was the only person to get a unique chest, and the only one able to open/see the "main" drops. Very lame, don't think it's been mentioned before.
My linkshell learned that about a week ago, after killing only the Hydra boss and not touching any of the wyverns. Since then, we now make sure to kill at least a couple of the wyverns before going after the boss. You can run along the right wall straight to the boss and avoid the wyverns entirely, but doing so will screw you on chests because nobody is getting the xp to make them eligible for a chest.
On our last run, we just pulled and killed a couple of the wyverns near the stairs, then let the rest of them kill us all (I'm sure you could sac pull them instead, we just did it this way because it was quick and easy). We then reraised, disbanded the ally (in case someone aggroes on the way to the boss, this way only they die and not the whole ally), ran along the wall to the boss, unweakened, reformed ally, and zerged it down.
dooom posted after our first hydra kill. our orginal intention was kill a couple of wyverns to get the EXP cleared.
after killing 1-2 they were so easy to kill and each dropped a temp item, figured we might as well kill them all since there is a game day wait on new key item.
the zerg certainly isn't difficult, but a phys/magic shield, 100%(?) DA drink etc is fun for it, if nothing else.
also: since melee DMG works very well in the majority of the chambers, how are people handling T3 antilions? we couldn't be bothered changing off DD/SAM etc.
so we normaly have blm pt + dd/SAM pt x2 + DRK/NIN(*2) as a sort of tank pt. it's pretty messy, but it gets it done. would like to do it smoother though so we can attempt to kill every mob and test if that has any affect on opening T6
Ok after the update and Kindred crest hell, I decided to check out the "new" Walk of Echoes which promised to fix some of the issues with the system.
First off, checked out Conflux 05 and that was closed. Very odd considering previous maints did not lock this chamber before. Is this the same on other servers that had Conflux 05 open?
Went into Conflux 03 (Antlions) to check if alliance agro was still in effect and sure enough diagaing one antlion and dying sent that antlion all the way back to the start where it killed another player who had taken no action on it. Fixed? lol
Perhaps I just picked the wrong chamber to test in.
Nobody's cleared any chambers since update? I'd like to know where those gems come from.![]()
Im sure this has prolly been asked and answered but if someone can confirm it for me id appreciate it. I look on wiki for coin of decay and it says Cyanic crab drops em but they dont show on their drops list. So do they really drop off them and the info is just missing on wiki for it or am i looking in the wrong place for coins of decay?
#5 locked in phoenix, so yea, not a fluke timing then.
will be reclearing zones on saturday, and i guess opening #5 again.
my ls is kinda taking a break for a few days because of the hell in trying to get kindred crests
i'm pretty sure coins are not mob specific so any mob can drop any coin basically. Its not something i really paid notice too much, but my ls have killed the same mobs only in every run and we have seen all coins.