i'm pretty sure a full clear is in order to be able to unlock the next teir. try it! i'm going to if i can.
my LS have been doing full clears in #1 #2 #3 since the update (heck we used to do full clears before too), people want coins so we like to kill all the mobs including the bosses. We have even experimented with " !! " on the mobs but still the other confluxes have remained locked. We've been spamming this shit hard. We were in WOE for 6 hours on saturday night lol D: Also there are a number of other LS's doing WOE on Asura and the AH and JeunoMart are flooded with drops.
Simple strat for conflux 2? Hoping to do it with as few as possible. I'm assuming sac babies manaburn bosses? Do the grenades depop when their boss is downed or when all of them are down. (Like if I kill one molasses will I have 4 less grenades to deal with?)
RDM/NIN RDM/NIN WHM/SCH BRD MNK MNK
One RDM does sacs(standard, out of party), pull boss. MNks punch it to death, one erase per mnk to keep slow off. The unweakened RDM/NIN needs to drop party at 5% on boss, if other mobs come aggro either kill them or have whichever RDM is unweak claim them and hold until they do next sac. Repeat until all 4 bosses are dead, babies will have depopped, and chamber cleared. I haven't seen them pop babies, but if it works like blobdingnag they'll depop when it dies so can have the unweak RDM diaga -> powder boots. The zone dat only has 4, so it won't be able to pop any more.
Trying to get my coins of birth for my Bedlam +1. Just beat vertical conflux 2 with 12. Rng(puller/sac), rng, pup, pup, blu, blu, whm, rdm, sam, sam, blm, brd. It was quite easy. we would have 3 ppl wait at top of stairs as rng pulled the group of mobs. Blm would stun, whm would flash, and I would QC on blu, to make sure hate on boss was on us. (We didn't have a pld and whm hate flash alone was not enough to grab boss.)
A few questions:
- Someone got a pouch of coins in their casket another person needed. Is their anyway to trade or transfer these coins at all?
- Any got a good solid strat for crabs and antlions? Is it just have one person wait at stairs for sac after you kill a mob? Thus stopping you from getting bumrushed by an army of crabs. Or perhaps, moving away from death spot of mob, and just let all the mobs congregate there? And if a boss is not there, just keep killing little crabs and moving until one eventually comes? I never personally been to the upper layers but it looks like a but ton of crabs.
-Also, for the crabs, is it possible to just have 1 person flee aggroe them all, and the entire alliance runs up to the final tier with only the bosses? Is their enough room to safely kill each boss 1 by one up there?
P.S. 8/30 on coins of birth! WoE you're going down!
Edit: Editing in some new info. I won third place on blu and the other blu got first. One of the sam's got 4th. I don't know who was second though. The rng that was DD didn't place at all according to my knowledge (he was pretty well geared, far better than my blu if they can even be compared like that). I got about 7.5k exp on blu. CA + Efflux QC hit a 2049 on the slime boss. All my new 80-85 spells were doing high damage. All those bosses are a joke if you stun lock them via head butt, and temporal shift. The boss maybe got off 4 to 5 tp moves between me and the other blu's headbutt. 5 tp moves too many.... Probably my fault since i wasn't in haste set so headbutt recast timer was longer. Be warned, that knockback + grav move is a pain in the butt if you're the blu trying to get close enough to spam those headbutts.
We beat #2 with 9 last night. Almost timed out because the first boss spammed Sleepga over and over. I mentioned above (well equipped DRK/SAM, etc. etc.) I haven't placed 1-5 since the update....still not 1-5 even with 9 people. Even with me hitting a 1k Drain 2 off an MB, and a couple 2k WSs. So me hitting 1-5 now is kinda out of the picture I guess.
Anyway no you can't trade coins. No idea why. It's retarded. I've got a shit ton of Ruins (26/30) that I just got randomly and lately I've been trioing with a couple JPN, one of which is farming Ruin.
