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Thread: Empyreans weapons     submit to reddit submit to twitter

  1. #141
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    Quote Originally Posted by Malacite View Post
    That, on top of the new +crit damage trait (5% roughly?) could be the deal breaker who knows. And speaking of that trait (off topic I know, sorry) does it make X's knife better or worse in the offhand, especially compared to the OA2~3 dagger? (Has that thing dropped M. Kris price at all yet?)


    Speaking of prices, I find it very strange that rather than decreasing the prices on HQ staves have actually gone up. Now, I expected Terra & Jupiter to go up from Stone V/Water V (typically update gouging) but not all the others... guess people can't be bothered to do Indra and the others? I was hoping to score some cheap HQ staves since I need 'em for both BLM & SMN and my inventory is already way too much of a cluster fuck. ><
    As far as I'm concerned, that trait helps every weapon (makes MS 5% stronger, no?).

    I think the BLM see Stone/Water V come out, and are just buying the other staves now preparing for the eventual release of the rest of the spells.

  2. #142
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    those blms shoulda had them to begin with...

  3. #143
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    Quote Originally Posted by Seanr View Post
    those blms shoulda had them to begin with...
    this.

  4. #144
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    Quote Originally Posted by Malacite View Post
    Speaking of prices, I find it very strange that rather than decreasing the prices on HQ staves have actually gone up.
    For the most part, they're down on Leviathan.

  5. #145
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    Just a question, and likely the wrong spot for it.

    DDs are increasing in power on all fronts. Mobs are increasing in strength (hi2u 1500+ single hits at times from some Abyssea NMs). What kind of changes are going to be required of support and hate control in the future? It seems likely to me that something must be coming down the pike either in the mode of stronger emnity measures for tank combined with functional -pdt/bloodtanking and/or massive emnity reduction from Mages who are going to have to literally spam massive curebombing across the board, and corresponding MP pools and auto-refresh.

    I'd like to see magian weapons for mages actually designed for mages, especially BLMs. Honestly, let's make Meteor only accessible with an empyrean weapon. Give a legitimate reason for a mage to upgrade one of these without needed to melee. Put auto-refresh on a WHM's empyrean, do something that makes sense. They got it right with ghorn in making a relic that enhances the party functions of a job. Don't give me "enhances convert" again for RDM, give me doublecast or something like that.

  6. #146
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    They got Magian staves right, they got WHM mythic right. It's not all bad.

  7. #147
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    Quote Originally Posted by Celebrindor View Post
    Just a question, and likely the wrong spot for it.

    DDs are increasing in power on all fronts. Mobs are increasing in strength (hi2u 1500+ single hits at times from some Abyssea NMs). What kind of changes are going to be required of support and hate control in the future? It seems likely to me that something must be coming down the pike either in the mode of stronger emnity measures for tank combined with functional -pdt/bloodtanking and/or massive emnity reduction from Mages who are going to have to literally spam massive curebombing across the board, and corresponding MP pools and auto-refresh.

    I'd like to see magian weapons for mages actually designed for mages, especially BLMs. Honestly, let's make Meteor only accessible with an empyrean weapon. Give a legitimate reason for a mage to upgrade one of these without needed to melee. Put auto-refresh on a WHM's empyrean, do something that makes sense. They got it right with ghorn in making a relic that enhances the party functions of a job. Don't give me "enhances convert" again for RDM, give me doublecast or something like that.
    Don't give SE terrible ideas as it stands it'll probably already cost like 250k gil or drop from the last Abyssea boss. New spells shouldn't be so bloody hard to get while on the other hand abilities and weaponskills are always free or automatically recieved.

    If SE wants to make the mage empyrean weapons useful allow them to be buffed with a prism HQ++ stave effect +MAcc/MAB%. If they made a staff that had all the buffs that elemental staves have 99% of mages would work to get it. If they just slap +10 int/mnd/chr, +10 mab and Meteor on a staff everyone's going to be pissed.

  8. #148
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    Should be more rare/ex spells.

