They can drop in normal coffers.
They can drop in normal coffers.
Just triggered Terrorize on Antlion Boss with Thunder III on Firesday.
Thank you for the responses guys![]()
#5 open on Odin, going to try soon.
People have been spamming #2 this past week so going to assume it's been about 25-30 wins to unlock #5.
#5 - Requires killing some of the 8 adds which run extremely fast, the boss really slow. Hurricane Breath move from the adds needs to be stunned/headbutt or can insta-kill even a pld, seems to be based on the mob's current hp. The hydra boss is a joke, can kite/nuke/ranged atck around the fountain. Highly recommend people to have erase if they get hit with Barofield.
http://i557.photobucket.com/albums/s...929_180241.png
Do the adds turn to face the target? Breath damage does the most if you get hit directly in front of it, if your far away or off to the side a bit it does far less damage. Perhaps the adds need to be kite killed too, or maybe the tanks should move when they see a TP move being readied? idk :s
Have your dds and tanks positioned away from mages and they won't get hit. If you have a good amount of blus and stuns you'll rarely have to worry about it.
Do the adds come to deathspot of another add at all (like crabs), or is it posable to just pull to stairs one at a time and not have to worry about moving after one dies?
speaking before the update, the adds did come to inspect the deathspot, and if you pull the boss first, it will call adds to it.
Havent really noticed since the update as we pull so fast, <3 LS, but i expect it to be the same.
In any case, its much easier to just kill all the adds 1 by 1 then the boss. Last time we did this we had standard party set ups (no zergs, no 2hrs used) and everything went down easy. Just treat it like a traditional xp party with your mages camping a bit away from the mob.
With regard the breath move, one of our SAMs did say he took less damage when he turned his back. No one believed him, but distance/direction from mob may play some role. Who wants to die a few dozen times to test? XD
sadly my internet at home is bust so no WOE for me![]()
the breath is hp based, why he'd turn his back idk....
pull the wyverns 1 by 1, simple zerg on the boss, 1 RDM/DRK is enough if you don't let it get invincible off
classing in difficulty, chamber #5 is probably about as tough as slimes.
#4 just opened on Asura "echo of fiendish wings"
killed crabs on thundersday
cant seem to get screenshot up ><
harpiea is a Khim, x 5? or was it 4? ><
drops k horn!
treasure:
pixie hairpin, mp75, hp-30
sveltesse goruiss, agi7, att-8, eva8
wukongs hakama, level 80 legs, str3 acc12 enm3, war/mnk/rng/sam/nin (was in someones personal coffer)
http://i7.photobucket.com/albums/y28...1-22-02-65.jpg
http://i7.photobucket.com/albums/y28...1-39-45-52.jpg
http://i7.photobucket.com/albums/y28...1-50-08-57.jpg
http://i7.photobucket.com/albums/y28...2-07-21-11.jpg
http://i7.photobucket.com/albums/y28...2-15-14-29.jpg
http://i7.photobucket.com/albums/y28...2-16-47-19.jpg
for map people, #4 is the one in the top right corner
http://i7.photobucket.com/albums/y287/Altanas/woe.jpg
Edit: Look, you can see my Corpse!
Oh shi-
Im curious what the mobs are. I think Lakshmi will open #6 before #4 just by looking at our sales on items from #1 which are pretty sporadic.
Hm, edit: Is it just 5 normal Khims or is there more to it? Just engage and spank or do they patrol eachother or something?
Actually, It was painfully easy.
5 Khims, Can use Fulmination from 100% HP, Stunnable, Easy (and i mean easily) Dealt with by a group of DD, admittedly we had more than ~20 People, But they died (when stunned right) in about ~45 Seconds or so, Short fights.
How conflux took us ~30 minutes mostly cause the first few we didn't know how to treat it (Save stuns, or roll them), eventually we found out they die so quick just to Stun every TP move since resistance won't matter.
Easy i'd say, It TP'd a lot, seemingly without even getting TP (Might have a potent Regain), but it died quick.
That being said, I'd like to think the hardest thing to it was unlocking it >.>;
Still, Unstunned, and untrained, his TP moves hit for 800~1.1k DMG, they're brutal, you'll wipe quick if you can't recover from that ASAP, as he TP moves often. its not to be taking toooo lightly.
Ugh now gerkins here...
Dont take it like that gerkin, shiroineko just meant that random people were pouring in and we were concerned any mobs inside would aggro and start the timer, was not a personal attack; thankfully, there were just 5 khims sitting in their own spots, no roaming mobs, easy peasy!
Oh i figured, no worries. Just thought it was funny came here to get more info on WoE and saw my name. was fun either way
Awesome, it looks like 6 is gonna turn out to be easy as well.
No stupid pulls or adds that just wont fuck off.
Thundersday crabs eh? Perhaps defeating on day weakness elemental? D;