I'd say either 1 or 3, probably 1 since the antlions constantly reset hate and cast stupid spells, and crabs are really really easy to kill, and you can't pull singles from #2 without a sac.
I'd say either 1 or 3, probably 1 since the antlions constantly reset hate and cast stupid spells, and crabs are really really easy to kill, and you can't pull singles from #2 without a sac.
I've been doing antlions, I found out the hard way that, when the albinos cast bind, its changes its targets to the person with the next highest hate when the spell lands on you, when the Anthracite Antlion uses sandpit, it changes targets to the person with the next highest hate, so erase is a must.
for the Albinos because of their capability for aoe silence & blind, I usually have my RDM sit a little ways away that way, she doesn't have to eat a bunch of echo drops.
Just confirming WoE being much easier. Almost 5manned antlion boss with some random gimp JPs that were completely uncoordinated.
i just updated wiki discussion pages for #1 and #3 where me and some buddies tried to low man with random jobs. i totally think it's possible. we're going to test some more in the coming days and try and iron out a setup that works. my ideal setup is tank/nin, in my case, myself as mnk, support including brd and a blu or two.
i tanked caldera crab pretty easily as mnk but the fight was just rocky to begin with and venom shower and mega scissors did their thing. we got it to around 70 or something. the same goes for the antlion boss. gravitic horn sent him for the support and they were ganked. i didn't have too much trouble tanking -- it's just the hate management. maybe a pld would be in order here?
keep in mind this is only with haste and neither a pdt set or Black Belt (max haste).
Was doable with 7 before patch. I haven't gone since so can't tell you how it changed, but BoTD has some pretty godawful mages so.. who knows. How many people were you using?
didn't go with botd, chief, but i know you gotta meet your douche quota so i'll let it slide.
we only had 6 of us bet met up with some random jp's in the zone. the setups switched up a lot but for our best attemt at caldera we had mnk/nin sam/nin drg/rdm rdm/whm rdm/nin sch/rdm blu/nin blu/mage not sure what. we cleared the first area and the stairs and had one of the caldera crabs come to a corpse - so we decided to try it. i started to tank on the stairs and of course it already had SS so hate was retarded from the beginning. after getting SS off i got control, SS up again and got a little hairy. the blus came in and started to head butt any spells and just random stuns which worked flawlessly. i was doing some pretty good dmg until a Quadratic pulled hate, caldera got too close to everyone else, popped venom shower and then everyone but me, rdm and sch were dead. chakra to save myself. rdm and sch tried to hang in but then mega scissors ended up eating them after he reset my hate. we got to i think ~70% in about 2-3minutes of just me on it and the blu's headbutting with quadratic to kill the SS.
the antlion was pretty easy to tank the only problem is the hate reset. it's pretty much the same thing with caldera's; hate management. mnk is money but there's nothing like flash. like i said, both were with haste spell only, no pdt/mdt and not max haste gear. iirc i wore aurore doublet, evasion torque, boxers, seiryu's kote, aurore gaiters to get some evasion in. 4/4 evasion merits and capped evasion on 85 mnk.
can i ask if you've done anything special to make the coins drop off the little mobs (like trying to get the !!! appear, if that's even possible on the little mobs)? i've done of handful of soloing/duoing/trioing the antlion area with and without TH myself since the update, and i get maybe one coin in a run... if i'm lucky. so quite frankly, i'm finding it hard to believe you've been able to get close to 30 coins in a handful of runs. unless by "handful" you mean like, close to 100...
By handful I mean.. hmm.. I think I'm around 60-65 in total run throughs, so my coin gain has been acceptable imo but not something I would exactly run around gloating on about.
I didn't notice that !! were possible outside of Abyssea, I haven't noticed anything poping over the mobs heads, or anything of the sort, but I do play with a lot of reduced effects because of my PCs shittyness ;\ not sure !! can be filtered out or not from that. I really need to find a group to do this stuff with..
any servers unlocked #5 again?
!!'s can appear above WoE mobs heads, I can confirm the red !! which terrorized the boss Antlion.
Not sure about the blue or grellow !!s.
Trying to solo trash mobs for the 30 Coin of Birth that I obtained was just a shitty experience, you'd be lucky to see one coin at all. 4 pouches plus 2 farmed drops put me at 31.
Pouch rates for clearing the chamber ranged from 1 to 3 per endpool which means in the long run you could easily get to 30 for multiple people in a coordinated group. This isn't even counting the 1st-5th place coffers which also have a good chance of dropping another pouch or two. The money isn't bad either.
#5 hasn't reopened on Lakshmi but hopefully popularity for this event picks up when more weapons are completed. Some of the new weaponskills have some solid potential for the jobs they are attached to (sup NIN). #4/#6/#7 seem to have less overall mobs in their chambers which could make them far easier to zerg for wins.
Cleared 1,2,3 this past week and 4,5,6,7 haven't opened up. Don't know what they did besides extend time (making it a little easier), but maybe the previous update changed the way chambers open? idk.
Is anybody else having trouble placing 1-5 now, that did it consistently before?
I'm WAR and DRK....I got good gear, not a relic or anything but Homam, WAR AF3+1 legs, E body, etc. Skills up to date, level 85, etc.
Prior to this update I would place 1-2....no less than 4. Maybe 5 once, out of too many WoE runs to count. Since the update I've yet to get more than 6k EXP and haven't cracked the top 5 once. It's kinda demoralizing to be honest considering a good chunk of coins can come from the 1-5 coffers.
yeah, the ranking system has definitely changed. paladins easily get the top spots, and runners-up are usually some kind of dd. we've been using mostly smns for damage and usually 1-2 of them will place top 5. but get this... the sac'er was always placing 4th or 5th. so either there's some bonus to be the initial aggro on a mob, and/or maybe a bonus for dying lol...
We've had a COR consistently place 1st since the patch with PLDs and WHM/RDMs coming in to round out the top 5. Hell we've even had a BRD place 4th over DD.
It's fucking weird as hell.
anyone have more info on this? we've beaten 1-3 at least twice each since the update and 4, 5, and 6, are still closed... do we just have to keep spamming them? or maybe there's another trigger, like actually doing full clears instead of just sac'ing babies and taking down bosses? thanks