    Jus' sayin'.

  9. #149
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    Quote Originally Posted by miokomioko View Post
    Should be more rare/ex spells.

    Jus' sayin'.
    How would that possibly be a good idea? E-peen isn't a real answer either that's just stupidity and makes the game worse.

  10. #150
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    Off topic, but I mean quested rare/ex spells, not prohibitively expensive weapon upgrades.

    Pulling the Strings had the right idea, apart from lacking DNC & SCH still.

    back on ze topicz!

  11. #151
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    Yeah where the fuck is our Rainbow/Prism staff already SE?

    Maybe they're saving that for the Empyrean Staff? (was there more than one? I forget)

  12. #152
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    Quote Originally Posted by Celebrindor View Post
    Honestly, let's make Meteor only accessible with an empyrean weapon.
    god fuck no, are you crazy? Don't wanna have to do more magian than I need to.

  13. #153
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    Quote Originally Posted by Malacite View Post

    As for Vajra not beating Mandau that remains to be seen IMO; the original versions yeah Mandau won no contest, but the final Vajra has "enhances sneak attack & trick attack II"=

    It would have to add a pretty damn big enhancement (I'd say unrealistically huge) to SATA to boost Mandalic Stab enough to make it not suck outside of it's current situational uses.

    Mandalic Stab is a shite WS that you only use when the it's attack bonus outweighs it's crappy modifiers.

    Also remember that Mandalic Stab is complete garbage when not stacked. You are bound by your SATA timers when using it. It is basically Viper Bite II.

  14. #154
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    nah, I would rather see Meteor be attainable by through fights and rare/ex items and 10% of the playerbase get it and have it be completely overpowered, than have it bought, 100% of blms be able to get it and have it suck.

    By the way, a few weeks ago I said something in jest that now I think is completely possible: Watch Meteor only be accessible under Manafont because they'll have it cost 3000MP or something insane, that way it would be like Odin/Alex.

    /end derail.

  15. #155
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    You're only using Mandalic for the AM3 though; can go back to DE or Evisceration for damage.

  16. #156
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    Quote Originally Posted by Celebrindor View Post
    nah, I would rather see Meteor be attainable by through fights and rare/ex items and 10% of the playerbase get it and have it be completely overpowered, than have it bought, 100% of blms be able to get it and have it suck.

    By the way, a few weeks ago I said something in jest that now I think is completely possible: Watch Meteor only be accessible under Manafont because they'll have it cost 3000MP or something insane, that way it would be like Odin/Alex.

    /end derail.
    With MP gear and MP boost/atma bringing a taru to 3000 MP and a primal brew for the +999 INT in abyssea giving your BLM99/RDM49 "bracelets mode" meteors! lol

  17. #157
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    yeah with the whole primeval brew thing I guess you'd have to take the MP requirement off and just make it on Manafont. Like I said before, I don't like these suggestions/predictions...I just believe that the playerbase would rather have a completely broken spell you can use once every 2 hours if you put in a relic-level work ethic rather than something you can pick up at the auction house and still sucks compared to Thunder 6.

  18. #158
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    That Brew is best used on a MNK or RDM tbh.

  19. #159
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    Quote Originally Posted by Malacite View Post
    That Brew is best used on a MNK or RDM tbh.
    unless it resets 2 hours/ja every few seconds, I don't see how anything is going to even remotely compare to a BLM with it

  20. #160
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    As per meteor I think itd have to go as either a manafont spell that has insane high mp cost but epic damage with low cast time making it the go to spell for 2 hour, but a possible spell to cast if you can stack the fuck out of mp (make it like 900~1100 mp cost so it's just barely possible to pull off) so black mages can cast it. Once.

    Or just make it like other AMs but to an even further extent. 3~4K damage but a 1~1.5 min casting time and 5 minute recast. It'd be a very very excellent spell for time nuking big end mobs, IE NMs in dyna shit like that.

    Also has Se hinted at yet what kind of upgrades empyrean weapons are going to get?

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