As far as crabs and antlions, nope I don't have an answer for that one.
for #2 slimes: i'd suggest everyone bringing elshimo fruit (buy from kazham for cheap) to poison yourself, you will need 4 a run, not bad. You may also want your mages to /gasp keep their distance. Pro-tip, i've noticed (well more so since the update) if the sac on slimes stays alive, the mega boss will deaggro the main ally and run back to the sac >_< so the sac has to die, unless my sac has over 9000 enmity!
for #1 crabs: before the update you could not really camp up by the bosses because after you kill a boss, mobs come to the deathspot, and even with the best plans, there is always someone who afk's or who runs the wrong way! (yes the alliance can survive by moving off the "bridge" into the boss area and hugging the wall; the sac can flee and take babies away and then alliance can start the next boss)
But all that is a hassle, now that the mobs seem to have like no HP lol, you are better off camping at the entrance crystal, killing the lone crab at the start, running back to the crystal, let the mobs trickle in taking a few at a time; use a sac to deaggro mega bosses and too many links.
for #3 ants: its the same deal, just camp at the start and pull babies one by one, using sac's to deaggro megalinks or megabosses.
pro-tip, kill babies first, stack up on temp items, kill bosses with said temp items.
p.s. help me unlock the next tiers!!!!!
p.s.s. where is belkin![]()
Thank you sounds good. My main concern is that we wouldn't have enough time to kill all mobs + bosses. With 12 ppl, we managed to kill 4 bosses in 20 minutes in conflux 2. The three crab bosses will probably take about that long , or longer, because their moves are quite annoying. I'm looking at you Venom shower, and you to Mega scissors! Most will be head butt stunned, but that one venom shower that gets off is going to rock the pt without the brd and whm. (Having brd do water carol II, and whm barwatera to mitgate damage and hopefully resist poisen effect). As for the antlions, all i remember is that giant black ant taking like 10 to 15 mins to kill before this update. His moves rock anyone in site. He, most definitely likes charging his lasers...
It decays hate quickly when it tps. If your sac aggros without performing an action on it, you shouldn't have that problem. Have them get hate on a baby first, then kite it by the boss. We 5 man it, and have never once had the boss go back to the sac, even when he successfully kites for extended periods of time.
Temp items are nice, we usually kill everything between the start and the top of the stairs before starting on the boss. Not necessary for a 5 man clear, but nice. The most important thing for lowmanning it is limiting the number of people you have on it. Two decent dds can take down a slime in under 10 min, and are easy to keep hasted/erased/poisona'd. The downside is that when you plan for that, and the abundant Asura WoE leeches show up, a fun low effort/high reward fight becomes irritating.pro-tip, kill babies first, stack up on temp items, kill bosses with said temp items.
p.s. help me unlock the next tiers!!!!!
I was told 5 unlocked yesterday, but I didn't check personally.
my LS is saying 5 did unlock yesterday; people have been spamming #2 non stop, large groups, small coin groups, so far no info on anything unusual happening that warranted the unlock
Gonna throw this into the air before we go and test it next week probably. Winning chambers or fully clearing chambers on day relative to element of bosses inside. Crabs, watersday, Slimes-darksday, antlions-earthsday and so on, so forth. Really just a shot in the dark, but may be worth noting.
Another speculation is that it could have something to do with campaign. Did the server that just unlock 5 have control of any of the strongholds/northland areas? Would be important in trying to figure out if its "Clear said chamber before conquest update AND gain control of said beastmen stronghold/northlands region".
It doesn't have to do with Campaign as far as I can see, we unlocked #5 on Lakshmi on a Thursday after being spit out of a #2 run which was a win. It really just seems to be something like a 50 count or some high number to unlock the other chambers.
finally got my LS to be motivated enough to do WoE, cleared all 3 confluxes, didn't know #5 was open back up on our server, we'll probably continue 1-3 and do 5 if we have the people for it.
we'l give it time then, none of the major LS's on asura loose on #1 or #3 anymore thanks to the update, i'd bet on #4 or #6 being open within the next fortnight. Too many wins too many drops! its a nice change though.
Our runs as of late have been
"DORP!"
"ok who needs x item please /"
"..."
"Congratulations LS bank!"
on the issue of day kills, i'l have to check old SS for when #5 first unlocked, but at work now >,<
On Odin really just 2 LS's that do it on a regular basis. A few small groups are starting to farm coins. We've been clearning 1,2 and 3 on occasion quite a bit and still a new chamber hasn't opened. >.<
No linkshells ive seen go do WoE on vale D: just random fail shout groups that dont really know whats going on.