First big thing i noticed. they added a shadow counter for utsusemi. Changed a few skins as well. anything else? Discuss!
First big thing i noticed. they added a shadow counter for utsusemi. Changed a few skins as well. anything else? Discuss!
Occult Acumens is 1tp a spell, so far. My drains gave me 1tp each. Yay? I think so! >.>
They've expanded the Magian trials to upgrade weapons further, but I'm sure everyone was expecting that.
New rewards do look pretty nice, though.![]()
Promy Mea seems like it was before except with a few IT wanderers mixed in here and there.
Drain and Aspir have been vastly improved. So far at pudding camp with a 282 skill I'm hitting 170+ aspirs with ease (topped at 270'ish)
Phomiuna Aqueducts is the same it as it was, except they added one new mob: Aqueduct Spider. IT to 75
Someone with more knowledge than me find out what level of DW DNC gets now, please?
There are new mobs in the Promys, Idle Wanderers and Woeful Weepers are what ive seen so far in dem, both IT++
Misareaux Coast Seaboard Vultures IT to lvl 75
one camp at G-7 on camps at J-7 & J-8 this one is large might support 2 parties
Where are the new COR dice?
Mana Wall and Manafont stack, but only sort of.
When MW is up, it says you get hit for 0 damage, and no other text, but you can see the mp vanish from your mp bar.
When you have MW and MF up, MF doesnt give you unlimited MP, however it reduced the amount of mp lost, Im going to say somewhere around 70~80%
And yes, after running out of mp, you get hit like normal.
(idk wth two topics almost the same thing..)
Wonder if these CoP mobs are the new exp pties...
Also, mana wall while active has a large physical and magical defense bonus, if not straight reduction of damage (took a pudding burst for bout 450 dmg with wall up). Mana wall does wear if user is reduced to 0 mp (and does overflow to HP, so no way to exploit that)